Player Matchup

Thor
Thor
FlayedPeePee77
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
GoGettaFS
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,267 Elo+
Party 1
Jing Wei
Jing Wei
PiMerc
Jing Wei
Level 27
God Stats
2W - 2L
1,454 SR
Queue Stats
238W - 260L
1,380 Elo+
Solo
Anubis
Anubis
TheWillz
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,292 Elo+
Party 1
Fafnir
Fafnir
Trogder
Fafnir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,292 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,305 Elo+

VS

Team Averages
Level 11
1,465 SR
1,320 Elo+
Ares
Ares
PvMog
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,316 Elo+
Solo
Neith
Neith
RimuruTwin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,177 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XshadymilkmanX
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 133L
1,367 Elo+
Party 2
Freya
Freya
okcthunder07
Freya
Level 15
God Stats
11W - 14L
1,323 SR
Queue Stats
69W - 86L
1,373 Elo+
Party 2
Ra
Ra
paolcu
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 28
12,083
1,208
19,105
12,450
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
GoGettaFS
Guan Yu
20
15 / 5 / 37
13,308
1,331
20,523
14,585
19,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
PiMerc
Jing Wei
16
3 / 3 / 24
10,834
1,083
12,100
8,460
4,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
TheWillz
Anubis
20
25 / 3 / 24
15,364
1,536
41,638
12,367
7,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Trogder
Fafnir
19
6 / 1 / 40
13,701
1,370
18,505
18,906
30,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
PvMog
Ares
16
2 / 11 / 14
10,582
1,058
8,723
26,584
23,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
16
5 / 8 / 12
10,817
1,082
16,511
16,948
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
XshadymilkmanX
Cu Chulainn
16
3 / 14 / 12
10,467
1,047
10,148
36,005
24,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 13 / 13
10,046
1,005
10,001
20,421
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
16
5 / 12 / 9
10,727
1,073
12,830
18,364
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

211
Kill Participation
78
58
Kills
18
18
Deaths
58
153
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
6
28
3.83
W
Guan Yu
GoGettaFS
Guan Yu
15
5
37
6.7
W
Jing Wei
PiMerc
Jing Wei
3
3
24
5
L
Ares
PvMog
Ares
2
11
14
0.82
L
Neith
5
8
12
1.38
W
Anubis
TheWillz
Anubis
25
3
24
12.33
W
Fafnir
Trogder
Fafnir
6
1
40
26
L
Cu Chulainn
XshadymilkmanX
Cu Chulainn
3
14
12
0.64
L
3
13
13
0.73
L
Ra
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,871
Damage
58,213
66,768
Taken
118,322
69,255
Mitigated
66,026
17,399
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,105
6,458
0
863
12,450
6,561
0
5,463
6,962
0
27,425
W
Guan Yu
GoGettaFS
Guan Yu
20,523
5,146
2,969
3,234
14,585
19,717
0
7,744
6,766
0
31,218
W
Jing Wei
PiMerc
Jing Wei
12,100
9,724
0
538
8,460
4,823
0
5,143
3,242
0
25,296
L
Ares
PvMog
Ares
8,723
1,318
0
744
26,584
23,800
0
12,060
14,349
15,048
0
L
Neith
16,511
8,126
0
4,108
16,948
5,542
0
9,050
7,777
0
36,987
W
Anubis
TheWillz
Anubis
41,638
4,356
0
6,329
12,367
7,893
0
5,934
6,308
70,651
0
W
Fafnir
Trogder
Fafnir
18,505
8,420
0
3,466
18,906
30,261
0
7,526
11,080
25,818
0
L
Cu Chulainn
XshadymilkmanX
Cu Chulainn
10,148
2,547
0
1,868
36,005
24,109
0
13,364
22,316
256
24,151
L
10,001
3,062
0
3,578
20,421
6,390
0
13,926
6,420
28,403
0
L
Ra
12,830
1,801
1,365
1,165
18,364
6,185
0
11,743
6,596
31,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,290
Gold Earned
52,639
148
Minions Killed
130
3
Camps Cleared
2
762,629
Distance Traveled
743,077
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,083
1,208
12
1
0
135,506
0
W
Guan Yu
13,308
1,331
18
2
0
182,059
0
W
Jing Wei
10,834
1,083
25
3
2
117,272
0
L
Ares
10,582
1,058
6
1
0
140,904
0
L
Neith
10,817
1,082
32
3
1
160,726
2
W
Anubis
15,364
1,536
79
8
1
140,999
0
W
Fafnir
13,701
1,370
14
1
0
186,793
3
L
Cu Chulainn
10,467
1,047
21
2
0
155,252
0
L
Freya
10,046
1,005
30
3
0
128,139
0
L
Ra
10,727
1,073
41
4
1
158,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role