Player Matchup

Set
Set
Cosm0s02
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
469W - 402L
1,642 Elo+
Solo
Vamana
Vamana
CucciMonster69
Vamana
Level 28
God Stats
4W - 6L
1,382 SR
Queue Stats
111W - 91L
1,610 Elo+
Solo
Ymir
Ymir
HelsSmellyFeet
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,843 Elo+
Party 1
Anubis
Anubis
TheCasVa
Anubis
Level 27
God Stats
57W - 71L
1,447 SR
Queue Stats
391W - 421L
1,486 Elo+
Solo
Odin
Odin
YmirsGiantMember
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,650 Elo+

VS

Team Averages
Level 27
1,631 SR
1,663 Elo+
Nu Wa
Nu Wa
Lamb1ly
Nu Wa
Level 24
God Stats
25W - 23L
1,810 SR
Queue Stats
159W - 126L
1,682 Elo+
Solo
Heimdallr
Heimdallr
ThorsWammer
Heimdallr
Level 27
God Stats
8W - 4L
1,813 SR
Queue Stats
36W - 28L
1,565 Elo+
Solo
Horus
Horus
TonyQc98
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,558 Elo+
Solo
Guan Yu
Guan Yu
headcramp93
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,911 Elo+
Solo
Arachne
Arachne
xScarryTerry
Arachne
Level 29
God Stats
0W - 1L
1,534 SR
Queue Stats
7W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
9,249
578
7,395
10,443
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 2 / 0
9,738
609
11,483
13,789
7,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 0 / 5
9,253
578
7,348
6,428
3,192
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TheCasVa
Anubis
14
0 / 0 / 4
8,120
508
2,484
4,731
2,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
9,004
563
4,620
9,622
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lamb1ly
Nu Wa
15
1 / 3 / 0
8,610
538
6,352
6,401
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ThorsWammer
Heimdallr
13
0 / 3 / 1
7,250
453
4,694
7,799
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
TonyQc98
Horus
10
1 / 5 / 0
6,119
382
3,378
10,630
5,245
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
headcramp93
Guan Yu
11
0 / 5 / 1
6,677
417
8,399
12,163
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
xScarryTerry
Arachne
11
2 / 3 / 0
6,802
425
3,135
11,565
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
4
4
Deaths
19
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
6
2
0
3
W
7
0
5
9.5
L
Nu Wa
Lamb1ly
Nu Wa
1
3
0
0.33
W
Anubis
TheCasVa
Anubis
0
0
4
2
L
Heimdallr
ThorsWammer
Heimdallr
0
3
1
0.17
L
Horus
TonyQc98
Horus
1
5
0
0.2
W
2
0
9
6.5
L
Guan Yu
headcramp93
Guan Yu
0
5
1
0.1
L
Arachne
xScarryTerry
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
25,958
45,013
Taken
48,558
24,267
Mitigated
26,261
18,488
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,395
2,260
0
4,487
10,443
4,304
249
1,062
9,219
0
74,584
W
11,483
5,939
0
6,647
13,789
7,215
623
542
12,588
0
58,866
W
7,348
1,516
0
1,719
6,428
3,192
226
910
5,335
60,818
0
L
Nu Wa
Lamb1ly
Nu Wa
6,352
762
0
910
6,401
1,902
236
2,891
3,510
63,718
0
W
Anubis
TheCasVa
Anubis
2,484
0
0
3,351
4,731
2,042
624
2,496
1,961
48,975
0
L
Heimdallr
ThorsWammer
Heimdallr
4,694
1,985
0
3,245
7,799
2,110
0
2,957
4,842
0
47,490
L
Horus
TonyQc98
Horus
3,378
2,021
215
2,387
10,630
5,245
0
3,553
7,077
0
14,819
W
4,620
822
0
2,284
9,622
7,514
383
685
8,641
0
24,149
L
Guan Yu
headcramp93
Guan Yu
8,399
2,033
210
2,880
12,163
13,519
0
0
11,538
0
33,306
L
Arachne
xScarryTerry
Arachne
3,135
2,276
0
4,300
11,565
3,485
0
431
11,034
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
35,458
489
Minions Killed
366
0
Camps Cleared
0
1,634,259
Distance Traveled
1,448,430
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,249
578
132
8
0
355,013
1
W
Vamana
9,738
609
106
7
0
293,471
0
W
Ymir
9,253
578
116
7
0
327,892
0
L
Nu Wa
8,610
538
133
8
0
274,537
3
W
Anubis
8,120
508
97
6
0
280,929
0
L
Heimdallr
7,250
453
95
6
0
272,824
5
L
Horus
6,119
382
17
1
0
287,278
3
W
Odin
9,004
563
38
2
0
376,954
1
L
Guan Yu
6,677
417
67
4
0
296,479
3
L
Arachne
6,802
425
54
3
0
317,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role