Player Matchup

Sylvanus
Sylvanus
Diamond III
Avaitz
Sylvanus
Diamond III
Level 153
God Stats
2W - 3L
1,648 SR
Queue Stats
85W - 67L
2,199 MMR
Party 3
Aphrodite
Aphrodite
Diamond III
Bokita
Aphrodite
Diamond III
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
137W - 107L
2,213 MMR
Solo
Anhur
Anhur
Diamond I
Gonize
Anhur
Diamond I
Level 101
God Stats
1W - 2L
1,808 SR
Queue Stats
19W - 22L
2,418 MMR
Party 3
Da Ji
Da Ji
Masters
ScoobyLoo
Da Ji
Masters
Level 156
God Stats
2W - 3L
1,484 SR
Queue Stats
131W - 93L
2,490 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Speczilla
Ao Kuang
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,545 SR
2,164 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,528 SR
2,315 MMR
The Morrigan
The Morrigan
Masters
Ayatokirii
The Morrigan
Masters
Level 84
God Stats
5W - 2L
1,613 SR
Queue Stats
151W - 61L
3,017 MMR
Party 2
Nemesis
Nemesis
Masters
Dominatrixxxx
Nemesis
Masters
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
91W - 53L
2,785 MMR
Party 2
Athena
Athena
Diamond III
PumbẮ
Athena
Diamond III
Level 87
God Stats
4W - 6L
1,529 SR
Queue Stats
505W - 479L
2,061 MMR
Solo
Tyr
Tyr
Diamond IV
SeDzz
Tyr
Diamond IV
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 143L
2,209 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
zHocks
Hou Yi
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Avaitz
Sylvanus
16
0 / 5 / 7
10,455
436
5,069
18,252
17,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Bokita
Aphrodite
18
2 / 6 / 2
11,014
459
6,831
15,216
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
Gonize
Anhur
19
1 / 6 / 3
11,311
471
14,811
20,386
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
ScoobyLoo
Da Ji
18
2 / 8 / 1
11,287
470
6,867
19,415
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Speczilla
Ao Kuang
20
3 / 5 / 3
12,716
530
21,435
33,282
18,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GebDanzaburouApolloSet

VS

Bans
ScyllaTsukuyomiYmirGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ayatokirii
The Morrigan
20
7 / 1 / 10
16,406
684
25,909
8,174
4,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
10 / 3 / 6
15,661
653
16,040
18,755
9,620
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
PumbẮ
Athena
16
1 / 3 / 13
12,534
522
6,810
19,349
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
SeDzz
Tyr
20
5 / 0 / 7
14,782
616
13,728
25,417
24,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
zHocks
Hou Yi
20
7 / 1 / 5
14,843
618
16,058
19,672
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
8
Kills
30
30
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Avaitz
Sylvanus
0
5
7
0.7
W
The Morrigan
Ayatokirii
The Morrigan
7
1
10
12
L
Aphrodite
Bokita
Aphrodite
2
6
2
0.5
W
Nemesis
10
3
6
4.33
L
Anhur
Gonize
Anhur
1
6
3
0.42
W
Athena
PumbẮ
Athena
1
3
13
2.5
L
Da Ji
ScoobyLoo
Da Ji
2
8
1
0.31
W
Tyr
SeDzz
Tyr
5
0
7
8.5
L
Ao Kuang
Speczilla
Ao Kuang
3
5
3
0.9
W
Hou Yi
zHocks
Hou Yi
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,013
Damage
78,545
106,551
Taken
91,367
59,679
Mitigated
62,612
42,233
Healing
41,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Avaitz
Sylvanus
5,069
1,265
2,895
3,461
18,252
17,298
279
7,675
9,717
26,348
0
W
The Morrigan
Ayatokirii
The Morrigan
25,909
8,483
0
3,080
8,174
4,140
2,548
2,792
5,382
151,228
9,466
L
Aphrodite
Bokita
Aphrodite
6,831
1,003
3,500
5,884
15,216
7,140
0
3,434
11,488
82,639
0
W
Nemesis
16,040
8,207
0
8,130
18,755
9,620
3,947
6,411
11,864
0
103,647
L
Anhur
Gonize
Anhur
14,811
7,602
0
6,095
20,386
7,913
1,328
1,585
18,685
0
105,314
W
Athena
PumbẮ
Athena
6,810
1,865
0
3,939
19,349
17,409
199
7,897
11,452
24,931
0
L
Da Ji
ScoobyLoo
Da Ji
6,867
2,231
0
4,118
19,415
8,398
0
5,541
13,691
0
92,865
W
Tyr
SeDzz
Tyr
13,728
1,762
0
12,986
25,417
24,406
508
14,289
11,128
0
88,965
L
Ao Kuang
Speczilla
Ao Kuang
21,435
4,036
0
16,280
33,282
18,930
0
4,942
28,212
117,519
0
W
Hou Yi
zHocks
Hou Yi
16,058
11,161
0
13,397
19,672
7,037
8,010
3,734
15,938
0
124,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,783
Gold Earned
74,226
683
Minions Killed
809
0
Camps Cleared
0
2,211,756
Distance Traveled
2,555,449
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,455
436
28
1
0
430,557
6
W
The Morrigan
16,406
684
255
11
0
494,769
4
L
Aphrodite
11,014
459
163
7
0
464,889
3
W
Nemesis
15,661
653
172
7
0
520,946
11
L
Anhur
11,311
471
165
7
0
394,988
4
W
Athena
12,534
522
28
1
0
508,152
3
L
Da Ji
11,287
470
150
6
0
500,228
1
W
Tyr
14,782
616
162
7
0
580,313
5
L
Ao Kuang
12,716
530
177
7
0
421,094
4
W
Hou Yi
14,843
618
192
8
0
451,269
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role