Player Matchup

Sobek
Sobek
GiosuèDiRadice
Sobek
Level 12
God Stats
3W - 2L
1,698 SR
Queue Stats
22W - 20L
1,523 Elo+
Party 2
Ullr
Ullr
Jarmandingo
Ullr
Level 43
God Stats
13W - 15L
1,512 SR
Queue Stats
177W - 213L
1,445 Elo+
Party 2
Thor
Thor
MostVigorous585
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,532 Elo+
Solo
Nox
Nox
TheBronzeThief
Nox
Level 28
God Stats
1W - 2L
1,532 SR
Queue Stats
129W - 114L
1,578 Elo+
Solo
Thanatos
Thanatos
Yahsiir 2
Thanatos
Level 22
God Stats
37W - 28L
1,585 SR
Queue Stats
68W - 47L
1,607 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,537 Elo+

VS

Team Averages
Level 24
1,567 SR
1,515 Elo+
Bellona
Bellona
DamnearDeath
Bellona
Level 18
God Stats
14W - 14L
1,502 SR
Queue Stats
41W - 39L
1,519 Elo+
Party 1
Neith
Neith
Deadly-Ragnarok1
Neith
Level 18
God Stats
4W - 0L
1,711 SR
Queue Stats
12W - 12L
1,517 Elo+
Solo
Zeus
Zeus
MR_Mweed
Zeus
Level 28
God Stats
53W - 60L
1,575 SR
Queue Stats
180W - 205L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
RevenantScar
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,432 Elo+
Solo
Anubis
Anubis
ThePaleRider-D
Anubis
Level 29
God Stats
61W - 53L
1,547 SR
Queue Stats
222W - 231L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,071
1,010
2,774
10,999
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 2
7,171
1,024
4,045
6,628
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,350
907
2,111
5,030
1,208
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
7,476
1,068
7,609
5,376
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yahsiir 2
Thanatos
13
3 / 6 / 3
7,723
1,103
7,344
9,373
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

265

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DamnearDeath
Bellona
13
2 / 1 / 12
7,373
1,053
7,711
7,015
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 11
7,262
1,037
3,845
5,349
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
13
5 / 1 / 4
7,848
1,121
7,342
2,671
747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
RevenantScar
Cernunnos
13
3 / 2 / 6
7,647
1,092
8,082
6,010
1,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 9
8,815
1,259
6,072
6,040
3,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
16
17
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
DamnearDeath
Bellona
2
1
12
8
W
0
1
11
5.5
L
0
4
3
0.38
L
2
1
2
3
W
Zeus
5
1
4
7
L
1
3
0
0.33
W
Cernunnos
RevenantScar
Cernunnos
3
2
6
3
L
2
3
3
1.17
W
6
3
9
3.5
L
Thanatos
Yahsiir 2
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
33,052
37,406
Taken
27,085
15,179
Mitigated
12,474
6,081
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DamnearDeath
Bellona
7,711
2,973
0
558
7,015
5,064
0
2,851
4,164
50
13,635
W
3,845
2,269
0
1,225
5,349
1,761
0
2,581
2,768
0
15,281
L
2,774
199
0
1,272
10,999
7,836
0
3,297
7,449
8,584
0
L
4,045
2,211
0
705
6,628
1,927
0
2,957
3,621
0
14,323
W
Zeus
7,342
1,527
342
396
2,671
747
0
621
2,050
12,881
0
L
2,111
600
529
294
5,030
1,208
0
2,145
2,810
0
6,221
W
Cernunnos
RevenantScar
Cernunnos
8,082
4,015
0
1,497
6,010
1,614
0
1,828
4,182
0
17,184
L
7,609
135
0
0
5,376
1,775
0
2,078
3,273
18,276
0
W
6,072
708
1,232
2,305
6,040
3,288
0
2,502
3,538
21,626
0
L
Thanatos
Yahsiir 2
Thanatos
7,344
2,174
147
3,134
9,373
2,433
0
2,987
6,311
0
13,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
38,945
89
Minions Killed
114
4
Camps Cleared
8
553,563
Distance Traveled
601,955
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,373
1,053
16
2
0
153,880
0
W
Neith
7,262
1,037
25
4
3
131,522
2
L
Sobek
7,071
1,010
10
1
0
120,470
1
L
Ullr
7,171
1,024
22
3
0
117,416
0
W
Zeus
7,848
1,121
12
2
1
106,194
0
L
Thor
6,350
907
10
1
2
70,043
2
W
Cernunnos
7,647
1,092
18
3
2
100,750
0
L
Nox
7,476
1,068
34
5
1
115,719
0
W
Anubis
8,815
1,259
43
6
2
109,609
0
L
Thanatos
7,723
1,103
13
2
1
129,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role