Player Matchup

Neith
Neith
CookuhCola
Neith
Level 16
God Stats
3W - 8L
1,463 SR
Queue Stats
16W - 16L
1,489 Elo+
Party 3
Da Ji
Da Ji
Kat_Attackxo
Da Ji
Level 140
God Stats
10W - 18L
1,484 SR
Queue Stats
94W - 95L
1,500 Elo+
Party 3
Achilles
Achilles
VeRSACe PYTHoN3
Achilles
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 54L
1,256 Elo+
Party 2
Athena
Athena
Vendetta102396
Athena
Level 109
God Stats
10W - 5L
1,420 SR
Queue Stats
264W - 249L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
solosolider816
Baron Samedi
Level 58
God Stats
4W - 5L
1,744 SR
Queue Stats
103W - 104L
1,509 Elo+
Party 3
Team Averages
Level 73
1,522 SR
1,456 Elo+

VS

Team Averages
Level 57
1,584 SR
1,494 Elo+
Raijin
Raijin
El_Weiner_
Raijin
Level 97
God Stats
6W - 7L
1,561 SR
Queue Stats
324W - 352L
1,483 Elo+
Party 1
Ymir
Ymir
JuanCa_JC_1920
Ymir
Level 44
God Stats
13W - 17L
1,651 SR
Queue Stats
70W - 101L
1,485 Elo+
Party 1
Vulcan
Vulcan
OfficialSlumped
Vulcan
Level 21
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Soggy_Chips_FS
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 221L
1,459 Elo+
Party 1
Agni
Agni
WenWen808
Agni
Level 37
God Stats
2W - 2L
1,662 SR
Queue Stats
13W - 8L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 1 / 9
8,778
516
10,690
10,011
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
5 / 1 / 8
9,304
547
10,686
11,569
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
13
1 / 2 / 1
8,057
474
5,265
10,405
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 2 / 10
9,038
532
4,376
10,053
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
solosolider816
Baron Samedi
15
6 / 2 / 6
9,110
536
5,726
9,365
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
El_Weiner_
Raijin
14
4 / 4 / 0
8,364
492
7,514
11,685
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 1
6,826
402
5,352
14,049
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 5 / 0
6,133
361
3,569
6,962
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
13
2 / 3 / 1
8,622
507
3,075
12,164
4,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
0 / 3 / 0
7,001
412
4,390
7,828
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
6
8
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
5
1
9
9.5
L
Raijin
El_Weiner_
Raijin
4
4
0
1
L
0
6
1
0.08
W
5
1
8
9
L
0
5
0
0
L
Ao Kuang
2
3
1
0.83
W
Achilles
1
2
1
0.75
W
4
2
10
4.5
L
Agni
0
3
0
0
W
Baron Samedi
solosolider816
Baron Samedi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,743
Damage
23,900
51,403
Taken
52,688
30,922
Mitigated
21,118
20,506
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,690
5,811
0
5,806
10,011
3,525
950
6,007
4,004
0
50,458
L
Raijin
El_Weiner_
Raijin
7,514
1,000
0
2,906
11,685
4,128
0
3,760
7,690
51,889
0
L
5,352
1,177
588
1,806
14,049
8,680
240
2,512
11,405
26,956
0
W
10,686
3,260
0
5,261
11,569
4,367
512
4,043
7,498
0
56,248
L
3,569
841
0
430
6,962
1,962
324
972
5,985
24,470
0
L
Ao Kuang
3,075
687
0
2,516
12,164
4,010
0
1,498
10,561
46,782
0
W
Achilles
5,265
746
0
2,389
10,405
8,612
762
4,221
5,718
0
35,204
W
4,376
1,531
0
2,255
10,053
8,383
183
3,896
6,125
18,801
0
L
Agni
4,390
307
0
1,784
7,828
2,338
0
892
6,470
32,465
0
W
Baron Samedi
solosolider816
Baron Samedi
5,726
470
611
4,184
9,365
6,035
1,047
5,199
4,158
54,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,287
Gold Earned
36,946
367
Minions Killed
344
0
Camps Cleared
0
1,501,020
Distance Traveled
1,374,217
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,778
516
82
5
0
274,627
2
L
Raijin
8,364
492
105
6
0
282,111
4
L
Ymir
6,826
402
39
2
0
250,140
4
W
Da Ji
9,304
547
83
5
0
295,978
5
L
Vulcan
6,133
361
52
3
0
257,519
0
L
Ao Kuang
8,622
507
90
5
0
308,384
1
W
Achilles
8,057
474
66
4
0
298,873
3
W
Athena
9,038
532
31
2
0
331,035
2
L
Agni
7,001
412
58
3
0
276,063
3
W
Baron Samedi
9,110
536
105
6
0
300,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role