Player Matchup

Ymir
Ymir
American3893
Ymir
Level 54
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
JimmyWooWho
Merlin
Level 129
God Stats
1W - 1L
1,579 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Neith
Neith
Melzx1
Neith
Level 69
God Stats
9W - 8L
1,503 SR
Queue Stats
36W - 29L
1,720 Elo+
Solo
Team Averages
Level 84
1,609 SR
1,520 Elo+

VS

Team Averages
Level 125
1,427 SR
1,636 Elo+
Skadi
Skadi
CranBree
Skadi
Level 89
God Stats
1W - 1L
1,251 SR
Queue Stats
81W - 60L
1,608 Elo+
Party 2
Ymir
Ymir
PrimeZone21
Ymir
Level 160
God Stats
5W - 1L
1,491 SR
Queue Stats
199W - 134L
1,738 Elo+
Party 2
Agni
Agni
kingk1-3
Agni
Level 127
God Stats
69W - 80L
1,540 SR
Queue Stats
663W - 800L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,431
619
4,927
15,450
12,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
4 / 5 / 4
8,915
743
10,314
7,268
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Melzx1
Neith
12
4 / 2 / 2
8,566
714
6,933
8,819
3,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CranBree
Skadi
11
3 / 3 / 11
8,556
713
6,050
8,037
2,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
8 / 2 / 7
10,424
869
7,840
13,222
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
5 / 3 / 10
9,175
765
12,029
7,138
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
16
16
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
W
Skadi
CranBree
Skadi
3
3
11
2.83
L
Merlin
4
5
4
1.2
L
Neith
Melzx1
Neith
4
2
2
2.5
W
8
2
7
5.75
W
Agni
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
25,919
31,537
Taken
28,397
18,432
Mitigated
15,261
5,643
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,927
799
445
755
15,450
12,487
0
10,253
5,197
14,535
0
W
Skadi
CranBree
Skadi
6,050
2,014
0
255
8,037
2,641
19
4,927
2,805
0
26,280
L
Merlin
10,314
762
0
469
7,268
2,431
0
4,031
3,237
33,411
0
L
Neith
Melzx1
Neith
6,933
1,907
383
3,591
8,819
3,514
136
5,637
3,182
0
31,337
W
7,840
2,528
0
4,708
13,222
10,166
34
5,709
7,201
27,292
0
W
Agni
12,029
633
0
990
7,138
2,454
0
3,799
3,134
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
28,155
123
Minions Killed
123
0
Camps Cleared
0
579,875
Distance Traveled
589,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,431
619
18
2
0
190,576
1
W
Skadi
8,556
713
45
4
0
192,797
0
L
Merlin
8,915
743
46
4
0
187,808
2
L
Neith
8,566
714
59
5
0
201,491
3
W
Ymir
10,424
869
33
3
0
199,655
5
W
Agni
9,175
765
45
4
0
196,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role