Player Matchup

Sylvanus
Sylvanus
DiggityDonger
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,630 Elo+
Party 2
Cupid
Cupid
MLPSteveO
Cupid
Level 126
God Stats
17W - 12L
2,041 SR
Queue Stats
110W - 101L
1,628 Elo+
Party 3
Artio
Artio
MrMaGoat
Artio
Level 127
God Stats
7W - 11L
1,487 SR
Queue Stats
238W - 221L
1,629 Elo+
Party 3
Janus
Janus
Orbyts
Janus
Level 67
God Stats
5W - 8L
1,356 SR
Queue Stats
137W - 116L
1,451 Elo+
Solo
Bakasura
Bakasura
Toxemicfall
Bakasura
Level 121
God Stats
7W - 1L
1,747 SR
Queue Stats
288W - 277L
1,610 Elo+
Party 2
Team Averages
Level 100
1,626 SR
1,589 Elo+

VS

Team Averages
Level 104
1,644 SR
1,570 Elo+
Cernunnos
Cernunnos
Forrestgurmp
Cernunnos
Level 109
God Stats
4W - 4L
1,646 SR
Queue Stats
123W - 118L
1,612 Elo+
Party 1
Achilles
Achilles
FurryTrashOwO
Achilles
Level 55
God Stats
6W - 9L
1,457 SR
Queue Stats
29W - 27L
1,503 Elo+
Solo
Ravana
Ravana
ThatTimothyGuy
Ravana
Level 109
God Stats
1W - 1L
1,783 SR
Queue Stats
80W - 71L
1,553 Elo+
Solo
Hades
Hades
Viriki12
Hades
Level 98
God Stats
3W - 3L
1,835 SR
Queue Stats
70W - 75L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
jerrson
Guan Yu
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 136L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiggityDonger
Sylvanus
18
1 / 6 / 17
14,062
454
13,926
30,767
35,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
MLPSteveO
Cupid
20
8 / 7 / 12
16,722
539
32,568
35,245
14,322
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
MrMaGoat
Artio
20
10 / 3 / 16
17,977
580
33,431
42,507
59,038
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Orbyts
Janus
20
8 / 8 / 19
16,561
534
28,782
20,774
6,855
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Toxemicfall
Bakasura
20
16 / 6 / 12
19,432
627
29,515
31,928
20,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Forrestgurmp
Cernunnos
20
8 / 8 / 5
16,340
527
28,336
42,325
15,676
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
FurryTrashOwO
Achilles
19
2 / 9 / 4
13,213
426
19,293
32,586
34,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 6 / 11
16,126
520
29,117
24,085
15,136
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
Viriki12
Hades
20
9 / 11 / 8
16,057
518
28,194
36,259
30,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
jerrson
Guan Yu
20
3 / 9 / 14
14,863
479
19,842
43,316
56,395
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
43
Kills
30
30
Deaths
43
76
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DiggityDonger
Sylvanus
1
6
17
1.58
L
Cernunnos
Forrestgurmp
Cernunnos
8
8
5
1.31
L
Achilles
FurryTrashOwO
Achilles
2
9
4
0.44
W
Cupid
MLPSteveO
Cupid
8
7
12
2
W
Artio
MrMaGoat
Artio
10
3
16
6
W
Janus
Orbyts
Janus
8
8
19
2.19
L
8
6
11
2.25
W
Bakasura
Toxemicfall
Bakasura
16
6
12
3.67
L
Hades
Viriki12
Hades
9
11
8
1.18
L
Guan Yu
jerrson
Guan Yu
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,222
Damage
124,782
161,221
Taken
178,571
136,625
Mitigated
151,828
83,993
Healing
57,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DiggityDonger
Sylvanus
13,926
3,618
7,507
16,952
30,767
35,558
1,147
9,054
21,465
35,165
0
L
Cernunnos
Forrestgurmp
Cernunnos
28,336
14,986
0
17,443
42,325
15,676
867
15,445
25,590
0
150,888
L
Achilles
FurryTrashOwO
Achilles
19,293
3,828
0
2,415
32,586
34,167
150
15,441
14,570
0
63,288
W
Cupid
MLPSteveO
Cupid
32,568
18,250
424
16,548
35,245
14,322
2,104
4,055
31,110
0
122,868
W
Artio
MrMaGoat
Artio
33,431
3,827
3,949
25,046
42,507
59,038
746
4,232
38,115
110,037
0
W
Janus
Orbyts
Janus
28,782
1,944
532
4,047
20,774
6,855
1,199
7,672
13,102
108,063
0
L
29,117
8,304
0
4,342
24,085
15,136
445
13,103
9,661
0
131,125
W
Bakasura
Toxemicfall
Bakasura
29,515
20,902
0
8,988
31,928
20,852
8,063
6,622
25,226
0
165,767
L
Hades
Viriki12
Hades
28,194
2,499
1,805
13,709
36,259
30,454
2,012
14,545
19,323
105,037
0
L
Guan Yu
jerrson
Guan Yu
19,842
2,998
4,864
12,508
43,316
56,395
797
16,318
24,534
2,208
66,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,754
Gold Earned
76,599
703
Minions Killed
730
0
Camps Cleared
0
2,854,690
Distance Traveled
2,693,089
20
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,062
454
42
1
0
517,101
13
L
Cernunnos
16,340
527
215
7
0
470,347
6
L
Achilles
13,213
426
96
3
0
492,035
8
W
Cupid
16,722
539
146
5
0
554,117
0
W
Artio
17,977
580
163
5
0
611,466
3
W
Janus
16,561
534
150
5
0
554,556
4
L
Ravana
16,126
520
174
6
0
642,584
8
W
Bakasura
19,432
627
202
7
0
617,450
0
L
Hades
16,057
518
166
5
0
494,005
10
L
Guan Yu
14,863
479
79
3
0
594,118
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role