Player Matchup

Danzaburou
Danzaburou
P0T0
Danzaburou
Level 17
God Stats
2W - 3L
1,414 SR
Queue Stats
19W - 18L
1,443 Elo+
Party 2
Ymir
Ymir
Purple1NC
Ymir
Level 12
God Stats
2W - 2L
1,296 SR
Queue Stats
50W - 39L
1,483 Elo+
Solo
Mulan
Mulan
SimpDeMakima
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,713 Elo+
Party 2
Thanatos
Thanatos
jangostream
Thanatos
Level 27
God Stats
12W - 17L
1,322 SR
Queue Stats
87W - 72L
1,461 Elo+
Solo
Agni
Agni
tryloading
Agni
Level 14
God Stats
2W - 3L
1,288 SR
Queue Stats
21W - 31L
1,326 Elo+
Party 2
Team Averages
Level 14
1,364 SR
1,485 Elo+

VS

Team Averages
Level 17
1,524 SR
1,453 Elo+
Mulan
Mulan
BingoWingoDingo
Mulan
Level 8
God Stats
1W - 2L
1,603 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Ymir
Ymir
ThoughtToast
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,530 Elo+
Party 1
Osiris
Osiris
VileKitsune
Osiris
Level 29
God Stats
29W - 23L
1,615 SR
Queue Stats
95W - 73L
1,481 Elo+
Solo
Hel
Hel
lindseytherat
Hel
Level 18
God Stats
4W - 8L
1,402 SR
Queue Stats
42W - 55L
1,464 Elo+
Solo
Olorun
Olorun
snapbacks4life
Olorun
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
P0T0
Danzaburou
14
5 / 5 / 12
9,863
493
15,575
13,156
4,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
12 / 0 / 9
10,856
543
12,609
17,022
19,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 13
9,135
457
10,263
14,461
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
jangostream
Thanatos
16
13 / 2 / 11
10,757
538
16,590
13,778
8,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 6 / 10
9,497
475
13,333
9,044
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
10,287
514
9,785
17,144
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 9 / 6
9,002
450
9,418
22,174
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
15
7 / 7 / 1
10,025
501
13,283
20,474
14,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 10 / 2
7,752
388
7,388
13,494
8,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
3 / 5 / 2
9,288
464
7,107
16,225
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
38
Kills
18
19
Deaths
38
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Danzaburou
P0T0
Danzaburou
5
5
12
2.2
W
Ymir
12
0
9
16.5
W
4
6
13
1.75
L
1
9
6
0.44
L
Osiris
7
7
1
1.07
W
Thanatos
jangostream
Thanatos
13
2
11
9.25
L
2
10
2
0.3
L
3
5
2
0.8
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,370
Damage
46,981
67,461
Taken
89,511
47,903
Mitigated
62,313
19,015
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,785
1,990
0
2,284
17,144
15,487
609
2,617
14,207
0
45,032
W
Danzaburou
P0T0
Danzaburou
15,575
8,839
0
2,243
13,156
4,889
0
5,906
7,225
0
44,457
W
Ymir
12,609
3,252
0
1,400
17,022
19,478
150
8,150
8,822
42,813
0
W
10,263
3,202
0
1,104
14,461
12,028
1,696
3,029
11,132
0
37,573
L
9,418
2,525
0
955
22,174
17,101
434
7,655
14,377
29,400
0
L
Osiris
13,283
6,545
0
7,433
20,474
14,331
0
4,343
15,935
0
64,560
W
Thanatos
jangostream
Thanatos
16,590
5,097
0
13,134
13,778
8,152
603
3,165
10,569
0
62,701
L
7,388
1,084
2,755
3,126
13,494
8,963
124
4,611
8,794
30,140
0
L
7,107
3,969
0
6,750
16,225
6,431
220
5,854
9,791
56,303
0
W
13,333
1,335
0
1,134
9,044
3,356
186
3,663
5,356
41,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
46,354
336
Minions Killed
398
0
Camps Cleared
0
1,662,515
Distance Traveled
1,639,581
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,287
514
107
5
0
319,178
3
W
Danzaburou
9,863
493
56
3
0
298,433
1
W
Ymir
10,856
543
71
4
0
327,343
2
W
Mulan
9,135
457
47
2
0
320,261
7
L
Ymir
9,002
450
38
2
0
340,491
1
L
Osiris
10,025
501
97
5
0
325,594
4
W
Thanatos
10,757
538
97
5
0
380,281
8
L
Hel
7,752
388
49
2
0
320,776
0
L
Olorun
9,288
464
107
5
0
333,542
0
W
Agni
9,497
475
65
3
0
336,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role