Player Matchup

Sylvanus
Sylvanus
Darkguy94
Sylvanus
Level 105
God Stats
9W - 13L
1,364 SR
Queue Stats
121W - 109L
1,270 Elo+
Party 1
Chang'e
Chang'e
Milk00000
Chang'e
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 78L
1,385 Elo+
Solo
Bakasura
Bakasura
NightArk118
Bakasura
Level 44
God Stats
4W - 6L
1,398 SR
Queue Stats
17W - 26L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
Solar2204
Danzaburou
Level 79
God Stats
27W - 24L
1,552 SR
Queue Stats
374W - 406L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
dieu21
Cu Chulainn
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,247 Elo+
Party 1
Team Averages
Level 71
1,463 SR
1,335 Elo+

VS

Team Averages
Level 75
1,421 SR
1,464 Elo+
Odin
Odin
Aggiungere
Odin
Level 86
God Stats
6W - 2L
1,566 SR
Queue Stats
55W - 73L
1,483 Elo+
Party 2
Fenrir
Fenrir
Pacifist419
Fenrir
Level 62
God Stats
4W - 6L
1,253 SR
Queue Stats
485W - 449L
1,431 Elo+
Solo
Izanami
Izanami
QuesoConnoiseur
Izanami
Level 48
God Stats
7W - 16L
1,352 SR
Queue Stats
46W - 70L
1,451 Elo+
Party 2
Anubis
Anubis
SDloko
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ThatTwistedDj
Ra
Level 69
God Stats
9W - 8L
1,432 SR
Queue Stats
437W - 465L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkguy94
Sylvanus
6
2 / 1 / 2
4,133
827
848
3,054
815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Milk00000
Chang'e
1
0 / 0 / 0
2,560
512
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
NightArk118
Bakasura
6
2 / 3 / 1
3,640
728
1,783
4,043
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Solar2204
Danzaburou
6
1 / 1 / 3
3,719
744
2,578
4,032
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
dieu21
Cu Chulainn
5
0 / 1 / 0
3,294
659
383
2,821
1,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,834
767
822
578
306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
7
3 / 2 / 1
4,186
837
1,232
3,722
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 2
3,476
695
824
2,776
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Anubis
SDloko
Anubis
6
1 / 2 / 1
3,689
738
1,883
2,456
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 2
4,051
810
1,470
1,871
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
4
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Sylvanus
Darkguy94
Sylvanus
2
1
2
3
L
Chang'e
Milk00000
Chang'e
0
0
0
0
L
Bakasura
NightArk118
Bakasura
2
3
1
0.83
W
Fenrir
3
2
1
1.75
W
0
1
2
1
W
Anubis
SDloko
Anubis
1
2
1
0.75
L
Danzaburou
Solar2204
Danzaburou
1
1
3
2.5
W
0
0
2
1
L
Cu Chulainn
dieu21
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,592
Damage
6,231
13,950
Taken
11,403
4,045
Mitigated
2,754
5,646
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
822
262
0
175
578
306
0
0
528
0
12,340
L
Sylvanus
Darkguy94
Sylvanus
848
218
824
1,156
3,054
815
0
1,186
1,712
10,003
0
L
Chang'e
Milk00000
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
NightArk118
Bakasura
1,783
1,362
0
597
4,043
1,181
18
951
3,018
0
9,231
W
Fenrir
1,232
394
0
458
3,722
843
0
69
3,467
0
13,789
W
824
497
0
976
2,776
450
0
574
2,192
0
10,019
W
Anubis
SDloko
Anubis
1,883
73
110
917
2,456
640
0
205
2,251
10,156
0
L
Danzaburou
Solar2204
Danzaburou
2,578
717
0
1,612
4,032
899
13
848
3,046
0
13,148
W
1,470
438
106
1,133
1,871
515
588
0
1,821
19,034
0
L
Cu Chulainn
dieu21
Cu Chulainn
383
148
0
1,457
2,821
1,150
0
0
2,821
0
9,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,346
Gold Earned
19,236
92
Minions Killed
161
0
Camps Cleared
0
378,021
Distance Traveled
518,315
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,834
767
35
7
0
99,699
3
L
Sylvanus
4,133
827
19
4
0
78,233
0
L
Chang'e
2,560
512
0
0
0
1,285
0
L
Bakasura
3,640
728
27
5
0
102,561
1
W
Fenrir
4,186
837
30
6
0
119,758
2
W
Izanami
3,476
695
29
6
0
102,599
0
W
Anubis
3,689
738
21
4
0
90,550
4
L
Danzaburou
3,719
744
23
5
0
91,431
0
W
Ra
4,051
810
46
9
0
105,709
0
L
Cu Chulainn
3,294
659
23
5
0
104,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role