Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MeditationNewbie
Athena
Level 25
God Stats
1W - 2L
1,495 SR
Queue Stats
77W - 70L
1,695 Elo+
Solo
Awilix
Awilix
Noradershlet
Awilix
Level 27
God Stats
7W - 6L
1,611 SR
Queue Stats
208W - 188L
1,662 Elo+
Solo
Ares
Ares
SkeipiorBRkill
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,642 Elo+
Solo
Olorun
Olorun
fantastikzenci
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,635 Elo+

VS

Team Averages
Level 18
1,643 SR
1,672 Elo+
Horus
Horus
BeastBlight
Horus
Level 18
God Stats
3W - 2L
1,709 SR
Queue Stats
23W - 30L
1,540 Elo+
Party 1
Fafnir
Fafnir
DarkBloodM
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,772 Elo+
Party 2
Thoth
Thoth
crepypasta21
Thoth
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,764 Elo+
Party 2
Tiamat
Tiamat
roletodded
Tiamat
Level 17
God Stats
26W - 21L
1,583 SR
Queue Stats
119W - 118L
1,600 Elo+
Solo
Scylla
Scylla
xPromiscuousGirl
Scylla
Level 25
God Stats
2W - 1L
1,922 SR
Queue Stats
15W - 16L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
4 / 1 / 2
6,321
632
4,421
5,698
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
5,769
577
2,363
8,045
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
10
2 / 1 / 1
5,952
595
2,476
6,359
1,850
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 2 / 4
5,254
525
1,224
5,949
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 1
4,388
439
1,742
6,766
1,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 6
4,958
496
1,666
4,428
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
DarkBloodM
Fafnir
9
2 / 1 / 3
5,882
588
4,165
7,411
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 3
5,066
507
1,056
3,742
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
roletodded
Tiamat
12
4 / 1 / 3
6,678
668
7,744
6,331
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 3
6,170
617
6,493
4,044
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
11
11
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
1
2
5
W
1
1
6
4
W
Fafnir
DarkBloodM
Fafnir
2
1
3
3.5
L
1
3
0
0.33
L
Awilix
2
1
1
2.5
L
1
2
4
1.5
W
0
4
3
0.38
L
0
4
1
0.13
W
Tiamat
roletodded
Tiamat
4
1
3
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
21,124
32,817
Taken
25,956
12,262
Mitigated
13,367
11,661
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,421
3,318
0
3,145
5,698
1,684
748
2,948
2,750
0
42,930
W
1,666
973
280
1,580
4,428
1,866
29
1,129
3,299
0
9,058
W
Fafnir
DarkBloodM
Fafnir
4,165
1,947
0
1,221
7,411
3,705
45
738
6,673
24,674
0
L
2,363
236
0
3,327
8,045
3,308
0
5,078
2,637
28,784
0
L
Awilix
2,476
1,140
0
3,110
6,359
1,850
0
3,001
3,348
0
35,156
L
1,224
236
0
676
5,949
3,552
84
3,243
2,666
7,943
0
W
1,056
205
0
225
3,742
691
0
170
3,572
23,041
0
L
1,742
416
59
1,344
6,766
1,868
0
4,730
1,958
11,216
0
W
Tiamat
roletodded
Tiamat
7,744
1,882
414
3,452
6,331
5,885
588
2,386
3,945
41,429
0
W
6,493
281
0
1,257
4,044
1,220
104
906
3,138
30,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,684
Gold Earned
28,754
286
Minions Killed
270
0
Camps Cleared
0
956,709
Distance Traveled
913,605
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,321
632
95
10
0
175,734
2
W
Horus
4,958
496
15
2
0
188,674
2
W
Fafnir
5,882
588
56
6
0
197,400
4
L
Athena
5,769
577
86
9
0
183,797
2
L
Awilix
5,952
595
71
7
0
216,017
3
L
Ares
5,254
525
11
1
0
183,902
1
W
Thoth
5,066
507
45
5
0
155,661
0
L
Olorun
4,388
439
23
2
0
197,259
1
W
Tiamat
6,678
668
83
8
0
184,449
3
W
Scylla
6,170
617
71
7
0
187,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role