Player Matchup

Hera
Hera
BaAsTarD cL
Hera
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
494W - 434L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
LTMemories
Danzaburou
Level 16
God Stats
10W - 3L
1,880 SR
Queue Stats
243W - 204L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
LTMortem
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MrPieMan895
Ymir
Level 41
God Stats
23W - 18L
1,622 SR
Queue Stats
23W - 25L
1,707 Elo+
Party 1
King Arthur
King Arthur
ixSoulsxi
King Arthur
Level 67
God Stats
19W - 20L
1,453 SR
Queue Stats
881W - 809L
1,509 Elo+
Party 1
Team Averages
Level 67
1,591 SR
1,552 Elo+

VS

Team Averages
Level 55
1,557 SR
1,549 Elo+
Chaac
Chaac
JoShadow
Chaac
Level 58
God Stats
1W - 1L
1,114 SR
Queue Stats
8W - 14L
1,501 Elo+
Party 3
Aphrodite
Aphrodite
NekoOnigiri
Aphrodite
Level 7
God Stats
3W - 1L
1,730 SR
Queue Stats
4W - 3L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
NotCheatingBTW
Danzaburou
Level 109
God Stats
41W - 26L
1,619 SR
Queue Stats
169W - 122L
1,578 Elo+
Party 2
Arachne
Arachne
WeIIey
Arachne
Level 31
God Stats
4W - 4L
1,562 SR
Queue Stats
8W - 14L
1,501 Elo+
Party 3
Janus
Janus
dumbdevvil
Janus
Level 72
God Stats
5W - 1L
1,762 SR
Queue Stats
147W - 121L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,414
535
5,178
4,605
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LTMemories
Danzaburou
9
1 / 3 / 0
5,495
458
2,215
7,166
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
LTMortem
Erlang Shen
10
3 / 3 / 2
6,454
538
5,134
11,756
4,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,586
466
1,953
7,296
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ixSoulsxi
King Arthur
11
0 / 4 / 0
6,453
538
3,884
8,335
7,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JoShadow
Chaac
12
1 / 0 / 6
6,785
565
4,441
4,964
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
NekoOnigiri
Aphrodite
10
2 / 1 / 5
6,505
542
4,165
5,982
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NotCheatingBTW
Danzaburou
13
5 / 1 / 1
7,678
640
6,453
7,466
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Arachne
WeIIey
Arachne
11
3 / 1 / 1
6,588
549
3,743
10,097
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
13
3 / 3 / 3
7,464
622
9,522
6,559
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Chaac
JoShadow
Chaac
1
0
6
4
L
Danzaburou
LTMemories
Danzaburou
1
3
0
0.33
L
Erlang Shen
LTMortem
Erlang Shen
3
3
2
1.33
L
1
3
0
0.33
W
Aphrodite
NekoOnigiri
Aphrodite
2
1
5
4.5
W
Danzaburou
NotCheatingBTW
Danzaburou
5
1
1
5.5
W
Arachne
WeIIey
Arachne
3
1
1
3.5
W
Janus
3
3
3
1.5
L
King Arthur
ixSoulsxi
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
28,324
39,158
Taken
35,068
19,001
Mitigated
15,915
9,381
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,178
1,270
0
1,562
4,605
1,548
84
2,834
1,583
32,127
0
W
Chaac
JoShadow
Chaac
4,441
989
0
1,504
4,964
3,243
616
621
4,301
0
33,094
L
Danzaburou
LTMemories
Danzaburou
2,215
648
0
2,195
7,166
1,812
0
1,212
5,926
0
26,387
L
Erlang Shen
LTMortem
Erlang Shen
5,134
2,641
0
3,538
11,756
4,931
0
5,524
6,035
0
31,983
L
1,953
136
0
1,156
7,296
3,290
0
2,406
4,786
10,743
0
W
Aphrodite
NekoOnigiri
Aphrodite
4,165
1,015
2,681
3,877
5,982
4,664
99
1,934
3,952
11,748
0
W
Danzaburou
NotCheatingBTW
Danzaburou
6,453
3,141
0
4,334
7,466
2,992
1,727
831
6,591
0
52,652
W
Arachne
WeIIey
Arachne
3,743
2,500
0
5,356
10,097
3,026
336
1,592
8,479
0
30,847
W
Janus
9,522
616
0
787
6,559
1,990
0
1,891
4,614
52,251
0
L
King Arthur
ixSoulsxi
King Arthur
3,884
330
0
930
8,335
7,420
0
1,219
6,800
0
36,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
35,020
303
Minions Killed
341
0
Camps Cleared
0
1,146,610
Distance Traveled
1,114,186
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,414
535
80
7
0
240,838
4
W
Chaac
6,785
565
72
6
0
238,224
4
L
Danzaburou
5,495
458
43
4
0
208,967
1
L
Erlang Shen
6,454
538
65
5
0
233,642
1
L
Ymir
5,586
466
19
2
0
236,592
0
W
Aphrodite
6,505
542
13
1
0
225,586
1
W
Danzaburou
7,678
640
95
8
0
191,765
0
W
Arachne
6,588
549
63
5
0
216,746
2
W
Janus
7,464
622
98
8
0
241,865
1
L
King Arthur
6,453
538
96
8
0
226,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role