Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
CaPxGuNZ
Kumbhakarna
Bronze III
Level 58
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 3L
1,508 MMR
Solo
Bellona
Bellona
Platinum V
PhD REAPER
Bellona
Platinum V
Level 160
God Stats
18W - 6L
1,776 SR
Queue Stats
113W - 121L
1,523 MMR
Solo
Da Ji
Da Ji
Gold II
Soled_By_Splash
Da Ji
Gold II
Level 108
God Stats
1W - 0L
1,846 SR
Queue Stats
235W - 229L
1,519 MMR
Party 2
Xbalanque
Xbalanque
Gold II
evo__morales
Xbalanque
Gold II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 134L
1,519 MMR
Party 2
Raijin
Raijin
Gold IV
nV_BLaK
Raijin
Gold IV
Level 146
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 21L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,711 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,586 SR
1,515 MMR
Thoth
Thoth
Bronze III
Blitzy 21
Thoth
Bronze III
Level 67
God Stats
0W - 2L
1,326 SR
Queue Stats
64W - 70L
1,520 MMR
Solo
Hou Yi
Hou Yi
Gold III
DimeBagDarrel332
Hou Yi
Gold III
Level 111
God Stats
5W - 5L
1,617 SR
Queue Stats
495W - 473L
1,419 MMR
Party 1
Ares
Ares
Bronze III
ElzoniteGaming
Ares
Bronze III
Level 114
God Stats
0W - 2L
1,746 SR
Queue Stats
57W - 41L
1,504 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
creamator__3
Sun Wukong
Platinum IV
Level 138
God Stats
3W - 1L
1,742 SR
Queue Stats
237W - 232L
1,627 MMR
Party 1
Fenrir
Fenrir
Bronze III
epsimatcha
Fenrir
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CaPxGuNZ
Kumbhakarna
18
1 / 4 / 16
13,787
460
8,714
23,069
27,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
PhD REAPER
Bellona
20
4 / 2 / 14
17,085
570
36,848
45,614
53,949
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 7 / 6
14,636
488
11,615
21,329
9,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
evo__morales
Xbalanque
20
6 / 7 / 11
15,729
524
22,716
26,370
10,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
nV_BLaK
Raijin
20
8 / 6 / 5
16,207
540
16,827
21,007
9,380
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ApolloScyllaDanzaburouCu ChulainnTsukuyomi

VS

Bans
SetCthulhuCernunnosSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Blitzy 21
Thoth
20
3 / 6 / 7
13,731
458
19,822
18,882
8,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 4 / 12
13,398
447
11,478
21,146
10,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 6 / 15
13,569
452
17,086
31,926
37,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
creamator__3
Sun Wukong
20
7 / 2 / 8
15,056
502
27,742
38,024
35,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
epsimatcha
Fenrir
20
9 / 5 / 8
14,183
473
17,243
31,683
24,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
76
22
Kills
26
26
Deaths
23
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
Blitzy 21
Thoth
3
6
7
1.08
W
Kumbhakarna
CaPxGuNZ
Kumbhakarna
1
4
16
2.25
L
2
4
12
2
L
5
6
15
2.08
W
Bellona
PhD REAPER
Bellona
4
2
14
5.5
W
3
7
6
0.86
L
Sun Wukong
creamator__3
Sun Wukong
7
2
8
5.5
L
Fenrir
epsimatcha
Fenrir
9
5
8
2.6
W
Xbalanque
evo__morales
Xbalanque
6
7
11
1.64
W
Raijin
nV_BLaK
Raijin
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,720
Damage
93,371
137,389
Taken
141,661
110,580
Mitigated
116,795
60,965
Healing
32,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Blitzy 21
Thoth
19,822
201
0
3,223
18,882
8,463
0
4,300
14,402
112,421
0
W
Kumbhakarna
CaPxGuNZ
Kumbhakarna
8,714
1,244
578
5,397
23,069
27,291
1,068
5,801
17,268
37,244
0
L
11,478
5,072
0
1,385
21,146
10,891
0
5,533
15,603
0
102,760
L
17,086
1,911
0
5,835
31,926
37,379
0
8,244
23,504
40,329
0
W
Bellona
PhD REAPER
Bellona
36,848
15,414
0
30,384
45,614
53,949
2,281
14,116
31,498
21,408
120,510
W
11,615
2,010
0
7,262
21,329
9,020
1,588
4,463
16,866
0
99,473
L
Sun Wukong
creamator__3
Sun Wukong
27,742
3,542
0
14,386
38,024
35,330
114
10,383
27,465
0
106,632
L
Fenrir
epsimatcha
Fenrir
17,243
7,002
0
7,325
31,683
24,732
1,193
7,283
24,214
0
108,748
W
Xbalanque
evo__morales
Xbalanque
22,716
13,956
0
13,176
26,370
10,940
2,916
6,641
19,729
0
122,051
W
Raijin
nV_BLaK
Raijin
16,827
1,423
349
3,819
21,007
9,380
2,676
6,216
14,791
107,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,444
Gold Earned
69,937
738
Minions Killed
664
0
Camps Cleared
0
2,794,739
Distance Traveled
2,771,418
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,731
458
175
6
0
534,878
13
W
Kumbhakarna
13,787
460
49
2
0
631,524
7
L
Hou Yi
13,398
447
142
5
0
500,384
8
L
Ares
13,569
452
36
1
0
510,810
10
W
Bellona
17,085
570
239
8
0
595,781
3
W
Da Ji
14,636
488
127
4
0
569,817
4
L
Sun Wukong
15,056
502
185
6
0
628,380
7
L
Fenrir
14,183
473
126
4
0
596,966
2
W
Xbalanque
15,729
524
147
5
0
503,018
7
W
Raijin
16,207
540
176
6
0
494,599
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role