Player Matchup

Neith
Neith
EmissaryOli
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 1
Yemoja
Yemoja
FlukeThighwalker
Yemoja
Level 64
God Stats
10W - 19L
1,466 SR
Queue Stats
439W - 446L
1,450 Elo+
Solo
Nemesis
Nemesis
Gabriel Dias33
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,495 Elo+
Party 1
Osiris
Osiris
SkinnerIV94
Osiris
Level 116
God Stats
26W - 27L
1,545 SR
Queue Stats
316W - 289L
1,482 Elo+
Solo
Vulcan
Vulcan
Vanistel69
Vulcan
Level 80
God Stats
307W - 277L
1,517 SR
Queue Stats
381W - 369L
1,448 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,476 Elo+

VS

Team Averages
Level 93
1,552 SR
1,450 Elo+
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
D4rkyg4m3sYT
Izanami
Level 89
God Stats
22W - 12L
1,642 SR
Queue Stats
566W - 545L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Lightning Fury4
Danzaburou
Level 86
God Stats
21W - 14L
1,624 SR
Queue Stats
468W - 472L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
Manshock
Ratatoskr
Level 141
God Stats
32W - 28L
1,622 SR
Queue Stats
833W - 895L
1,511 Elo+
Solo
Serqet
Serqet
elder-bivalve7
Serqet
Level 86
God Stats
2W - 7L
1,372 SR
Queue Stats
481W - 458L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,155
421
6,046
9,251
2,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 2 / 3
6,659
392
3,101
8,531
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 2
7,248
426
3,128
12,256
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
16
1 / 1 / 0
8,746
514
7,932
11,987
7,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Vanistel69
Vulcan
12
1 / 2 / 0
7,491
441
9,071
8,784
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 0 / 1
8,260
486
9,415
8,687
3,152
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
D4rkyg4m3sYT
Izanami
16
2 / 1 / 1
9,688
570
6,732
14,261
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Lightning Fury4
Danzaburou
15
5 / 2 / 3
9,668
569
7,256
10,511
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Manshock
Ratatoskr
14
1 / 1 / 7
8,437
496
7,763
12,161
7,498
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 2
8,450
497
3,474
8,930
3,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
1
1.5
W
Izanami
D4rkyg4m3sYT
Izanami
2
1
1
2.5
L
2
5
1
0.5
L
1
2
3
1.25
L
0
2
2
0.5
W
Danzaburou
Lightning Fury4
Danzaburou
5
2
3
3.25
W
Ratatoskr
Manshock
Ratatoskr
1
1
7
4.5
L
Osiris
1
1
0
1
L
Vulcan
Vanistel69
Vulcan
1
2
0
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,278
Damage
34,640
50,809
Taken
54,550
20,441
Mitigated
23,899
19,291
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,415
2,642
0
2,589
8,687
3,152
518
5,666
3,021
57,374
0
W
Izanami
D4rkyg4m3sYT
Izanami
6,732
3,939
0
8,948
14,261
5,312
2,526
765
13,496
0
73,150
L
6,046
1,708
0
1,342
9,251
2,544
0
328
8,923
0
35,643
L
3,101
853
3,892
2,890
8,531
3,584
187
2,210
6,187
18,696
0
L
3,128
1,281
0
1,983
12,256
3,381
147
1,700
10,376
0
45,513
W
Danzaburou
Lightning Fury4
Danzaburou
7,256
2,590
0
4,727
10,511
4,836
1,426
1,591
8,920
0
63,489
W
Ratatoskr
Manshock
Ratatoskr
7,763
1,247
660
7,830
12,161
7,498
1,483
2,804
9,357
0
42,896
L
Osiris
7,932
2,304
0
6,637
11,987
7,700
236
0
11,693
0
55,784
L
Vulcan
Vanistel69
Vulcan
9,071
4,378
248
2,299
8,784
3,232
320
5,177
3,492
50,810
0
W
3,474
761
0
800
8,930
3,101
0
1,346
7,584
0
37,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
44,503
389
Minions Killed
456
0
Camps Cleared
0
1,586,985
Distance Traveled
1,582,178
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,260
486
87
5
0
325,991
4
W
Izanami
9,688
570
138
8
0
267,543
0
L
Neith
7,155
421
72
4
0
283,396
6
L
Yemoja
6,659
392
26
2
0
307,231
3
L
Nemesis
7,248
426
88
5
0
335,906
7
W
Danzaburou
9,668
569
97
6
0
319,817
4
W
Ratatoskr
8,437
496
66
4
0
344,801
4
L
Osiris
8,746
514
98
6
0
314,189
1
L
Vulcan
7,491
441
105
6
0
346,263
0
W
Serqet
8,450
497
68
4
0
324,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role