Player Matchup

Chiron
Chiron
Froogendoo
Chiron
Level 84
God Stats
5W - 10L
1,474 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
danieltostada
Xing Tian
Level 125
God Stats
14W - 18L
1,296 SR
Queue Stats
200W - 221L
1,405 Elo+
Party 1
Hel
Hel
mavani12
Hel
Level 84
God Stats
0W - 1L
1,625 SR
Queue Stats
5W - 11L
1,350 Elo+
Solo
Team Averages
Level 98
1,465 SR
1,387 Elo+

VS

Team Averages
Level 78
1,557 SR
1,375 Elo+
Hera
Hera
ROBOTICUS25
Hera
Level 66
God Stats
2W - 2L
1,591 SR
Queue Stats
51W - 50L
1,369 Elo+
Solo
Danzaburou
Danzaburou
io BeRsErKeR oi
Danzaburou
Level 109
God Stats
6W - 3L
1,604 SR
Queue Stats
117W - 123L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
santy_tulikat178
Baron Samedi
Level 60
God Stats
9W - 11L
1,476 SR
Queue Stats
99W - 111L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Froogendoo
Chiron
13
0 / 2 / 3
9,327
583
6,279
14,340
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
danieltostada
Xing Tian
13
3 / 0 / 0
10,231
639
9,502
22,389
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 2
8,583
536
6,339
13,436
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,908
557
9,734
9,435
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
io BeRsErKeR oi
Danzaburou
12
1 / 0 / 3
9,807
613
12,256
10,316
3,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
santy_tulikat178
Baron Samedi
14
5 / 1 / 1
10,157
635
18,437
13,431
6,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
6
6
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
Froogendoo
Chiron
0
2
3
0.75
W
0
2
2
0.5
L
Xing Tian
danieltostada
Xing Tian
3
0
0
3
W
Danzaburou
io BeRsErKeR oi
Danzaburou
1
0
3
2.5
L
0
4
2
0.25
W
Baron Samedi
santy_tulikat178
Baron Samedi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
40,427
50,165
Taken
33,182
29,459
Mitigated
13,467
27,729
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Froogendoo
Chiron
6,279
2,318
732
3,569
14,340
4,696
1,639
7,261
7,079
0
52,563
W
9,734
3,117
922
1,086
9,435
3,322
218
5,282
3,869
31,570
0
L
Xing Tian
danieltostada
Xing Tian
9,502
681
469
7,366
22,389
19,836
169
12,810
9,579
22,157
0
W
Danzaburou
io BeRsErKeR oi
Danzaburou
12,256
4,782
0
6,074
10,316
3,727
778
2,830
7,416
0
63,149
L
6,339
287
8,284
7,309
13,436
4,927
0
8,134
5,302
28,764
0
W
Baron Samedi
santy_tulikat178
Baron Samedi
18,437
1,151
2,123
8,519
13,431
6,418
66
7,033
5,976
48,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,141
Gold Earned
28,872
167
Minions Killed
173
0
Camps Cleared
0
867,661
Distance Traveled
760,360
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,327
583
90
6
0
256,521
0
W
Hera
8,908
557
52
3
0
227,543
5
L
Xing Tian
10,231
639
23
1
0
322,501
2
W
Danzaburou
9,807
613
68
4
0
260,017
1
L
Hel
8,583
536
54
3
0
288,639
2
W
Baron Samedi
10,157
635
53
3
0
272,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role