Player Matchup

Cerberus
Cerberus
JJOstrich
Cerberus
Level 40
God Stats
16W - 15L
1,559 SR
Queue Stats
39W - 62L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
Lan0
Ao Kuang
Level 79
God Stats
3W - 2L
1,605 SR
Queue Stats
76W - 78L
1,499 Elo+
Party 2
Hera
Hera
LordHammersmith
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,454 Elo+
Party 2
Hou Yi
Hou Yi
MrSkullWilson
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
dutchishigh
Hades
Level 103
God Stats
16W - 17L
1,383 SR
Queue Stats
274W - 267L
1,514 Elo+
Party 2
Team Averages
Level 83
1,509 SR
1,490 Elo+

VS

Team Averages
Level 86
1,538 SR
1,714 Elo+
Camazotz
Camazotz
MTons12
Camazotz
Level 67
God Stats
11W - 5L
1,781 SR
Queue Stats
387W - 291L
1,712 Elo+
Party 1
Bacchus
Bacchus
MemfisxExecute
Bacchus
Level 120
God Stats
1W - 1L
1,320 SR
Queue Stats
121W - 108L
1,677 Elo+
Party 1
Awilix
Awilix
Pauloeltico
Awilix
Level 99
God Stats
9W - 5L
1,790 SR
Queue Stats
509W - 460L
1,596 Elo+
Party 1
Ganesha
Ganesha
blue1001
Ganesha
Level 100
God Stats
1W - 1L
1,301 SR
Queue Stats
255W - 211L
1,651 Elo+
Party 1
Rama
Rama
m7even
Rama
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 38L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JJOstrich
Cerberus
7
0 / 3 / 1
4,955
413
3,114
7,980
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Lan0
Ao Kuang
7
0 / 2 / 1
4,920
410
2,085
5,625
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 6 / 1
5,354
446
4,763
6,096
1,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
5,412
451
4,906
7,945
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 0
5,939
495
4,172
9,807
4,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MTons12
Camazotz
14
1 / 0 / 2
7,699
642
8,146
11,853
3,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
9 / 0 / 2
7,813
651
6,425
8,695
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
10
3 / 0 / 4
6,621
552
5,174
6,527
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
blue1001
Ganesha
11
1 / 2 / 9
6,807
567
3,385
7,104
2,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
m7even
Rama
12
1 / 1 / 6
7,026
586
4,847
8,195
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
JJOstrich
Cerberus
0
3
1
0.17
L
Ao Kuang
Lan0
Ao Kuang
0
2
1
0.25
L
2
6
1
0.42
W
Camazotz
MTons12
Camazotz
1
0
2
2
W
9
0
2
10
L
1
4
0
0.25
W
Awilix
3
0
4
5
W
Ganesha
blue1001
Ganesha
1
2
9
2.75
L
0
0
0
0
W
Rama
m7even
Rama
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,040
Damage
27,977
37,453
Taken
42,374
14,914
Mitigated
15,895
14,846
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
JJOstrich
Cerberus
3,114
373
0
3,116
7,980
4,513
0
1,770
6,210
12,046
0
L
Ao Kuang
Lan0
Ao Kuang
2,085
853
0
1,668
5,625
1,613
0
2,360
3,265
18,168
0
L
4,763
1,739
0
1,345
6,096
1,598
0
3,155
2,941
18,830
0
W
Camazotz
MTons12
Camazotz
8,146
2,471
0
7,089
11,853
3,964
0
4,978
6,875
0
50,713
W
6,425
1,329
0
4,677
8,695
4,527
0
2,203
6,492
35,961
0
L
4,906
2,368
0
2,168
7,945
2,310
0
461
7,484
0
31,269
W
Awilix
5,174
2,150
0
2,963
6,527
2,642
411
2,681
3,846
0
18,596
W
Ganesha
blue1001
Ganesha
3,385
273
0
2,879
7,104
2,585
0
2,982
4,122
35,429
0
L
4,172
1,300
95
6,454
9,807
4,880
0
2,064
7,743
31,112
0
W
Rama
m7even
Rama
4,847
3,616
0
6,054
8,195
2,177
1,089
1,290
6,905
0
53,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
35,966
216
Minions Killed
360
0
Camps Cleared
0
1,057,304
Distance Traveled
1,197,302
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,955
413
20
2
0
232,423
2
L
Ao Kuang
4,920
410
35
3
0
200,588
2
L
Hera
5,354
446
36
3
0
219,542
0
W
Camazotz
7,699
642
107
9
0
244,024
2
W
Bacchus
7,813
651
90
8
0
257,079
4
L
Hou Yi
5,412
451
50
4
0
185,656
0
W
Awilix
6,621
552
19
2
0
255,407
4
W
Ganesha
6,807
567
39
3
0
244,194
4
L
Hades
5,939
495
75
6
0
219,095
2
W
Rama
7,026
586
105
9
0
196,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role