Player Matchup

Khepri
Khepri
ArisN
Khepri
Level 67
God Stats
9W - 7L
1,435 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 3
Anhur
Anhur
AtlasNugged
Anhur
Level 74
God Stats
9W - 15L
1,495 SR
Queue Stats
779W - 805L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
EZClaperz
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,418 Elo+
Party 1
Nemesis
Nemesis
IXLightShadowXI
Nemesis
Level 29
God Stats
4W - 5L
1,493 SR
Queue Stats
40W - 33L
1,432 Elo+
Party 3
Amaterasu
Amaterasu
Sharkinz
Amaterasu
Level 27
God Stats
7W - 10L
1,370 SR
Queue Stats
234W - 263L
1,473 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,453 Elo+

VS

Team Averages
Level 71
1,437 SR
1,501 Elo+
Tyr
Tyr
DARVISTG
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DerbenLIVE
Danzaburou
Level 29
God Stats
6W - 2L
1,790 SR
Queue Stats
74W - 23L
1,793 Elo+
Party 2
Hun Batz
Hun Batz
GoRelax
Hun Batz
Level 23
God Stats
1W - 2L
1,174 SR
Queue Stats
157W - 132L
1,594 Elo+
Party 2
Thoth
Thoth
bosscard56
Thoth
Level 107
God Stats
4W - 3L
1,453 SR
Queue Stats
367W - 399L
1,297 Elo+
Party 2
Bellona
Bellona
praysix
Bellona
Level 35
God Stats
4W - 2L
1,267 SR
Queue Stats
19W - 23L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArisN
Khepri
1
0 / 0 / 0
1,050
210
0
0
0
6
1 / 3 / 0
3,593
719
799
3,388
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
EZClaperz
Ah Puch
6
0 / 1 / 0
3,482
696
383
1,831
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 1
3,579
716
579
3,091
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Sharkinz
Amaterasu
6
1 / 2 / 0
3,516
703
1,540
3,433
1,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 0
4,261
852
1,364
3,317
1,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
DerbenLIVE
Danzaburou
7
1 / 0 / 2
4,346
869
1,161
2,081
380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
GoRelax
Hun Batz
6
0 / 0 / 0
3,476
695
495
3,139
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
6
0 / 0 / 0
3,549
710
130
574
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
praysix
Bellona
7
2 / 1 / 0
4,033
807
3,056
4,102
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
7
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArisN
Khepri
0
0
0
0
L
1
3
0
0.33
W
4
1
0
4
W
Danzaburou
DerbenLIVE
Danzaburou
1
0
2
2
L
Ah Puch
EZClaperz
Ah Puch
0
1
0
0
W
Hun Batz
GoRelax
Hun Batz
0
0
0
0
L
0
1
1
0.5
L
Amaterasu
Sharkinz
Amaterasu
1
2
0
0.5
W
Thoth
0
0
0
0
W
Bellona
praysix
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,301
Damage
6,206
11,743
Taken
13,213
3,007
Mitigated
4,871
2,940
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArisN
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
799
480
0
857
3,388
368
0
0
3,388
0
9,827
W
1,364
157
0
1,167
3,317
1,498
0
39
3,278
0
11,386
W
Danzaburou
DerbenLIVE
Danzaburou
1,161
827
0
1,012
2,081
380
546
0
2,081
0
16,342
L
Ah Puch
EZClaperz
Ah Puch
383
39
0
320
1,831
383
0
130
1,701
12,394
0
W
Hun Batz
GoRelax
Hun Batz
495
208
0
1,956
3,139
768
0
85
3,054
0
15,165
L
579
146
0
540
3,091
707
0
0
3,091
0
11,499
L
Amaterasu
Sharkinz
Amaterasu
1,540
873
0
1,223
3,433
1,549
0
0
3,433
0
7,976
W
Thoth
130
0
0
0
574
150
33
259
315
12,138
0
W
Bellona
praysix
Bellona
3,056
1,364
0
2,108
4,102
2,075
0
0
3,949
0
13,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,220
Gold Earned
19,665
92
Minions Killed
163
0
Camps Cleared
0
348,352
Distance Traveled
559,913
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
1,050
210
0
0
0
0
0
L
Anhur
3,593
719
16
3
0
92,721
2
W
Tyr
4,261
852
22
4
0
125,550
2
W
Danzaburou
4,346
869
39
8
0
100,986
2
L
Ah Puch
3,482
696
34
7
0
87,330
0
W
Hun Batz
3,476
695
34
7
0
120,126
1
L
Nemesis
3,579
716
31
6
0
100,995
0
L
Amaterasu
3,516
703
11
2
0
67,306
1
W
Thoth
3,549
710
35
7
0
101,720
0
W
Bellona
4,033
807
33
7
0
111,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role