Player Matchup

Anubis
Anubis
JeffHardyRev2
Anubis
Level 17
God Stats
29W - 1L
2,140 SR
Queue Stats
105W - 21L
1,793 Elo+
Party 1
Ares
Ares
KingofCacimbinha
Ares
Level 16
God Stats
6W - 5L
1,814 SR
Queue Stats
70W - 39L
1,566 Elo+
Party 1
Sun Wukong
Sun Wukong
Pituzinho
Sun Wukong
Level 8
God Stats
1W - 2L
1,276 SR
Queue Stats
36W - 37L
1,474 Elo+
Solo
Danzaburou
Danzaburou
STKDomDom
Danzaburou
Level 28
God Stats
25W - 3L
2,031 SR
Queue Stats
171W - 67L
1,652 Elo+
Party 1
Neith
Neith
Thifin
Neith
Level 39
God Stats
73W - 46L
1,611 SR
Queue Stats
273W - 156L
1,605 Elo+
Party 1
Team Averages
Level 22
1,774 SR
1,618 Elo+

VS

Team Averages
Level 4
1,515 SR
1,646 Elo+
Discordia
Discordia
Leozinnnnn
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 3
Ra
Ra
PblNeles
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,805 Elo+
Party 2
Mercury
Mercury
Shiozak
Mercury
Level 6
God Stats
0W - 5L
1,232 SR
Queue Stats
12W - 12L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
Xexeuzinho
Cthulhu
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 3L
1,689 Elo+
Party 2
Neith
Neith
fãdoxexeu
Neith
Level 3
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 5L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 1 / 14
13,239
1,655
35,117
9,139
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 17
9,631
1,204
4,718
12,412
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Pituzinho
Sun Wukong
15
6 / 3 / 12
9,228
1,154
7,224
8,945
5,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
STKDomDom
Danzaburou
16
5 / 3 / 15
10,096
1,262
8,386
8,232
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Thifin
Neith
16
6 / 0 / 14
10,179
1,272
5,708
5,277
2,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

368

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Leozinnnnn
Discordia
14
5 / 10 / 3
9,414
1,177
11,411
13,294
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 10 / 7
7,785
973
5,622
11,973
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Shiozak
Mercury
14
0 / 8 / 6
7,951
994
5,679
12,590
3,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Xexeuzinho
Cthulhu
13
2 / 7 / 4
8,333
1,042
5,588
16,051
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
13
1 / 7 / 6
7,949
994
8,144
12,766
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
42
Kills
8
8
Deaths
42
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
24
1
14
31
W
1
1
17
9.5
L
Discordia
Leozinnnnn
Discordia
5
10
3
0.65
L
0
10
7
0.35
W
Sun Wukong
Pituzinho
Sun Wukong
6
3
12
4
W
Danzaburou
STKDomDom
Danzaburou
5
3
15
4.17
L
Mercury
Shiozak
Mercury
0
8
6
0.38
W
Neith
Thifin
Neith
6
0
14
13
L
Cthulhu
Xexeuzinho
Cthulhu
2
7
4
0.57
L
Neith
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,153
Damage
36,444
44,005
Taken
66,674
28,025
Mitigated
26,125
7,328
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,117
1,840
0
3,524
9,139
5,459
0
4,488
4,626
57,852
0
W
4,718
244
0
818
12,412
11,649
0
5,313
6,824
6,966
0
L
Discordia
Leozinnnnn
Discordia
11,411
808
0
1
13,294
3,798
0
7,403
5,891
18,186
0
L
5,622
1,103
522
447
11,973
3,181
0
8,505
3,468
17,637
0
W
Sun Wukong
Pituzinho
Sun Wukong
7,224
1,486
0
1,168
8,945
5,215
0
4,665
4,205
0
9,068
W
Danzaburou
STKDomDom
Danzaburou
8,386
4,385
0
1,721
8,232
3,562
0
4,470
3,737
0
29,891
L
Mercury
Shiozak
Mercury
5,679
1,778
0
232
12,590
3,404
0
8,408
4,182
0
9,730
W
Neith
Thifin
Neith
5,708
4,346
0
97
5,277
2,140
0
3,235
1,992
0
19,429
L
Cthulhu
Xexeuzinho
Cthulhu
5,588
491
89
362
16,051
12,242
0
7,454
8,597
16,238
0
L
Neith
8,144
4,986
0
1,772
12,766
3,500
0
8,065
4,701
0
18,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
41,432
150
Minions Killed
85
8
Camps Cleared
3
870,594
Distance Traveled
685,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,239
1,655
60
8
2
166,213
0
W
Ares
9,631
1,204
5
1
1
227,206
2
L
Discordia
9,414
1,177
14
2
0
152,904
0
L
Ra
7,785
973
27
3
2
127,655
0
W
Sun Wukong
9,228
1,154
3
0
1
186,390
0
W
Danzaburou
10,096
1,262
51
6
1
120,063
0
L
Mercury
7,951
994
9
1
0
155,757
0
W
Neith
10,179
1,272
31
4
3
170,722
0
L
Cthulhu
8,333
1,042
22
3
0
113,281
1
L
Neith
7,949
994
13
2
1
135,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role