Player Matchup

King Arthur
King Arthur
Remarkableism
King Arthur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,411 Elo+
Party 3
Bacchus
Bacchus
SinaBiohazard
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
bardooliii
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 1
Izanami
Izanami
darthjader06
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,634 Elo+
Party 3
Susano
Susano
jeffola
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,495 Elo+

VS

Team Averages
Level 21
1,517 SR
1,253 Elo+
Ares
Ares
Bennyhennessy
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,066 Elo+
Solo
Olorun
Olorun
Dankrittz
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Solo
Nemesis
Nemesis
SIMPai2380
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 123L
1,259 Elo+
Party 2
Cerberus
Cerberus
mikey9519
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,313 Elo+
Solo
Medusa
Medusa
sushininja65
Medusa
Level 64
God Stats
6W - 6L
1,586 SR
Queue Stats
320W - 324L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Remarkableism
King Arthur
17
12 / 0 / 18
10,699
1,337
16,107
9,156
6,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
16
8 / 1 / 20
10,623
1,328
6,985
8,328
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 3 / 18
8,980
1,123
12,435
6,393
1,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
darthjader06
Izanami
16
12 / 0 / 18
10,592
1,324
23,525
10,527
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
jeffola
Susano
12
2 / 3 / 10
7,758
970
3,714
4,199
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

360

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
7,991
999
3,658
17,688
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Dankrittz
Olorun
11
1 / 3 / 2
7,090
886
2,747
4,088
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SIMPai2380
Nemesis
12
0 / 10 / 1
6,761
845
1,023
12,931
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
mikey9519
Cerberus
13
3 / 10 / 3
8,577
1,072
13,479
23,181
18,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
2 / 5 / 3
8,057
1,007
11,495
14,548
5,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
19
37
Kills
7
7
Deaths
37
84
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Olorun
Dankrittz
Olorun
1
3
2
0.67
W
King Arthur
Remarkableism
King Arthur
12
0
18
21
L
Nemesis
SIMPai2380
Nemesis
0
10
1
0.05
W
Bacchus
8
1
20
18
W
3
3
18
4
W
Izanami
darthjader06
Izanami
12
0
18
21
W
Susano
jeffola
Susano
2
3
10
2.33
L
Cerberus
mikey9519
Cerberus
3
10
3
0.45
L
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
32,402
38,603
Taken
72,436
22,775
Mitigated
40,898
6,731
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,658
1,071
0
228
17,688
10,636
0
5,099
12,190
6,154
0
L
Olorun
Dankrittz
Olorun
2,747
1,496
121
961
4,088
1,468
0
1,102
2,986
5,091
0
W
King Arthur
Remarkableism
King Arthur
16,107
2,786
0
1,478
9,156
6,648
0
4,239
4,917
0
31,857
L
Nemesis
SIMPai2380
Nemesis
1,023
678
0
656
12,931
4,618
0
3,538
9,393
0
3,346
W
Bacchus
6,985
2,182
0
790
8,328
8,991
0
3,946
4,382
14,231
0
W
12,435
3,462
0
396
6,393
1,912
0
3,977
2,416
21,773
0
W
Izanami
darthjader06
Izanami
23,525
19,248
0
4,067
10,527
3,876
0
5,408
5,119
0
30,583
W
Susano
jeffola
Susano
3,714
1,240
0
0
4,199
1,348
0
2,314
1,885
0
5,424
L
Cerberus
mikey9519
Cerberus
13,479
1,648
0
3,447
23,181
18,474
0
5,158
18,023
22,226
0
L
Medusa
11,495
5,143
104
1,129
14,548
5,702
0
4,523
10,025
0
39,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
38,476
98
Minions Killed
97
6
Camps Cleared
4
659,545
Distance Traveled
536,877
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,991
999
4
1
0
128,601
2
L
Olorun
7,090
886
3
0
1
42,948
0
W
King Arthur
10,699
1,337
35
4
2
168,931
0
L
Nemesis
6,761
845
3
0
1
104,710
0
W
Bacchus
10,623
1,328
16
2
3
171,089
2
W
Zeus
8,980
1,123
27
3
0
119,318
0
W
Izanami
10,592
1,324
18
2
0
135,861
0
W
Susano
7,758
970
2
0
1
64,346
1
L
Cerberus
8,577
1,072
36
5
0
128,927
0
L
Medusa
8,057
1,007
51
6
2
131,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role