Player Matchup

Cerberus
Cerberus
Butt_lckr
Cerberus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
DumpTruckBron
Bakasura
Level 15
God Stats
7W - 3L
1,712 SR
Queue Stats
276W - 278L
1,432 Elo+
Party 1
Mulan
Mulan
Nickgurz505
Mulan
Level 41
God Stats
10W - 10L
1,452 SR
Queue Stats
139W - 129L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
SinkMan
Ah Puch
Level 8
God Stats
3W - 0L
1,549 SR
Queue Stats
20W - 11L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
StepBro-Nano
Danzaburou
Level 8
God Stats
21W - 20L
1,452 SR
Queue Stats
46W - 46L
1,360 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,421 Elo+

VS

Team Averages
Level 23
1,447 SR
1,361 Elo+
Izanami
Izanami
B_E_S_P_E_L_O_T_
Izanami
Level 29
God Stats
6W - 11L
1,293 SR
Queue Stats
71W - 113L
1,256 Elo+
Solo
Artemis
Artemis
Gamer-Zeus-1983
Artemis
Level 26
God Stats
66W - 119L
1,313 SR
Queue Stats
85W - 157L
1,282 Elo+
Solo
Cerberus
Cerberus
MoroseBoat14533
Cerberus
Level 29
God Stats
2W - 3L
1,442 SR
Queue Stats
78W - 71L
1,475 Elo+
Solo
Mercury
Mercury
Yellowflach-_
Mercury
Level 26
God Stats
2W - 7L
1,686 SR
Queue Stats
85W - 129L
1,292 Elo+
Solo
Fenrir
Fenrir
juanoblak123
Fenrir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Butt_lckr
Cerberus
13
1 / 9 / 10
9,275
464
4,603
15,590
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
DumpTruckBron
Bakasura
17
10 / 3 / 6
11,605
580
8,710
17,342
7,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 8 / 1
10,254
513
11,385
18,283
12,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SinkMan
Ah Puch
18
14 / 0 / 10
12,218
611
19,584
9,658
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
StepBro-Nano
Danzaburou
18
15 / 0 / 4
12,508
625
16,769
12,468
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
9,141
457
6,714
19,654
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 14 / 2
7,950
398
5,480
17,299
5,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
18
13 / 1 / 2
12,012
601
20,299
17,436
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
11
2 / 10 / 4
7,483
374
6,145
14,374
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
10
0 / 13 / 3
6,881
344
2,284
12,491
4,056
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
46
Kills
19
20
Deaths
50
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Cerberus
Butt_lckr
Cerberus
1
9
10
0.67
W
Bakasura
DumpTruckBron
Bakasura
10
3
6
4.33
L
3
14
2
0.29
L
Cerberus
13
1
2
14
W
6
8
1
0.81
W
Ah Puch
SinkMan
Ah Puch
14
0
10
19
W
Danzaburou
StepBro-Nano
Danzaburou
15
0
4
17
L
Mercury
2
10
4
0.4
L
Fenrir
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,051
Damage
40,922
73,341
Taken
81,254
36,436
Mitigated
37,641
26,380
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,714
3,951
0
3,109
19,654
6,456
137
5,602
13,732
0
62,955
W
Cerberus
Butt_lckr
Cerberus
4,603
1,224
0
2,541
15,590
7,950
572
3,906
11,179
27,983
0
W
Bakasura
DumpTruckBron
Bakasura
8,710
5,819
375
9,038
17,342
7,892
668
3,051
13,960
0
58,532
L
5,480
3,348
0
691
17,299
5,066
74
4,796
11,496
0
33,258
L
Cerberus
20,299
1,580
0
6,979
17,436
17,749
0
4,382
12,312
71,338
0
W
11,385
2,391
0
2,718
18,283
12,273
1,334
10,129
7,429
0
45,920
W
Ah Puch
SinkMan
Ah Puch
19,584
2,465
0
6,096
9,658
3,722
1,969
656
8,977
84,109
0
W
Danzaburou
StepBro-Nano
Danzaburou
16,769
7,715
0
5,612
12,468
4,599
3,848
1,532
10,911
0
77,700
L
Mercury
6,145
2,833
0
0
14,374
4,314
0
5,191
8,471
0
26,175
L
Fenrir
2,284
546
0
406
12,491
4,056
80
3,057
8,885
0
14,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,860
Gold Earned
43,467
517
Minions Killed
398
0
Camps Cleared
0
1,881,432
Distance Traveled
1,741,660
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,141
457
138
7
0
297,943
0
W
Cerberus
9,275
464
52
3
0
400,830
0
W
Bakasura
11,605
580
114
6
0
405,456
2
L
Artemis
7,950
398
47
2
0
281,608
0
L
Cerberus
12,012
601
153
8
0
395,791
1
W
Mulan
10,254
513
88
4
0
325,532
0
W
Ah Puch
12,218
611
137
7
0
374,337
3
W
Danzaburou
12,508
625
126
6
0
375,277
0
L
Mercury
7,483
374
37
2
0
444,499
0
L
Fenrir
6,881
344
23
1
0
321,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role