Player Matchup

Awilix
Awilix
HeeDY
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,472 Elo+
Party 3
Ymir
Ymir
KingofCacimbinha
Ymir
Level 16
God Stats
47W - 24L
1,673 SR
Queue Stats
70W - 39L
1,595 Elo+
Party 1
Hera
Hera
SantaCloud222
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,470 Elo+
Party 3
Neith
Neith
Thifin
Neith
Level 38
God Stats
73W - 46L
1,634 SR
Queue Stats
273W - 156L
1,637 Elo+
Party 1
Tiamat
Tiamat
marcosdio888
Tiamat
Level 27
God Stats
9W - 10L
1,238 SR
Queue Stats
227W - 230L
1,545 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,544 Elo+

VS

Team Averages
Level 34
1,476 SR
1,427 Elo+
Cthulhu
Cthulhu
Escanor4774
Cthulhu
Level 18
God Stats
8W - 9L
1,414 SR
Queue Stats
30W - 20L
1,330 Elo+
Party 4
Neith
Neith
FranBienPiola
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,452 Elo+
Party 2
Izanami
Izanami
Zaafiira
Izanami
Level 18
God Stats
33W - 33L
1,362 SR
Queue Stats
38W - 39L
1,299 Elo+
Party 4
Xbalanque
Xbalanque
ZaikYT
Xbalanque
Level 123
God Stats
5W - 2L
1,405 SR
Queue Stats
6W - 4L
1,561 Elo+
Party 2
Artemis
Artemis
nikomcs
Artemis
Level 8
God Stats
2W - 0L
1,698 SR
Queue Stats
13W - 22L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HeeDY
Awilix
17
5 / 11 / 4
11,727
1,066
11,066
24,228
10,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 12 / 5
10,366
942
7,790
24,670
18,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 7 / 5
10,160
924
7,599
16,374
7,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Thifin
Neith
16
3 / 3 / 5
10,515
956
12,915
12,143
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
16
2 / 7 / 3
10,147
922
15,300
19,162
12,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

45

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Escanor4774
Cthulhu
19
7 / 2 / 16
12,148
1,104
10,328
14,029
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 3 / 16
12,025
1,093
16,487
9,241
3,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Zaafiira
Izanami
17
4 / 3 / 12
10,446
950
10,755
11,529
4,465
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ZaikYT
Xbalanque
20
18 / 3 / 16
14,548
1,323
35,945
13,132
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
nikomcs
Artemis
18
3 / 2 / 18
11,195
1,018
14,657
10,875
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
13
Kills
39
40
Deaths
13
22
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Escanor4774
Cthulhu
7
2
16
7.5
W
7
3
16
5
L
Awilix
HeeDY
Awilix
5
11
4
0.64
L
1
12
5
0.29
L
2
7
5
0.64
L
Neith
Thifin
Neith
3
3
5
1.83
W
Izanami
Zaafiira
Izanami
4
3
12
3.33
W
Xbalanque
ZaikYT
Xbalanque
18
3
16
8.67
L
Tiamat
2
7
3
0.5
W
Artemis
nikomcs
Artemis
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,670
Damage
88,172
96,577
Taken
58,806
55,035
Mitigated
35,594
3,633
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Escanor4774
Cthulhu
10,328
477
648
400
14,029
16,358
0
6,203
7,826
26,988
0
W
16,487
8,879
0
1,609
9,241
3,947
0
4,256
4,985
0
23,818
L
Awilix
HeeDY
Awilix
11,066
5,214
0
0
24,228
10,811
0
2,214
21,767
0
25,319
L
7,790
1,357
0
661
24,670
18,961
0
1,687
22,696
23,121
0
L
7,599
1,816
0
152
16,374
7,173
0
2,856
13,418
25,097
0
L
Neith
Thifin
Neith
12,915
9,930
0
0
12,143
5,475
0
1,239
10,904
0
28,622
W
Izanami
Zaafiira
Izanami
10,755
9,124
0
0
11,529
4,465
0
5,981
5,548
0
34,395
W
Xbalanque
ZaikYT
Xbalanque
35,945
21,987
0
3,009
13,132
6,443
0
6,710
6,422
0
54,019
L
Tiamat
15,300
827
0
2,820
19,162
12,615
0
1,926
17,017
39,097
0
W
Artemis
nikomcs
Artemis
14,657
7,449
0
2,526
10,875
4,381
0
7,539
3,336
0
40,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,915
Gold Earned
60,362
169
Minions Killed
228
4
Camps Cleared
6
929,342
Distance Traveled
875,999
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,148
1,104
34
3
0
210,872
0
W
Neith
12,025
1,093
19
2
0
170,807
1
L
Awilix
11,727
1,066
24
2
1
198,337
0
L
Ymir
10,366
942
24
2
0
175,417
0
L
Hera
10,160
924
36
3
0
161,759
0
L
Neith
10,515
956
35
3
2
177,291
0
W
Izanami
10,446
950
69
6
3
168,658
0
W
Xbalanque
14,548
1,323
36
3
3
178,111
0
L
Tiamat
10,147
922
50
5
1
216,538
1
W
Artemis
11,195
1,018
70
6
0
147,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role