Player Matchup

Ymir
Ymir
AndonioGonde69
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 115L
1,522 Elo+
Solo
King Arthur
King Arthur
MauroTHC4L
King Arthur
Level 29
God Stats
10W - 15L
1,442 SR
Queue Stats
51W - 54L
1,483 Elo+
Solo
Chang'e
Chang'e
TheBloodCousins
Chang'e
Level 28
God Stats
3W - 1L
1,704 SR
Queue Stats
113W - 86L
1,531 Elo+
Party 1
Xbalanque
Xbalanque
TuGraciaXD
Xbalanque
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 63L
1,599 Elo+
Party 1
Thor
Thor
misterRG
Thor
Level 16
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,485 SR
1,527 Elo+

VS

Team Averages
Level 23
1,630 SR
1,488 Elo+
Artemis
Artemis
KaiBawssY
Artemis
Level 29
God Stats
14W - 20L
1,487 SR
Queue Stats
69W - 86L
1,404 Elo+
Solo
Vamana
Vamana
MBGreg-06
Vamana
Level 29
God Stats
10W - 5L
1,733 SR
Queue Stats
589W - 569L
1,571 Elo+
Solo
Thanatos
Thanatos
Turevic
Thanatos
Level 16
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
carnicerodelidel
Ares
Level 15
God Stats
3W - 5L
1,555 SR
Queue Stats
40W - 51L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
darklling65
Tsukuyomi
Level 24
God Stats
1W - 1L
1,699 SR
Queue Stats
26W - 21L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
10,293
490
9,049
15,756
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
MauroTHC4L
King Arthur
14
2 / 6 / 3
9,203
438
8,904
15,276
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
12 / 4 / 2
12,517
596
14,049
15,222
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TuGraciaXD
Xbalanque
19
15 / 2 / 8
13,260
631
23,984
20,851
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
1 / 4 / 3
8,728
416
2,002
12,374
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KaiBawssY
Artemis
14
3 / 7 / 2
8,810
420
5,913
12,744
4,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
MBGreg-06
Vamana
18
11 / 2 / 2
12,215
582
17,477
19,190
15,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Turevic
Thanatos
11
1 / 11 / 6
7,844
374
6,051
12,169
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 8
8,912
424
10,390
17,142
17,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
darklling65
Tsukuyomi
16
3 / 8 / 6
10,694
509
12,208
22,372
9,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
32
Kills
19
19
Deaths
32
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Artemis
KaiBawssY
Artemis
3
7
2
0.57
L
Vamana
MBGreg-06
Vamana
11
2
2
6
W
King Arthur
MauroTHC4L
King Arthur
2
6
3
0.58
W
12
4
2
3.25
W
Xbalanque
TuGraciaXD
Xbalanque
15
2
8
9.5
L
Thanatos
Turevic
Thanatos
1
11
6
0.36
L
1
4
8
1.25
L
Tsukuyomi
darklling65
Tsukuyomi
3
8
6
0.75
W
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,988
Damage
52,039
79,479
Taken
83,617
48,544
Mitigated
51,609
25,922
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,049
1,020
0
2,333
15,756
12,409
0
2,331
13,425
36,420
0
L
Artemis
KaiBawssY
Artemis
5,913
1,848
0
2,618
12,744
4,633
1,972
3,436
9,260
0
42,640
L
Vamana
MBGreg-06
Vamana
17,477
10,041
0
7,214
19,190
15,403
1,440
4,423
14,341
0
59,655
W
King Arthur
MauroTHC4L
King Arthur
8,904
704
414
1,132
15,276
15,011
341
2,948
12,328
0
40,624
W
14,049
2,312
675
5,229
15,222
6,712
1,683
1,416
13,806
51,904
0
W
Xbalanque
TuGraciaXD
Xbalanque
23,984
15,455
0
12,541
20,851
9,617
3,623
1,951
18,900
0
116,366
L
Thanatos
Turevic
Thanatos
6,051
1,350
0
3,017
12,169
4,518
0
2,790
9,171
0
20,984
L
10,390
251
0
1,725
17,142
17,107
148
4,232
12,712
33,906
0
L
Tsukuyomi
darklling65
Tsukuyomi
12,208
4,342
0
4,714
22,372
9,948
0
7,474
14,585
0
72,921
W
Thor
2,002
528
0
3,598
12,374
4,795
0
1,744
10,630
0
42,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,001
Gold Earned
48,475
422
Minions Killed
352
0
Camps Cleared
0
1,799,542
Distance Traveled
1,772,268
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,293
490
41
2
0
374,671
3
L
Artemis
8,810
420
82
4
0
324,943
0
L
Vamana
12,215
582
92
4
0
384,579
6
W
King Arthur
9,203
438
67
3
0
392,911
0
W
Chang'e
12,517
596
100
5
0
342,958
0
W
Xbalanque
13,260
631
141
7
0
323,534
2
L
Thanatos
7,844
374
23
1
0
341,470
0
L
Ares
8,912
424
35
2
0
375,781
0
L
Tsukuyomi
10,694
509
120
6
0
345,495
3
W
Thor
8,728
416
73
3
0
365,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role