Player Matchup

Bellona
Bellona
Alfmace8
Bellona
Level 17
God Stats
13W - 14L
1,862 SR
Queue Stats
21W - 35L
1,308 Elo+
Party 1
Skadi
Skadi
Flatt_Stanley
Skadi
Level 16
God Stats
100W - 90L
1,557 SR
Queue Stats
115W - 114L
1,456 Elo+
Party 3
Kukulkan
Kukulkan
Malveaux5
Kukulkan
Level 16
God Stats
10W - 7L
1,284 SR
Queue Stats
94W - 100L
1,294 Elo+
Party 3
Olorun
Olorun
TheZorathorno
Olorun
Level 28
God Stats
3W - 1L
1,468 SR
Queue Stats
13W - 16L
1,250 Elo+
Party 3
Ravana
Ravana
Towser102906
Ravana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 112L
1,416 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,344 Elo+

VS

Team Averages
Level 17
1,589 SR
1,342 Elo+
Fenrir
Fenrir
Captain_Thadd
Fenrir
Level 26
God Stats
4W - 6L
1,830 SR
Queue Stats
394W - 488L
1,337 Elo+
Party 2
Set
Set
UwUSlayerTito
Set
Level 29
God Stats
8W - 6L
1,575 SR
Queue Stats
262W - 347L
1,316 Elo+
Party 2
Anhur
Anhur
iEseyy
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Skadi
Skadi
lui0935
Skadi
Level 24
God Stats
8W - 5L
1,724 SR
Queue Stats
404W - 477L
1,286 Elo+
Party 2
Neith
Neith
wallins207
Neith
Level 6
God Stats
2W - 3L
1,318 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alfmace8
Bellona
11
4 / 0 / 1
6,627
602
3,090
7,077
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 1 / 3
6,680
607
4,239
5,045
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Malveaux5
Kukulkan
8
3 / 4 / 2
5,525
502
4,028
4,504
1,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
6 / 3 / 4
6,417
583
5,555
6,676
2,381
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
11
8 / 0 / 4
6,868
624
5,621
3,850
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 0
6,096
554
6,307
8,304
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 4 / 1
4,794
436
3,581
7,133
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
iEseyy
Anhur
5
0 / 9 / 0
4,007
364
502
9,127
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
lui0935
Skadi
9
1 / 3 / 0
5,487
499
3,367
7,224
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
8
1 / 6 / 2
5,018
456
3,055
5,476
1,545
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
27
Kills
8
8
Deaths
27
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alfmace8
Bellona
4
0
1
4.5
L
5
5
0
1
W
6
1
3
7.5
W
Kukulkan
Malveaux5
Kukulkan
3
4
2
1
W
6
3
4
2.67
W
Ravana
8
0
4
10
L
1
4
1
0.38
L
Anhur
iEseyy
Anhur
0
9
0
0
L
Skadi
lui0935
Skadi
1
3
0
0.33
L
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
16,812
27,152
Taken
37,264
13,328
Mitigated
10,345
6,238
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alfmace8
Bellona
3,090
1,279
0
858
7,077
6,915
902
0
7,077
5,077
26,158
L
6,307
2,586
222
2,033
8,304
2,496
150
1,093
7,098
0
18,917
W
4,239
1,802
0
1,806
5,045
1,295
811
0
5,045
0
24,551
W
Kukulkan
Malveaux5
Kukulkan
4,028
982
0
125
4,504
1,329
519
0
4,504
13,585
0
W
5,555
1,952
204
2,155
6,676
2,381
594
0
6,676
26,272
0
W
Ravana
5,621
2,107
0
1,090
3,850
1,408
602
0
3,850
0
28,797
L
3,581
1,213
147
2,006
7,133
2,119
0
1,203
5,786
0
16,614
L
Anhur
iEseyy
Anhur
502
347
0
877
9,127
2,020
110
2,549
6,458
0
8,448
L
Skadi
lui0935
Skadi
3,367
2,082
0
2,345
7,224
2,165
629
2,727
4,219
0
26,395
L
Neith
3,055
1,019
0
365
5,476
1,545
69
2,192
3,230
0
13,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
25,402
239
Minions Killed
158
0
Camps Cleared
0
1,002,564
Distance Traveled
919,002
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,627
602
63
6
0
196,300
0
L
Fenrir
6,096
554
27
2
0
211,921
1
W
Skadi
6,680
607
45
4
0
192,891
0
W
Kukulkan
5,525
502
25
2
0
183,709
0
W
Olorun
6,417
583
52
5
0
179,809
3
W
Ravana
6,868
624
54
5
0
249,855
0
L
Set
4,794
436
40
4
0
205,655
2
L
Anhur
4,007
364
14
1
0
178,535
3
L
Skadi
5,487
499
54
5
0
154,324
2
L
Neith
5,018
456
23
2
0
168,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role