Player Matchup

Neith
Neith
BooGlizzyy
Neith
Level 27
God Stats
64W - 73L
1,395 SR
Queue Stats
449W - 476L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
MIDDYatl
Baron Samedi
Level 27
God Stats
82W - 46L
1,759 SR
Queue Stats
792W - 459L
1,639 Elo+
Party 2
Nemesis
Nemesis
Sniper Berserk
Nemesis
Level 17
God Stats
65W - 37L
1,777 SR
Queue Stats
624W - 295L
1,628 Elo+
Party 2
King Arthur
King Arthur
Tswui
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
leaderoftheages
Kuzenbo
Level 18
God Stats
6W - 10L
1,128 SR
Queue Stats
520W - 227L
1,575 Elo+
Party 2
Team Averages
Level 23
1,512 SR
1,579 Elo+

VS

Team Averages
Level 13
1,526 SR
1,598 Elo+
Cthulhu
Cthulhu
Arlim-Zola
Cthulhu
Level 4
God Stats
3W - 5L
1,506 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Scylla
Scylla
GodAde96
Scylla
Level 5
God Stats
0W - 2L
1,264 SR
Queue Stats
5W - 6L
1,612 Elo+
Solo
Cernunnos
Cernunnos
In-_-FoRed-Zero
Cernunnos
Level 29
God Stats
12W - 11L
1,626 SR
Queue Stats
176W - 210L
1,622 Elo+
Party 1
Ra
Ra
SlynxRPG
Ra
Level 8
God Stats
2W - 3L
1,523 SR
Queue Stats
9W - 4L
1,739 Elo+
Solo
Kali
Kali
eEunoia
Kali
Level 21
God Stats
25W - 28L
1,710 SR
Queue Stats
141W - 167L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
13 / 3 / 19
13,429
1,221
28,245
13,022
6,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MIDDYatl
Baron Samedi
19
8 / 1 / 22
12,881
1,171
23,067
11,539
6,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 7 / 16
11,383
1,035
14,492
17,280
9,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Tswui
King Arthur
18
3 / 5 / 18
11,770
1,070
10,326
14,941
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 3 / 23
14,375
1,307
22,882
22,899
33,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlim-Zola
Cthulhu
17
0 / 11 / 13
10,282
935
6,133
22,948
16,272
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
GodAde96
Scylla
16
2 / 7 / 7
10,285
935
8,154
14,669
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
In-_-FoRed-Zero
Cernunnos
18
9 / 7 / 8
13,313
1,210
28,080
26,512
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 5 / 11
10,783
980
9,881
14,513
6,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
eEunoia
Kali
17
7 / 13 / 10
13,331
1,212
19,333
28,282
12,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
68
43
Kills
19
19
Deaths
43
98
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arlim-Zola
Cthulhu
0
11
13
0.59
W
Neith
13
3
19
7.5
L
Scylla
GodAde96
Scylla
2
7
7
0.79
L
Cernunnos
In-_-FoRed-Zero
Cernunnos
9
7
8
1.86
W
Baron Samedi
MIDDYatl
Baron Samedi
8
1
22
19
L
1
5
11
1.3
W
6
7
16
2
W
King Arthur
Tswui
King Arthur
3
5
18
2.4
L
Kali
eEunoia
Kali
7
13
10
0.92
W
13
3
23
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,012
Damage
71,581
79,681
Taken
106,924
72,754
Mitigated
51,431
15,435
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arlim-Zola
Cthulhu
6,133
978
494
0
22,948
16,272
0
11,431
11,397
15,764
0
W
Neith
28,245
17,977
0
1,215
13,022
6,996
0
4,385
8,637
0
40,860
L
Scylla
GodAde96
Scylla
8,154
1,581
462
1,107
14,669
5,532
0
4,035
10,609
23,420
0
L
Cernunnos
In-_-FoRed-Zero
Cernunnos
28,080
16,912
1,023
3,440
26,512
11,228
0
13,783
12,679
0
45,592
W
Baron Samedi
MIDDYatl
Baron Samedi
23,067
685
4,372
5,646
11,539
6,115
0
3,443
8,096
44,020
0
L
9,881
265
2,100
952
14,513
6,165
0
5,903
8,460
32,193
0
W
14,492
7,388
0
1,417
17,280
9,009
0
4,721
12,559
0
20,383
W
King Arthur
Tswui
King Arthur
10,326
1,465
0
450
14,941
17,069
0
6,133
8,808
0
32,796
L
Kali
eEunoia
Kali
19,333
10,511
0
4,053
28,282
12,234
0
10,797
17,385
0
27,623
W
22,882
6,478
758
1,577
22,899
33,565
0
5,486
16,733
31,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,838
Gold Earned
57,994
157
Minions Killed
153
6
Camps Cleared
6
984,211
Distance Traveled
919,415
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,282
935
20
2
0
168,568
2
W
Neith
13,429
1,221
39
4
0
168,871
0
L
Scylla
10,285
935
22
2
0
165,837
1
L
Cernunnos
13,313
1,210
34
3
1
196,081
0
W
Baron Samedi
12,881
1,171
41
4
2
186,951
0
L
Ra
10,783
980
67
6
2
186,081
0
W
Nemesis
11,383
1,035
12
1
1
221,029
0
W
King Arthur
11,770
1,070
47
4
2
197,362
0
L
Kali
13,331
1,212
10
1
3
202,848
0
W
Kuzenbo
14,375
1,307
18
2
1
209,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role