Player Matchup

Hou Yi
Hou Yi
Mr0vO69
Hou Yi
Level 65
God Stats
2W - 4L
1,310 SR
Queue Stats
192W - 187L
1,141 Elo+
Party 1
Chaac
Chaac
NoobSLayer105
Chaac
Level 92
God Stats
5W - 5L
1,510 SR
Queue Stats
75W - 81L
1,396 Elo+
Solo
Sobek
Sobek
TY50Ň
Sobek
Level 89
God Stats
0W - 2L
1,589 SR
Queue Stats
24W - 26L
1,482 Elo+
Solo
Tiamat
Tiamat
The_Wendigo69
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,231 Elo+
Party 1
Bakasura
Bakasura
hollowlight56
Bakasura
Level 148
God Stats
5W - 6L
1,287 SR
Queue Stats
455W - 491L
1,352 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,320 Elo+

VS

Team Averages
Level 63
1,394 SR
1,351 Elo+
Cthulhu
Cthulhu
Code_Zer065
Cthulhu
Level 58
God Stats
7W - 13L
1,328 SR
Queue Stats
115W - 121L
1,340 Elo+
Party 2
Zeus
Zeus
IslandBoI68
Zeus
Level 64
God Stats
15W - 15L
1,413 SR
Queue Stats
190W - 242L
1,374 Elo+
Solo
Hercules
Hercules
Voodochild3
Hercules
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 214L
1,336 Elo+
Solo
Arachne
Arachne
facekill420
Arachne
Level 57
God Stats
71W - 85L
1,433 SR
Queue Stats
357W - 464L
1,348 Elo+
Solo
Rama
Rama
lil_Aki_Asap
Rama
Level 67
God Stats
2W - 1L
1,297 SR
Queue Stats
143W - 156L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mr0vO69
Hou Yi
11
0 / 1 / 0
6,582
411
5,609
5,147
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 3 / 0
7,957
497
7,528
11,091
6,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TY50Ň
Sobek
11
0 / 2 / 0
6,723
420
5,396
11,968
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,502
531
6,219
8,556
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
hollowlight56
Bakasura
14
2 / 1 / 1
8,206
513
3,641
8,076
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Code_Zer065
Cthulhu
12
2 / 0 / 0
7,884
493
8,505
10,585
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 0
8,932
558
8,136
9,662
3,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Voodochild3
Hercules
14
2 / 0 / 1
8,174
511
4,246
7,342
5,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
facekill420
Arachne
13
0 / 2 / 2
7,437
465
3,229
9,605
3,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 0 / 1
6,650
416
3,844
9,039
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
10
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Code_Zer065
Cthulhu
2
0
0
2
W
5
3
0
1.67
L
Hou Yi
Mr0vO69
Hou Yi
0
1
0
0
L
1
3
0
0.33
L
Sobek
TY50Ň
Sobek
0
2
0
0
L
1
3
2
0.67
W
Hercules
Voodochild3
Hercules
2
0
1
2.5
W
Arachne
facekill420
Arachne
0
2
2
0.5
L
Bakasura
hollowlight56
Bakasura
2
1
1
2.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
27,960
44,838
Taken
46,233
27,581
Mitigated
22,297
15,671
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Code_Zer065
Cthulhu
8,505
854
540
3,928
10,585
6,445
198
4,220
6,303
40,337
0
W
8,136
1,716
0
3,283
9,662
3,940
732
3,373
5,731
56,217
0
L
Hou Yi
Mr0vO69
Hou Yi
5,609
3,756
0
1,493
5,147
1,748
0
3,135
2,012
0
45,186
L
7,528
1,979
0
4,013
11,091
6,307
136
2,417
8,674
0
49,093
L
Sobek
TY50Ň
Sobek
5,396
597
0
4,734
11,968
9,188
0
4,824
7,144
22,411
0
L
6,219
297
0
2,460
8,556
5,039
38
5,356
3,200
53,652
0
W
Hercules
Voodochild3
Hercules
4,246
1,840
0
3,091
7,342
5,677
252
0
7,267
0
36,814
W
Arachne
facekill420
Arachne
3,229
2,686
135
2,377
9,605
3,546
856
619
8,862
0
50,629
L
Bakasura
hollowlight56
Bakasura
3,641
2,480
0
2,971
8,076
5,299
0
909
7,167
0
56,459
W
3,844
2,538
476
5,233
9,039
2,689
430
2,909
6,025
0
35,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
39,077
419
Minions Killed
401
0
Camps Cleared
0
1,493,054
Distance Traveled
1,469,681
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,884
493
55
3
0
337,777
0
W
Zeus
8,932
558
108
7
0
250,153
0
L
Hou Yi
6,582
411
73
5
0
292,484
1
L
Chaac
7,957
497
92
6
0
262,660
0
L
Sobek
6,723
420
34
2
0
328,992
4
L
Tiamat
8,502
531
108
7
0
309,815
1
W
Hercules
8,174
511
74
5
0
299,649
3
W
Arachne
7,437
465
87
5
0
311,211
2
L
Bakasura
8,206
513
112
7
0
299,103
4
W
Rama
6,650
416
77
5
0
270,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role