Player Matchup

Sobek
Sobek
JC1ay
Sobek
Level 118
God Stats
6W - 3L
1,596 SR
Queue Stats
31W - 33L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
Jgor24
Kukulkan
Level 82
God Stats
2W - 1L
1,774 SR
Queue Stats
4W - 2L
1,772 Elo+
Party 1
Izanami
Izanami
Zaryeah
Izanami
Level 127
God Stats
1W - 2L
1,743 SR
Queue Stats
23W - 22L
1,655 Elo+
Party 1
Team Averages
Level 109
1,704 SR
1,646 Elo+

VS

Team Averages
Level 103
1,409 SR
1,515 Elo+
Tiamat
Tiamat
XeroFalco
Tiamat
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
255W - 276L
1,635 Elo+
Solo
Thor
Thor
iTzVinnie
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
mur444
Sun Wukong
Level 115
God Stats
0W - 2L
1,226 SR
Queue Stats
91W - 90L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JC1ay
Sobek
14
6 / 1 / 7
11,677
778
8,414
15,430
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Jgor24
Kukulkan
11
2 / 2 / 5
9,500
633
5,318
6,496
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zaryeah
Izanami
16
8 / 4 / 5
12,190
813
14,789
13,806
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
XeroFalco
Tiamat
9
1 / 2 / 4
8,673
578
2,391
4,475
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
12
2 / 8 / 2
9,263
618
10,606
15,759
5,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
mur444
Sun Wukong
14
4 / 6 / 1
10,113
674
8,140
16,547
14,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
16
Kills
7
7
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
JC1ay
Sobek
6
1
7
9.5
W
Kukulkan
Jgor24
Kukulkan
2
2
5
2.25
L
Tiamat
XeroFalco
Tiamat
1
2
4
1.5
W
Izanami
Zaryeah
Izanami
8
4
5
2.63
L
Thor
2
8
2
0.38
L
Sun Wukong
mur444
Sun Wukong
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
21,137
35,732
Taken
36,781
25,745
Mitigated
22,463
11,199
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
JC1ay
Sobek
8,414
1,082
0
5,890
15,430
16,566
391
1,004
14,426
23,247
0
W
Kukulkan
Jgor24
Kukulkan
5,318
657
0
95
6,496
2,253
121
135
6,361
22,900
0
L
Tiamat
XeroFalco
Tiamat
2,391
274
0
1,201
4,475
2,354
0
1,191
3,284
11,163
0
W
Izanami
Zaryeah
Izanami
14,789
9,558
0
5,214
13,806
6,926
2,763
1,296
12,510
0
93,003
L
Thor
10,606
2,870
0
938
15,759
5,715
0
4,495
11,264
0
35,923
L
Sun Wukong
mur444
Sun Wukong
8,140
1,296
0
646
16,547
14,394
0
8,115
8,432
0
40,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
28,049
183
Minions Killed
100
0
Camps Cleared
0
789,641
Distance Traveled
629,439
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,677
778
20
1
0
306,982
4
W
Kukulkan
9,500
633
42
3
0
213,791
0
L
Tiamat
8,673
578
18
1
0
113,009
0
W
Izanami
12,190
813
121
8
0
268,868
1
L
Thor
9,263
618
41
3
0
240,031
1
L
Sun Wukong
10,113
674
41
3
0
276,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role