Player Matchup

Mulan
Mulan
AIcander
Mulan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
IMEGUY
Medusa
Level 22
God Stats
6W - 13L
1,471 SR
Queue Stats
37W - 51L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
KidGian
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,153 Elo+
Party 1
Ra
Ra
TannicShrimp532
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
rolxxc
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,153 Elo+
Party 1
Team Averages
Level 17
1,494 SR
1,342 Elo+

VS

Team Averages
Level 17
1,426 SR
1,388 Elo+
Vulcan
Vulcan
OverCaffeinated
Vulcan
Level 7
God Stats
7W - 11L
1,234 SR
Queue Stats
9W - 19L
1,167 Elo+
Solo
Scylla
Scylla
Thatsfunnybro
Scylla
Level 15
God Stats
7W - 9L
1,444 SR
Queue Stats
20W - 26L
1,308 Elo+
Solo
Chiron
Chiron
geode78
Chiron
Level 29
God Stats
7W - 5L
1,618 SR
Queue Stats
92W - 92L
1,460 Elo+
Solo
Odin
Odin
kozy1000
Odin
Level 17
God Stats
2W - 5L
1,336 SR
Queue Stats
51W - 42L
1,503 Elo+
Solo
Anhur
Anhur
zunuku
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AIcander
Mulan
15
0 / 9 / 1
8,527
853
6,630
16,510
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
IMEGUY
Medusa
14
0 / 8 / 1
8,480
848
9,788
16,455
5,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
KidGian
Tsukuyomi
14
0 / 9 / 1
8,265
827
5,256
16,178
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

14
1 / 12 / 0
9,100
910
5,367
14,670
5,688
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
rolxxc
Tiamat
14
0 / 8 / 1
8,381
838
10,694
16,864
10,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 18
10,765
1,077
10,797
4,177
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 0 / 24
11,446
1,145
15,363
7,058
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
geode78
Chiron
18
13 / 0 / 19
11,397
1,140
23,749
9,421
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
19
13 / 0 / 24
11,655
1,166
12,560
11,325
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
zunuku
Anhur
17
6 / 1 / 20
9,911
991
10,192
10,359
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
151
1
Kills
46
46
Deaths
1
4
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Mulan
AIcander
Mulan
0
9
1
0.06
L
Medusa
IMEGUY
Medusa
0
8
1
0.06
L
Tsukuyomi
KidGian
Tsukuyomi
0
9
1
0.06
W
5
0
18
14
L
1
12
0
0.08
W
9
0
24
21
W
Chiron
geode78
Chiron
13
0
19
22.5
W
Odin
13
0
24
25
L
Tiamat
rolxxc
Tiamat
0
8
1
0.06
W
Anhur
zunuku
Anhur
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,735
Damage
72,661
80,677
Taken
42,340
38,205
Mitigated
27,018
6,924
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AIcander
Mulan
6,630
1,356
0
1,349
16,510
10,692
0
4,224
12,086
121
17,162
L
Medusa
IMEGUY
Medusa
9,788
4,049
0
2,827
16,455
5,867
0
4,724
11,656
0
24,588
L
Tsukuyomi
KidGian
Tsukuyomi
5,256
590
0
430
16,178
5,822
0
6,157
9,871
0
12,041
W
10,797
3,580
118
451
4,177
1,879
0
1,336
2,791
37,928
0
L
5,367
402
517
465
14,670
5,688
0
6,602
8,018
26,203
0
W
15,363
286
204
2,041
7,058
3,130
0
3,058
3,950
23,892
0
W
Chiron
geode78
Chiron
23,749
17,181
1,700
3,644
9,421
4,264
0
3,031
6,290
0
41,097
W
Odin
12,560
3,665
0
575
11,325
13,429
0
4,491
6,759
246
18,692
L
Tiamat
rolxxc
Tiamat
10,694
1,650
0
1,336
16,864
10,136
0
4,699
11,995
27,339
0
W
Anhur
zunuku
Anhur
10,192
6,038
0
1,664
10,359
4,316
0
4,266
5,993
0
16,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,753
Gold Earned
55,174
151
Minions Killed
175
3
Camps Cleared
5
809,307
Distance Traveled
939,595
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,527
853
25
3
1
189,907
1
L
Medusa
8,480
848
30
3
1
148,316
0
L
Tsukuyomi
8,265
827
12
1
0
148,422
0
W
Vulcan
10,765
1,077
88
9
0
162,768
2
L
Ra
9,100
910
61
6
0
139,002
1
W
Scylla
11,446
1,145
21
2
0
191,649
0
W
Chiron
11,397
1,140
39
4
3
184,730
1
W
Odin
11,655
1,166
15
2
1
203,996
0
L
Tiamat
8,381
838
23
2
1
183,660
1
W
Anhur
9,911
991
12
1
1
196,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role