Player Matchup

Yemoja
Yemoja
J04z1NhU
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,677 Elo+
Solo
Neith
Neith
Nightstep
Neith
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 165L
1,628 Elo+
Party 2
Ganesha
Ganesha
Palatapus
Ganesha
Level 28
God Stats
36W - 29L
1,651 SR
Queue Stats
295W - 236L
1,563 Elo+
Party 2
Ullr
Ullr
depressiondotcom
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 3L
1,918 Elo+
Party 3
Set
Set
donutpickler
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,852 Elo+
Party 3
Team Averages
Level 19
1,530 SR
1,728 Elo+

VS

Team Averages
Level 46
1,837 SR
2,019 Elo+
Chronos
Chronos
HotGirlSht
Chronos
Level 17
God Stats
20W - 2L
1,848 SR
Queue Stats
604W - 57L
2,086 Elo+
Party 1
Ullr
Ullr
Ratmilk
Ullr
Level 160
God Stats
143W - 6L
2,149 SR
Queue Stats
2,281W - 184L
2,308 Elo+
Party 1
Camazotz
Camazotz
Sukumilk
Camazotz
Level 8
God Stats
10W - 0L
1,500 SR
Queue Stats
431W - 55L
2,049 Elo+
Party 1
Ymir
Ymir
YourSoloLaner
Ymir
Level 17
God Stats
39W - 1L
1,865 SR
Queue Stats
482W - 51L
2,081 Elo+
Party 1
Arachne
Arachne
ultdumpster69
Arachne
Level 29
God Stats
13W - 4L
1,821 SR
Queue Stats
54W - 47L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
J04z1NhU
Yemoja
2
0 / 3 / 0
2,645
529
572
3,013
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Nightstep
Neith
2
0 / 1 / 0
2,525
505
507
960
99
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Palatapus
Ganesha
1
0 / 2 / 0
2,532
506
97
1,421
316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,493
499
0
179
25
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,694
539
0
641
114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HotGirlSht
Chronos
7
0 / 0 / 1
3,976
795
1,113
1,108
251
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
Ratmilk
Ullr
7
5 / 0 / 0
4,687
937
1,998
1,783
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Camazotz
Sukumilk
Camazotz
6
0 / 0 / 6
3,938
788
1,292
3,975
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 0
4,244
849
0
696
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
6
1 / 0 / 0
3,618
724
191
1,564
418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chronos
HotGirlSht
Chronos
0
0
1
0.5
L
Yemoja
J04z1NhU
Yemoja
0
3
0
0
L
Neith
Nightstep
Neith
0
1
0
0
L
Ganesha
Palatapus
Ganesha
0
2
0
0
W
Ullr
Ratmilk
Ullr
5
0
0
5
W
Camazotz
Sukumilk
Camazotz
0
0
6
3
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,176
Damage
4,594
6,214
Taken
9,126
1,543
Mitigated
2,365
666
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
HotGirlSht
Chronos
1,113
559
0
541
1,108
251
991
147
961
17,438
0
L
Yemoja
J04z1NhU
Yemoja
572
276
22
12
3,013
989
0
1,113
1,900
1,736
0
L
Neith
Nightstep
Neith
507
416
0
280
960
99
0
0
960
0
1,890
L
Ganesha
Palatapus
Ganesha
97
97
0
48
1,421
316
0
0
1,421
1,504
0
W
Ullr
Ratmilk
Ullr
1,998
830
0
989
1,783
441
1,606
34
1,749
0
15,440
W
Camazotz
Sukumilk
Camazotz
1,292
646
0
2,510
3,975
996
602
399
3,576
0
11,631
W
0
0
0
236
696
259
0
0
696
18,601
0
L
0
0
0
0
179
25
0
0
179
0
2,218
L
0
0
0
304
641
114
0
0
641
0
2,486
W
Arachne
191
72
0
175
1,564
418
252
89
1,475
0
7,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,889
Gold Earned
20,463
23
Minions Killed
168
0
Camps Cleared
0
236,173
Distance Traveled
489,857
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,976
795
37
7
0
99,326
0
L
Yemoja
2,645
529
0
0
0
88,921
0
L
Neith
2,525
505
6
1
0
44,371
0
L
Ganesha
2,532
506
1
0
0
59,237
0
W
Ullr
4,687
937
41
8
0
94,233
0
W
Camazotz
3,938
788
18
4
0
104,321
2
W
Ymir
4,244
849
53
11
0
91,536
1
L
Ullr
2,493
499
3
1
0
20,805
0
L
Set
2,694
539
13
3
0
22,839
0
W
Arachne
3,618
724
19
4
0
100,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role