Player Matchup

Merlin
Merlin
Bores-o-animal
Merlin
Level 18
God Stats
77W - 63L
1,424 SR
Queue Stats
151W - 152L
1,324 Elo+
Party 1
Chiron
Chiron
INSANE_HITMAN_28
Chiron
Level 23
God Stats
17W - 7L
1,724 SR
Queue Stats
24W - 25L
1,090 Elo+
Solo
Athena
Athena
Im_Matthew_-
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,169 Elo+
Party 1
Tiamat
Tiamat
KushBby
Tiamat
Level 13
God Stats
62W - 59L
1,160 SR
Queue Stats
980W - 1,056L
1,250 Elo+
Solo
Ra
Ra
sniper_dude305
Ra
Level 8
God Stats
1W - 2L
1,191 SR
Queue Stats
7W - 12L
1,176 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,202 Elo+

VS

Team Averages
Level 17
1,445 SR
1,296 Elo+
Set
Set
Bumble_Bee_1918
Set
Level 8
God Stats
1W - 6L
1,242 SR
Queue Stats
10W - 25L
1,186 Elo+
Solo
Poseidon
Poseidon
RickJames1017
Poseidon
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 6L
1,148 Elo+
Solo
Cthulhu
Cthulhu
WobblyGumbo
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,385 Elo+
Solo
Kali
Kali
miiilff
Kali
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
14W - 19L
1,259 Elo+
Solo
Cabrakan
Cabrakan
taylor662
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 11
13,974
1,270
28,101
7,245
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 1 / 14
13,595
1,236
24,949
12,974
5,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
18
2 / 2 / 18
11,806
1,073
6,423
12,545
11,652
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
KushBby
Tiamat
18
3 / 2 / 18
11,292
1,027
6,933
10,473
6,155
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 7
9,491
863
2,907
6,747
2,458
Team 1 Tickets

248

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 3
10,839
985
9,564
16,933
7,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
RickJames1017
Poseidon
16
5 / 7 / 2
11,375
1,034
12,296
12,203
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WobblyGumbo
Cthulhu
16
0 / 1 / 4
9,719
884
13,952
16,175
14,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
miiilff
Kali
16
0 / 6 / 5
9,666
879
5,547
19,540
7,417
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
taylor662
Cabrakan
16
0 / 8 / 5
9,631
876
3,806
16,369
19,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
34
Kills
9
9
Deaths
34
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
17
0
11
22.5
L
4
12
3
0.46
W
12
1
14
19
W
Athena
2
2
18
5.5
W
Tiamat
KushBby
Tiamat
3
2
18
6
L
Poseidon
RickJames1017
Poseidon
5
7
2
0.86
L
Cthulhu
WobblyGumbo
Cthulhu
0
1
4
2
L
Kali
miiilff
Kali
0
6
5
0.42
W
0
4
7
0.88
L
Cabrakan
taylor662
Cabrakan
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,313
Damage
45,165
49,984
Taken
81,220
28,926
Mitigated
52,801
14,093
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,101
2,249
1,660
874
7,245
3,033
0
4,998
2,097
54,173
0
L
9,564
6,351
0
1,278
16,933
7,252
0
8,905
7,469
0
26,578
W
24,949
18,312
1,542
4,803
12,974
5,628
0
7,080
5,517
0
53,076
W
Athena
6,423
2,370
721
1,295
12,545
11,652
0
7,665
4,655
10,220
0
W
Tiamat
KushBby
Tiamat
6,933
461
76
2,542
10,473
6,155
0
6,617
3,771
22,153
0
L
Poseidon
RickJames1017
Poseidon
12,296
1,536
0
0
12,203
4,006
0
6,265
5,725
35,871
0
L
Cthulhu
WobblyGumbo
Cthulhu
13,952
494
152
512
16,175
14,949
0
8,901
6,842
32,019
0
L
Kali
miiilff
Kali
5,547
2,315
0
3,854
19,540
7,417
0
12,501
6,636
287
21,196
W
2,907
936
256
324
6,747
2,458
0
3,240
3,457
8,000
0
L
Cabrakan
taylor662
Cabrakan
3,806
580
547
473
16,369
19,177
0
6,337
9,832
15,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,158
Gold Earned
51,230
211
Minions Killed
189
3
Camps Cleared
4
847,803
Distance Traveled
849,202
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,974
1,270
72
7
0
207,365
0
L
Set
10,839
985
29
3
4
169,191
0
W
Chiron
13,595
1,236
82
7
2
175,706
0
W
Athena
11,806
1,073
7
1
0
194,279
0
W
Tiamat
11,292
1,027
38
3
1
177,393
0
L
Poseidon
11,375
1,034
65
6
0
187,481
0
L
Cthulhu
9,719
884
43
4
0
200,698
0
L
Kali
9,666
879
28
3
0
186,093
3
W
Ra
9,491
863
12
1
0
93,060
0
L
Cabrakan
9,631
876
24
2
0
105,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role