Player Matchup

Guan Yu
Guan Yu
Bronze III
Nicotinum
Guan Yu
Bronze III
Level 124
God Stats
0W - 1L
1,926 SR
Queue Stats
22W - 33L
1,459 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Winatu
Erlang Shen
Silver I
Level 39
God Stats
2W - 1L
1,832 SR
Queue Stats
10W - 11L
1,680 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum II
ZuLu149
Baron Samedi
Platinum II
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
117W - 111L
1,789 MMR
Party 3
Ymir
Ymir
Silver I
mudoviste003
Ymir
Silver I
Level 125
God Stats
2W - 2L
1,535 SR
Queue Stats
18W - 20L
1,451 MMR
Party 4
Medusa
Medusa
Gold III
пицамајстор
Medusa
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,702 SR
1,576 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 83
1,641 SR
1,609 MMR
Kali
Kali
Platinum V
ClearlyNotRob
Kali
Platinum V
Level 89
God Stats
7W - 8L
1,673 SR
Queue Stats
152W - 146L
1,692 MMR
Party 1
Vulcan
Vulcan
Platinum IV
GoldNecklace
Vulcan
Platinum IV
Level 88
God Stats
3W - 2L
1,720 SR
Queue Stats
475W - 456L
1,739 MMR
Party 1
Skadi
Skadi
Silver I
Naguga
Skadi
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,599 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
PogoGeni
Cabrakan
Platinum V
Level 156
God Stats
127W - 94L
1,685 SR
Queue Stats
244W - 241L
1,709 MMR
Solo
Horus
Horus
Silver II
darknaggas
Horus
Silver II
Level 39
God Stats
3W - 2L
1,627 SR
Queue Stats
16W - 20L
1,307 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nicotinum
Guan Yu
10
0 / 4 / 0
5,854
390
2,863
9,283
7,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Winatu
Erlang Shen
14
5 / 2 / 4
8,204
547
9,826
12,795
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ZuLu149
Baron Samedi
15
4 / 2 / 0
8,728
582
6,046
9,608
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 1 / 4
7,239
483
4,281
7,805
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 7
7,624
508
11,479
8,915
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ao KuangScyllaPersephoneSetApollo

VS

Bans
NemesisCupidTsukuyomiDanzaburouFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,819
588
6,500
10,770
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
13
1 / 3 / 3
7,811
521
6,993
6,625
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Naguga
Skadi
13
4 / 5 / 1
8,360
557
8,728
11,395
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
PogoGeni
Cabrakan
15
3 / 1 / 1
8,736
582
6,085
8,927
10,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
10
1 / 4 / 4
7,021
468
3,324
12,575
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
14
Kills
13
13
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Vulcan
1
3
3
0.83
W
Skadi
Naguga
Skadi
4
5
1
0.9
L
Guan Yu
Nicotinum
Guan Yu
0
4
0
0
W
Cabrakan
PogoGeni
Cabrakan
3
1
1
3.5
L
Erlang Shen
Winatu
Erlang Shen
5
2
4
3.5
L
Baron Samedi
ZuLu149
Baron Samedi
4
2
0
2
W
Horus
1
4
4
0.75
L
3
1
4
5
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
31,630
48,406
Taken
50,292
25,734
Mitigated
29,389
13,913
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,500
3,723
0
2,811
10,770
5,201
0
1,606
9,164
0
55,418
W
Vulcan
6,993
2,375
0
1,216
6,625
2,376
0
3,789
2,836
52,587
0
W
Skadi
Naguga
Skadi
8,728
4,957
0
2,646
11,395
3,392
117
1,334
10,061
0
48,062
L
Guan Yu
Nicotinum
Guan Yu
2,863
307
85
1,829
9,283
7,151
0
4,512
4,771
0
27,153
W
Cabrakan
PogoGeni
Cabrakan
6,085
1,090
0
4,095
8,927
10,049
0
0
8,927
52,783
0
L
Erlang Shen
Winatu
Erlang Shen
9,826
6,033
0
4,253
12,795
5,949
0
3,162
9,556
0
56,354
L
Baron Samedi
ZuLu149
Baron Samedi
6,046
986
217
2,785
9,608
4,117
0
3,833
5,568
61,746
0
W
Horus
3,324
2,087
1,234
3,643
12,575
8,371
0
3,598
8,977
0
13,012
L
4,281
964
0
3,106
7,805
4,241
0
773
6,962
22,258
0
L
11,479
5,064
0
1,638
8,915
4,276
0
415
8,471
0
55,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
40,747
423
Minions Killed
411
0
Camps Cleared
0
1,367,285
Distance Traveled
1,349,300
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,819
588
84
6
0
296,337
3
W
Vulcan
7,811
521
108
7
0
281,697
7
W
Skadi
8,360
557
80
5
0
250,657
1
L
Guan Yu
5,854
390
61
4
0
192,591
4
W
Cabrakan
8,736
582
121
8
0
227,401
1
L
Erlang Shen
8,204
547
102
7
0
328,805
4
L
Baron Samedi
8,728
582
132
9
0
263,102
6
W
Horus
7,021
468
18
1
0
293,208
2
L
Ymir
7,239
483
34
2
0
300,153
5
L
Medusa
7,624
508
94
6
0
282,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role