Player Matchup

Medusa
Medusa
GenghisKane
Medusa
Level 105
God Stats
13W - 12L
1,722 SR
Queue Stats
190W - 183L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
GojiraRARGH
Sun Wukong
Level 120
God Stats
86W - 92L
1,543 SR
Queue Stats
111W - 121L
1,566 Elo+
Party 2
Agni
Agni
NappyTimes
Agni
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 311L
1,610 Elo+
Party 2
Team Averages
Level 111
1,589 SR
1,594 Elo+

VS

Team Averages
Level 118
1,469 SR
1,591 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
P0ll0SHERMANOS33
King Arthur
Level 122
God Stats
54W - 85L
1,408 SR
Queue Stats
163W - 186L
1,692 Elo+
Solo
Scylla
Scylla
przikpopz
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
5 / 4 / 0
8,088
809
6,903
9,962
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sun Wukong
GojiraRARGH
Sun Wukong
8
0 / 5 / 4
6,291
629
4,208
10,297
4,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 6 / 3
6,903
690
6,883
7,140
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
11 / 2 / 2
9,193
919
9,100
10,038
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
P0ll0SHERMANOS33
King Arthur
11
3 / 1 / 10
7,844
784
7,637
9,461
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
przikpopz
Scylla
9
1 / 2 / 10
7,386
739
2,533
5,592
1,663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
15
15
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
11
2
2
6
L
Medusa
5
4
0
1.25
L
Sun Wukong
GojiraRARGH
Sun Wukong
0
5
4
0.4
L
0
6
3
0.25
W
King Arthur
P0ll0SHERMANOS33
King Arthur
3
1
10
8
W
Scylla
przikpopz
Scylla
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,994
Damage
19,270
27,399
Taken
25,091
10,289
Mitigated
12,737
7,365
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,100
2,880
0
4,424
10,038
3,710
692
2,633
7,405
0
49,366
L
Medusa
6,903
2,527
0
4,165
9,962
3,395
0
1,024
8,788
0
38,800
L
Sun Wukong
GojiraRARGH
Sun Wukong
4,208
716
0
1,980
10,297
4,474
0
905
9,167
0
13,802
L
6,883
513
0
1,220
7,140
2,420
0
644
6,321
25,380
0
W
King Arthur
P0ll0SHERMANOS33
King Arthur
7,637
1,512
0
3,425
9,461
7,364
0
2,388
7,073
0
17,220
W
Scylla
przikpopz
Scylla
2,533
147
0
500
5,592
1,663
0
2,015
3,577
12,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,282
Gold Earned
24,423
150
Minions Killed
134
0
Camps Cleared
0
540,926
Distance Traveled
588,427
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,193
919
94
9
0
191,788
0
L
Medusa
8,088
809
62
6
0
167,262
5
L
Sun Wukong
6,291
629
32
3
0
198,673
1
L
Agni
6,903
690
56
6
0
174,991
2
W
King Arthur
7,844
784
13
1
0
211,012
3
W
Scylla
7,386
739
27
3
0
185,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role