Player Matchup

Ao Kuang
Ao Kuang
Gamyeon
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,657 Elo+
Party 1
Bellona
Bellona
GankMastaFresh1
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,531 Elo+
Party 2
Chernobog
Chernobog
Hequitu
Chernobog
Level 14
God Stats
1W - 2L
1,713 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Ymir
Ymir
Smokando
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
SwitchPlayer24
Hun Batz
Level 4
God Stats
0W - 2L
1,208 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 2
Team Averages
Level 11
1,484 SR
1,569 Elo+

VS

Team Averages
Level 22
1,630 SR
1,493 Elo+
Apollo
Apollo
 
Apollo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BrubsLeite
Ganesha
Level 25
God Stats
5W - 0L
1,922 SR
Queue Stats
28W - 20L
1,582 Elo+
Solo
Thor
Thor
C4ifador222
Thor
Level 28
God Stats
12W - 8L
1,707 SR
Queue Stats
478W - 532L
1,467 Elo+
Solo
Ra
Ra
kick01
Ra
Level 27
God Stats
3W - 0L
1,523 SR
Queue Stats
50W - 47L
1,415 Elo+
Solo
Anubis
Anubis
lellooo
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gamyeon
Ao Kuang
9
1 / 3 / 1
5,840
449
4,768
8,378
2,644
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 1
7,301
562
4,047
12,301
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Hequitu
Chernobog
8
0 / 3 / 1
5,218
401
4,471
7,362
1,750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
1 / 4 / 0
5,338
411
1,538
6,196
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
14
3 / 1 / 2
7,944
611
6,402
7,901
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 0 / 0
7,594
584
5,755
5,830
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BrubsLeite
Ganesha
11
0 / 1 / 7
6,766
520
2,859
7,324
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 1
7,486
576
4,320
5,890
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
0 / 2 / 2
6,775
521
2,554
5,756
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
lellooo
Anubis
13
3 / 3 / 2
7,500
577
8,897
7,928
4,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
0
7
W
Ganesha
BrubsLeite
Ganesha
0
1
7
3.5
W
4
0
1
4.5
L
Ao Kuang
Gamyeon
Ao Kuang
1
3
1
0.5
L
1
3
1
0.5
L
Chernobog
Hequitu
Chernobog
0
3
1
0.17
L
Ymir
1
4
0
0.25
L
Hun Batz
3
1
2
4
W
Ra
0
2
2
0.5
W
Anubis
lellooo
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,226
Damage
24,385
42,138
Taken
32,728
15,143
Mitigated
15,297
13,497
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,755
3,861
0
4,257
5,830
2,120
1,197
1,385
4,445
0
46,259
W
Ganesha
BrubsLeite
Ganesha
2,859
616
0
1,362
7,324
4,059
155
1,617
5,707
16,530
0
W
4,320
1,488
0
1,133
5,890
1,982
1,103
782
5,108
0
41,866
L
Ao Kuang
Gamyeon
Ao Kuang
4,768
946
0
2,655
8,378
2,644
238
2,757
5,621
19,667
0
L
4,047
1,528
0
5,036
12,301
6,016
0
5,832
6,469
0
37,188
L
Chernobog
Hequitu
Chernobog
4,471
2,992
0
1,885
7,362
1,750
0
2,441
4,921
0
26,790
L
Ymir
1,538
540
0
558
6,196
2,208
0
1,027
5,169
5,153
0
L
Hun Batz
6,402
869
0
3,363
7,901
2,525
814
2,253
5,648
0
57,055
W
Ra
2,554
180
213
1,953
5,756
2,254
290
2,522
3,234
41,509
0
W
Anubis
lellooo
Anubis
8,897
869
0
3,980
7,928
4,882
511
0
7,928
44,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
36,121
315
Minions Killed
371
0
Camps Cleared
0
1,222,752
Distance Traveled
1,103,033
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,594
584
122
9
0
188,895
1
W
Ganesha
6,766
520
0
0
0
241,266
1
W
Thor
7,486
576
87
7
0
250,468
0
L
Ao Kuang
5,840
449
43
3
0
226,601
2
L
Bellona
7,301
562
87
7
0
250,785
2
L
Chernobog
5,218
401
49
4
0
242,412
0
L
Ymir
5,338
411
8
1
0
234,312
0
L
Hun Batz
7,944
611
128
10
0
268,642
2
W
Ra
6,775
521
78
6
0
235,887
0
W
Anubis
7,500
577
84
6
0
186,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role