Player Matchup

Nemesis
Nemesis
Charooondo
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Enkrux
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ImMrSnow
Anhur
Level 28
God Stats
19W - 15L
1,612 SR
Queue Stats
203W - 139L
1,733 Elo+
Solo
Guan Yu
Guan Yu
InvolvedCrib674
Guan Yu
Level 27
God Stats
14W - 15L
1,518 SR
Queue Stats
403W - 240L
1,762 Elo+
Party 2
Cerberus
Cerberus
ssafety540
Cerberus
Level 25
God Stats
23W - 7L
1,635 SR
Queue Stats
249W - 122L
1,757 Elo+
Party 2
Team Averages
Level 27
1,553 SR
1,651 Elo+

VS

Team Averages
Level 28
1,563 SR
1,563 Elo+
Ao Kuang
Ao Kuang
Crysìs
Ao Kuang
Level 67
God Stats
10W - 9L
1,595 SR
Queue Stats
733W - 694L
1,490 Elo+
Party 1
Anubis
Anubis
Ek1trak
Anubis
Level 8
God Stats
5W - 11L
1,550 SR
Queue Stats
10W - 17L
1,604 Elo+
Party 1
Izanami
Izanami
Smexydubs
Izanami
Level 28
God Stats
13W - 11L
1,597 SR
Queue Stats
90W - 100L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Wyndborne
Jormungandr
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 67L
1,580 Elo+
Party 1
Bellona
Bellona
ominamenu
Bellona
Level 19
God Stats
15W - 18L
1,572 SR
Queue Stats
42W - 42L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charooondo
Nemesis
10
1 / 1 / 7
5,987
599
3,597
8,279
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Enkrux
Anubis
12
7 / 0 / 4
7,106
711
6,946
3,802
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ImMrSnow
Anhur
13
8 / 0 / 1
7,314
731
7,729
6,870
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 2
6,121
612
7,765
10,056
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ssafety540
Cerberus
11
5 / 0 / 6
6,776
678
6,466
6,467
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crysìs
Ao Kuang
10
3 / 2 / 0
5,839
584
5,521
7,381
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Ek1trak
Anubis
7
0 / 7 / 1
4,639
464
1,939
6,111
1,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Smexydubs
Izanami
7
0 / 6 / 0
4,471
447
2,292
8,018
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Wyndborne
Jormungandr
7
0 / 6 / 0
4,374
437
3,517
9,228
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ominamenu
Bellona
10
0 / 2 / 3
5,460
546
5,732
10,173
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
3
3
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Charooondo
Nemesis
1
1
7
4.5
L
Ao Kuang
Crysìs
Ao Kuang
3
2
0
1.5
L
Anubis
Ek1trak
Anubis
0
7
1
0.07
W
Anubis
Enkrux
Anubis
7
0
4
9
W
Anhur
ImMrSnow
Anhur
8
0
1
8.5
W
2
2
2
1.5
L
Izanami
Smexydubs
Izanami
0
6
0
0
L
Jormungandr
Wyndborne
Jormungandr
0
6
0
0
L
Bellona
ominamenu
Bellona
0
2
3
0.75
W
Cerberus
ssafety540
Cerberus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
19,001
35,474
Taken
40,911
18,074
Mitigated
11,313
19,820
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Charooondo
Nemesis
3,597
1,267
0
3,641
8,279
2,618
0
1,606
6,648
0
32,137
L
Ao Kuang
Crysìs
Ao Kuang
5,521
1,050
0
2,823
7,381
1,596
0
3,028
4,353
26,350
0
L
Anubis
Ek1trak
Anubis
1,939
273
0
763
6,111
1,518
0
4,206
1,880
15,093
0
W
Anubis
Enkrux
Anubis
6,946
112
0
2,752
3,802
2,100
430
1,754
2,048
35,666
0
W
Anhur
ImMrSnow
Anhur
7,729
3,872
0
5,002
6,870
2,298
312
1,963
4,682
0
45,948
W
7,765
802
426
4,286
10,056
7,451
35
3,165
6,891
0
29,365
L
Izanami
Smexydubs
Izanami
2,292
1,312
0
1,552
8,018
1,030
0
2,596
5,422
0
17,997
L
Jormungandr
Wyndborne
Jormungandr
3,517
821
0
357
9,228
3,491
0
2,771
6,457
14,815
0
L
Bellona
ominamenu
Bellona
5,732
1,796
0
5,623
10,173
3,678
0
811
8,937
0
26,205
W
Cerberus
ssafety540
Cerberus
6,466
427
0
3,713
6,467
3,607
0
2,139
4,228
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
24,783
352
Minions Killed
201
0
Camps Cleared
0
1,004,874
Distance Traveled
930,057
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,987
599
68
7
0
225,861
2
L
Ao Kuang
5,839
584
53
5
0
223,939
1
L
Anubis
4,639
464
28
3
0
166,699
1
W
Anubis
7,106
711
64
6
0
177,012
6
W
Anhur
7,314
731
98
10
0
167,882
2
W
Guan Yu
6,121
612
62
6
0
209,611
1
L
Izanami
4,471
447
36
4
0
175,902
3
L
Jormungandr
4,374
437
27
3
0
182,918
2
L
Bellona
5,460
546
57
6
0
180,599
1
W
Cerberus
6,776
678
60
6
0
224,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role