Player Matchup

Chaac
Chaac
Runekiller0120
Chaac
Level 115
God Stats
1W - 0L
1,282 SR
Queue Stats
9W - 9L
1,338 Elo+
Party 2
Ne Zha
Ne Zha
TheCoob
Ne Zha
Level 38
God Stats
292W - 117L
1,813 SR
Queue Stats
334W - 145L
1,885 Elo+
Party 2
Kukulkan
Kukulkan
kenzbun
Kukulkan
Level 57
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 1L
1,715 Elo+
Party 2
Team Averages
Level 70
1,532 SR
1,646 Elo+

VS

Team Averages
Level 41
1,500 SR
1,511 Elo+
Nike
Nike
CaptainKieffer
Nike
Level 13
God Stats
7W - 6L
1,500 SR
Queue Stats
196W - 201L
1,498 Elo+
Party 1
Set
Set
HighImDova
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
Tatemag4
Zhong Kui
Level 105
God Stats
5W - 2L
1,500 SR
Queue Stats
284W - 284L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 23
10,791
771
13,331
17,152
15,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
TheCoob
Ne Zha
17
24 / 1 / 3
13,083
935
21,653
11,736
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kenzbun
Kukulkan
13
0 / 1 / 17
9,643
689
5,251
5,419
1,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
8,587
613
3,576
16,114
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 10 / 3
8,355
597
3,913
13,569
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Tatemag4
Zhong Kui
13
3 / 10 / 1
9,757
697
12,265
18,057
12,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
28
Kills
4
4
Deaths
28
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
1
10
3
0.25
W
4
2
23
7.75
L
Zhong Kui
Tatemag4
Zhong Kui
3
10
1
0.35
W
Ne Zha
TheCoob
Ne Zha
24
1
3
25.5
W
Kukulkan
kenzbun
Kukulkan
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,235
Damage
19,754
34,307
Taken
47,740
22,839
Mitigated
32,299
7,123
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,576
735
0
506
16,114
12,822
0
2,674
13,348
0
13,663
L
3,913
1,508
0
481
13,569
7,447
0
878
12,569
0
17,901
W
13,331
2,147
0
4,252
17,152
15,891
328
5,742
11,310
0
35,956
L
Zhong Kui
Tatemag4
Zhong Kui
12,265
789
0
5,081
18,057
12,030
0
1,443
16,486
41,371
0
W
Ne Zha
TheCoob
Ne Zha
21,653
8,085
0
2,871
11,736
5,153
186
5,300
6,361
0
79,551
W
Kukulkan
kenzbun
Kukulkan
5,251
236
0
0
5,419
1,795
1,834
1,327
3,992
36,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,517
Gold Earned
26,699
216
Minions Killed
108
0
Camps Cleared
0
805,883
Distance Traveled
623,860
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,587
613
24
2
0
221,893
2
L
Set
8,355
597
19
1
0
202,609
0
W
Chaac
10,791
771
51
4
0
276,926
1
L
Zhong Kui
9,757
697
65
5
0
199,358
0
W
Ne Zha
13,083
935
98
7
0
294,882
1
W
Kukulkan
9,643
689
67
5
0
234,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role