Player Matchup

Yemoja
Yemoja
PledgeEducation
Yemoja
Level 6
God Stats
0W - 2L
1,481 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 3
Bellona
Bellona
Waghjr
Bellona
Level 5
God Stats
2W - 1L
1,468 SR
Queue Stats
3W - 6L
1,201 Elo+
Party 3
Chaac
Chaac
oO-Dart-Oo
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
slyboy102
Baron Samedi
Level 20
God Stats
15W - 19L
1,449 SR
Queue Stats
21W - 22L
1,346 Elo+
Party 2
Da Ji
Da Ji
x_X-ACEE21-X_x
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 103L
1,486 Elo+
Party 2
Team Averages
Level 16
1,480 SR
1,331 Elo+

VS

Team Averages
Level 28
1,484 SR
1,372 Elo+
Da Ji
Da Ji
BEN VADER
Da Ji
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 87L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
QuietColt219037
Kukulkan
Level 27
God Stats
19W - 19L
1,384 SR
Queue Stats
73W - 89L
1,351 Elo+
Solo
Hercules
Hercules
SnipaSnoop
Hercules
Level 17
God Stats
6W - 6L
1,610 SR
Queue Stats
21W - 31L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
kAntion7
Sun Wukong
Level 29
God Stats
11W - 9L
1,418 SR
Queue Stats
343W - 329L
1,399 Elo+
Solo
Hachiman
Hachiman
thevitalvitrol
Hachiman
Level 20
God Stats
5W - 4L
1,507 SR
Queue Stats
26W - 35L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 0
9,451
364
3,456
31,405
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Waghjr
Bellona
15
6 / 8 / 2
10,456
402
12,208
21,232
22,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
0 / 8 / 3
9,363
360
8,821
18,145
10,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
slyboy102
Baron Samedi
17
8 / 6 / 4
11,884
457
14,815
14,664
7,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
6 / 9 / 5
11,349
437
14,219
19,804
8,236
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BEN VADER
Da Ji
20
20 / 4 / 7
14,828
570
30,960
20,575
9,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
19
1 / 10 / 6
13,128
505
11,165
15,717
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SnipaSnoop
Hercules
18
6 / 3 / 11
13,199
508
11,186
25,442
24,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
kAntion7
Sun Wukong
20
7 / 0 / 9
13,920
535
10,640
19,268
17,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
18
7 / 6 / 7
13,596
523
14,079
15,433
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
22
Kills
41
41
Deaths
23
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BEN VADER
Da Ji
20
4
7
5.88
L
2
10
0
0.2
W
Kukulkan
1
10
6
0.4
W
Hercules
SnipaSnoop
Hercules
6
3
11
3.83
L
Bellona
Waghjr
Bellona
6
8
2
0.88
W
Sun Wukong
kAntion7
Sun Wukong
7
0
9
11.5
L
Chaac
0
8
3
0.19
L
Baron Samedi
slyboy102
Baron Samedi
8
6
4
1.67
W
Hachiman
7
6
7
1.75
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,519
Damage
78,030
105,250
Taken
96,435
62,223
Mitigated
63,968
16,350
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BEN VADER
Da Ji
30,960
13,283
0
6,846
20,575
9,487
2,749
4,506
16,069
0
96,463
L
3,456
2,264
1,399
2,193
31,405
13,570
0
4,875
26,180
34,830
0
W
Kukulkan
11,165
1,725
390
1,762
15,717
6,818
1,957
4,879
10,838
75,075
0
W
Hercules
SnipaSnoop
Hercules
11,186
3,712
0
7,475
25,442
24,819
3,266
4,907
20,535
0
48,471
L
Bellona
Waghjr
Bellona
12,208
3,865
0
820
21,232
22,019
249
2,486
18,521
0
37,393
W
Sun Wukong
kAntion7
Sun Wukong
10,640
3,819
0
9,320
19,268
17,489
1,986
1,715
17,553
0
82,906
L
Chaac
8,821
2,830
0
3,571
18,145
10,713
0
2,414
15,370
0
41,963
L
Baron Samedi
slyboy102
Baron Samedi
14,815
1,729
1,674
3,493
14,664
7,685
0
1,565
12,924
64,589
0
W
Hachiman
14,079
8,868
0
624
15,433
5,355
5,054
3,919
11,514
0
89,711
L
14,219
3,927
0
3,200
19,804
8,236
276
0
19,661
0
55,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
68,671
365
Minions Killed
524
0
Camps Cleared
0
1,916,789
Distance Traveled
2,314,426
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,828
570
82
3
0
540,571
0
L
Yemoja
9,451
364
41
2
0
323,140
0
W
Kukulkan
13,128
505
147
6
0
369,745
0
W
Hercules
13,199
508
75
3
0
498,447
0
L
Bellona
10,456
402
66
3
0
412,350
1
W
Sun Wukong
13,920
535
122
5
0
490,864
10
L
Chaac
9,363
360
70
3
0
429,618
2
L
Baron Samedi
11,884
457
107
4
0
362,364
0
W
Hachiman
13,596
523
98
4
0
414,799
0
L
Da Ji
11,349
437
81
3
0
389,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role