Player Matchup

Bellona
Bellona
Ekyume
Bellona
Level 20
God Stats
22W - 11L
1,543 SR
Queue Stats
55W - 59L
1,264 Elo+
Party 2
Scylla
Scylla
ExoticErb
Scylla
Level 28
God Stats
4W - 10L
1,182 SR
Queue Stats
100W - 93L
1,277 Elo+
Party 2
Rama
Rama
Ezoqu
Rama
Level 18
God Stats
21W - 18L
1,542 SR
Queue Stats
53W - 42L
1,310 Elo+
Party 2
Team Averages
Level 22
1,422 SR
1,283 Elo+

VS

Team Averages
Level 19
1,464 SR
1,260 Elo+
Mulan
Mulan
HeyItsDemmy
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,337 Elo+
Party 1
Sol
Sol
RealSilverMain
Sol
Level 13
God Stats
0W - 7L
1,402 SR
Queue Stats
1W - 8L
1,073 Elo+
Party 1
Neith
Neith
SneakingCloth25
Neith
Level 15
God Stats
6W - 8L
1,491 SR
Queue Stats
6W - 8L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ekyume
Bellona
15
12 / 3 / 10
11,314
808
10,470
12,489
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ExoticErb
Scylla
14
7 / 4 / 14
10,777
770
11,341
9,302
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Ezoqu
Rama
15
7 / 4 / 17
11,100
793
15,260
11,946
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 1
8,883
635
6,908
17,885
8,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 11 / 4
8,624
616
7,233
14,214
3,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 5 / 2
10,089
721
11,503
11,627
3,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
26
Kills
11
11
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ekyume
Bellona
12
3
10
5.67
W
Scylla
ExoticErb
Scylla
7
4
14
3.5
W
Rama
Ezoqu
Rama
7
4
17
3.88
L
3
10
1
0.35
L
2
11
4
0.36
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
25,644
33,737
Taken
43,726
17,542
Mitigated
16,651
7,498
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ekyume
Bellona
10,470
2,762
725
2,632
12,489
10,483
0
2,246
10,243
0
34,581
W
Scylla
ExoticErb
Scylla
11,341
2,195
0
80
9,302
2,950
570
3,161
6,141
28,596
0
W
Rama
Ezoqu
Rama
15,260
12,927
0
4,061
11,946
4,109
1,278
1,872
10,074
0
44,514
L
6,908
880
0
591
17,885
8,701
0
3,600
13,998
0
25,359
L
7,233
1,841
0
1,970
14,214
3,985
59
3,668
10,348
18,835
0
L
11,503
5,032
245
2,007
11,627
3,965
50
3,464
8,023
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
27,596
147
Minions Killed
117
0
Camps Cleared
0
727,928
Distance Traveled
580,442
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,314
808
39
3
0
273,362
0
W
Scylla
10,777
770
49
4
0
215,422
1
W
Rama
11,100
793
59
4
0
239,144
4
L
Mulan
8,883
635
30
2
0
209,422
0
L
Sol
8,624
616
21
2
0
180,228
0
L
Neith
10,089
721
66
5
0
190,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role