Player Matchup

Danzaburou
Danzaburou
BOOSTEDMATE
Danzaburou
Level 26
God Stats
5W - 2L
1,881 SR
Queue Stats
21W - 26L
1,550 Elo+
Solo
Tyr
Tyr
Chapi2307
Tyr
Level 8
God Stats
8W - 11L
1,517 SR
Queue Stats
61W - 54L
1,611 Elo+
Solo
Loki
Loki
Paraylxsis
Loki
Level 10
God Stats
20W - 24L
1,526 SR
Queue Stats
278W - 240L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
RogueRaspberry
Tsukuyomi
Level 23
God Stats
3W - 5L
1,326 SR
Queue Stats
168W - 144L
1,535 Elo+
Solo
Aphrodite
Aphrodite
XDuplexX
Aphrodite
Level 27
God Stats
36W - 32L
1,525 SR
Queue Stats
93W - 82L
1,555 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,555 Elo+

VS

Team Averages
Level 18
1,564 SR
1,587 Elo+
Izanami
Izanami
CobnorSutra
Izanami
Level 7
God Stats
11W - 8L
1,634 SR
Queue Stats
11W - 9L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
CuarzoLunar
Tsukuyomi
Level 8
God Stats
4W - 5L
1,958 SR
Queue Stats
33W - 21L
1,687 Elo+
Solo
Cthulhu
Cthulhu
Curg
Cthulhu
Level 24
God Stats
45W - 23L
1,428 SR
Queue Stats
60W - 54L
1,574 Elo+
Party 1
Merlin
Merlin
Forozz
Merlin
Level 25
God Stats
13W - 11L
1,298 SR
Queue Stats
126W - 116L
1,594 Elo+
Solo
Heimdallr
Heimdallr
MysticxICe
Heimdallr
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 34L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOOSTEDMATE
Danzaburou
17
9 / 5 / 5
11,159
507
16,119
23,369
10,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 5
9,990
454
8,575
21,717
19,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 8 / 4
9,273
422
6,918
17,480
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
RogueRaspberry
Tsukuyomi
20
10 / 5 / 3
12,446
566
21,922
17,587
8,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
XDuplexX
Aphrodite
14
1 / 4 / 7
9,057
412
3,882
15,516
10,942
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CobnorSutra
Izanami
17
6 / 7 / 7
11,746
534
8,727
13,891
7,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
CuarzoLunar
Tsukuyomi
20
16 / 4 / 7
14,156
643
34,135
18,929
9,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Curg
Cthulhu
16
2 / 2 / 4
10,477
476
10,096
18,129
18,818
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Forozz
Merlin
17
1 / 6 / 9
11,204
509
8,124
13,314
8,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MysticxICe
Heimdallr
17
4 / 7 / 6
11,146
507
9,919
14,161
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
62
25
Kills
29
30
Deaths
26
24
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOOSTEDMATE
Danzaburou
9
5
5
2.3
L
3
8
5
0.69
W
Izanami
CobnorSutra
Izanami
6
7
7
1.36
W
Tsukuyomi
CuarzoLunar
Tsukuyomi
16
4
7
4.88
W
Cthulhu
Curg
Cthulhu
2
2
4
2
W
Merlin
Forozz
Merlin
1
6
9
0.92
W
Heimdallr
MysticxICe
Heimdallr
4
7
6
1
L
2
8
4
0.5
L
Tsukuyomi
RogueRaspberry
Tsukuyomi
10
5
3
2.3
L
Aphrodite
XDuplexX
Aphrodite
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,416
Damage
71,001
95,669
Taken
78,424
56,705
Mitigated
48,481
33,536
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOOSTEDMATE
Danzaburou
16,119
9,369
0
10,585
23,369
10,166
777
6,573
16,724
0
85,262
L
8,575
498
0
4,442
21,717
19,869
268
2,717
18,816
0
45,852
W
Izanami
CobnorSutra
Izanami
8,727
4,837
0
2,564
13,891
7,393
1,216
675
13,216
0
55,727
W
Tsukuyomi
CuarzoLunar
Tsukuyomi
34,135
9,420
0
7,647
18,929
9,017
2,876
406
18,523
0
95,026
W
Cthulhu
Curg
Cthulhu
10,096
541
1,058
3,428
18,129
18,818
602
2,440
15,689
51,036
0
W
Merlin
Forozz
Merlin
8,124
401
300
1,917
13,314
8,053
525
0
13,314
64,635
0
W
Heimdallr
MysticxICe
Heimdallr
9,919
3,925
0
1,735
14,161
5,200
3,930
361
13,800
0
42,509
L
6,918
2,020
0
3,826
17,480
6,784
15
1,804
15,559
0
52,313
L
Tsukuyomi
RogueRaspberry
Tsukuyomi
21,922
3,302
0
3,165
17,587
8,944
74
2,885
14,340
0
90,497
L
Aphrodite
XDuplexX
Aphrodite
3,882
1,017
3,889
7,629
15,516
10,942
63
3,480
12,006
31,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
58,729
523
Minions Killed
487
0
Camps Cleared
0
2,131,871
Distance Traveled
1,999,531
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,159
507
113
5
0
464,889
5
L
Tyr
9,990
454
87
4
0
401,951
8
W
Izanami
11,746
534
79
4
0
375,427
0
W
Tsukuyomi
14,156
643
138
6
0
444,428
7
W
Cthulhu
10,477
476
87
4
0
417,836
0
W
Merlin
11,204
509
115
5
0
365,419
3
W
Heimdallr
11,146
507
68
3
0
396,421
0
L
Loki
9,273
422
90
4
0
388,031
1
L
Tsukuyomi
12,446
566
153
7
0
471,486
8
L
Aphrodite
9,057
412
80
4
0
405,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role