Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Brossz__
Neith
Level 77
God Stats
36W - 48L
1,617 SR
Queue Stats
682W - 700L
1,526 Elo+
Solo
Scylla
Scylla
El_Pipotor
Scylla
Level 106
God Stats
19W - 31L
1,490 SR
Queue Stats
1,163W - 1,220L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Ironmask
Jormungandr
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 253L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Nmr1_SLaaPPy
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,470 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,521 Elo+

VS

Team Averages
Level 109
1,462 SR
1,510 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
D8R_Army
Nike
Level 71
God Stats
1W - 4L
1,562 SR
Queue Stats
101W - 95L
1,606 Elo+
Party 1
Izanami
Izanami
Guiller_De_sanfe
Izanami
Level 129
God Stats
4W - 3L
1,041 SR
Queue Stats
373W - 377L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Rikki-Sensei
Cthulhu
Level 113
God Stats
4W - 5L
1,603 SR
Queue Stats
191W - 184L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
doogariii
Kukulkan
Level 125
God Stats
19W - 16L
1,605 SR
Queue Stats
671W - 681L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 7 / 0
7,522
537
5,963
14,981
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Brossz__
Neith
13
0 / 1 / 0
7,203
515
3,984
7,392
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
El_Pipotor
Scylla
8
0 / 4 / 0
5,365
383
760
4,544
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Ironmask
Jormungandr
7
0 / 4 / 0
5,398
386
3,189
9,271
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
0 / 4 / 0
6,021
430
5,416
10,829
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
5 / 0 / 5
8,170
584
10,174
8,350
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
15
10 / 1 / 1
9,429
674
9,529
11,660
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 0
8,467
605
4,327
8,099
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rikki-Sensei
Cthulhu
11
0 / 0 / 2
6,451
461
2,942
6,586
3,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
doogariii
Kukulkan
13
2 / 0 / 4
7,926
566
3,512
5,117
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
19
20
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
0
0.14
W
Cabrakan
 
Cabrakan
5
0
5
7.5
L
Neith
Brossz__
Neith
0
1
0
0
W
Nike
10
1
1
10.5
L
Scylla
El_Pipotor
Scylla
0
4
0
0
W
2
0
0
2
L
Jormungandr
Ironmask
Jormungandr
0
4
0
0
L
Ne Zha
0
4
0
0
W
Cthulhu
Rikki-Sensei
Cthulhu
0
0
2
1
W
Kukulkan
doogariii
Kukulkan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
30,484
47,017
Taken
39,812
16,199
Mitigated
20,002
14,981
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,963
941
0
6,025
14,981
5,398
0
2,318
12,663
39,440
0
W
Cabrakan
 
Cabrakan
10,174
1,166
0
3,637
8,350
4,980
0
1,736
6,542
44,303
0
L
Neith
Brossz__
Neith
3,984
1,936
0
3,048
7,392
2,417
0
710
6,682
0
49,388
W
Nike
9,529
2,075
0
3,050
11,660
6,649
25
5,445
6,215
0
52,909
L
Scylla
El_Pipotor
Scylla
760
0
0
500
4,544
1,375
0
2,119
2,309
21,250
0
W
4,327
3,244
0
4,982
8,099
2,624
2,709
479
7,620
0
62,201
L
Jormungandr
Ironmask
Jormungandr
3,189
953
0
1,425
9,271
3,534
0
5,582
3,635
21,806
0
L
Ne Zha
5,416
1,291
0
3,983
10,829
3,475
0
5,569
5,100
0
35,513
W
Cthulhu
Rikki-Sensei
Cthulhu
2,942
0
179
695
6,586
3,743
255
1,452
5,113
28,957
0
W
Kukulkan
doogariii
Kukulkan
3,512
270
0
500
5,117
2,006
481
707
4,410
39,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
40,443
308
Minions Killed
453
0
Camps Cleared
0
1,139,986
Distance Traveled
1,349,192
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,522
537
67
5
0
232,072
1
W
Cabrakan
8,170
584
61
4
0
288,096
5
L
Neith
7,203
515
96
7
0
229,926
1
W
Nike
9,429
674
109
8
0
265,807
0
L
Scylla
5,365
383
41
3
0
194,130
1
W
Izanami
8,467
605
136
10
0
253,765
4
L
Jormungandr
5,398
386
37
3
0
186,899
3
L
Ne Zha
6,021
430
67
5
0
296,959
5
W
Cthulhu
6,451
461
54
4
0
276,126
5
W
Kukulkan
7,926
566
93
7
0
265,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role