Player Matchup

Serqet
Serqet
Abyssal_Phoenix1
Serqet
Level 88
God Stats
3W - 2L
1,262 SR
Queue Stats
117W - 84L
1,656 Elo+
Party 1
Aphrodite
Aphrodite
ChihiroOgin
Aphrodite
Level 103
God Stats
14W - 0L
2,072 SR
Queue Stats
72W - 48L
1,724 Elo+
Party 1
Bacchus
Bacchus
sx-c0ld
Bacchus
Level 28
God Stats
6W - 4L
1,677 SR
Queue Stats
76W - 59L
1,547 Elo+
Party 1
Team Averages
Level 73
1,670 SR
1,642 Elo+

VS

Team Averages
Level 21
1,494 SR
1,452 Elo+
Nox
Nox
Deafination
Nox
Level 9
God Stats
2W - 3L
1,438 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Jing Wei
Jing Wei
FastmanJones
Jing Wei
Level 29
God Stats
8W - 12L
1,480 SR
Queue Stats
78W - 72L
1,499 Elo+
Solo
Mulan
Mulan
THE_APEX_BEING
Mulan
Level 24
God Stats
3W - 4L
1,563 SR
Queue Stats
29W - 39L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 7
12,870
757
14,782
15,405
9,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
ChihiroOgin
Aphrodite
16
5 / 4 / 15
12,768
751
18,120
19,558
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sx-c0ld
Bacchus
15
4 / 5 / 12
12,402
730
10,141
19,115
22,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 8
11,396
670
7,868
15,028
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
FastmanJones
Jing Wei
14
6 / 6 / 7
11,501
677
19,921
21,239
7,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 6 / 6
11,106
653
10,900
15,793
6,244
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
21
Kills
15
15
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
6
7
2.58
W
Aphrodite
ChihiroOgin
Aphrodite
5
4
15
3.13
L
4
9
8
0.89
L
Jing Wei
FastmanJones
Jing Wei
6
6
7
1.58
L
5
6
6
1.33
W
Bacchus
sx-c0ld
Bacchus
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
38,689
54,078
Taken
52,060
53,586
Mitigated
20,102
23,493
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,782
3,698
0
1,500
15,405
9,581
1,510
3,213
12,192
0
36,975
W
Aphrodite
ChihiroOgin
Aphrodite
18,120
2,168
6,822
14,198
19,558
21,685
700
2,533
17,025
53,200
0
L
7,868
1,398
551
1,249
15,028
6,353
148
8,578
5,878
32,807
0
L
Jing Wei
FastmanJones
Jing Wei
19,921
18,050
0
5,200
21,239
7,505
1,031
12,008
8,403
0
45,780
L
10,900
2,411
0
1,058
15,793
6,244
745
7,799
6,803
0
35,915
W
Bacchus
sx-c0ld
Bacchus
10,141
1,083
0
973
19,115
22,320
347
2,162
16,953
27,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
34,003
134
Minions Killed
146
0
Camps Cleared
0
908,587
Distance Traveled
820,071
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,870
757
41
2
0
311,256
0
W
Aphrodite
12,768
751
60
4
0
303,694
0
L
Nox
11,396
670
54
3
0
237,684
2
L
Jing Wei
11,501
677
54
3
0
291,123
0
L
Mulan
11,106
653
38
2
0
291,264
1
W
Bacchus
12,402
730
33
2
0
293,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role