Player Matchup

Amaterasu
Amaterasu
Fracerr
Amaterasu
Level 11
God Stats
10W - 10L
1,306 SR
Queue Stats
11W - 19L
1,199 Elo+
Party 1
Ymir
Ymir
Majunor
Ymir
Level 28
God Stats
11W - 6L
1,629 SR
Queue Stats
19W - 13L
1,572 Elo+
Party 1
Chiron
Chiron
Yewk
Chiron
Level 23
God Stats
21W - 16L
1,648 SR
Queue Stats
28W - 27L
1,501 Elo+
Party 1
Mercury
Mercury
owen11
Mercury
Level 28
God Stats
3W - 3L
1,387 SR
Queue Stats
66W - 66L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xPlunkster13
Cu Chulainn
Level 21
God Stats
14W - 14L
1,433 SR
Queue Stats
22W - 20L
1,386 Elo+
Party 1
Team Averages
Level 22
1,481 SR
1,418 Elo+

VS

Team Averages
Level 22
1,572 SR
1,415 Elo+
Yemoja
Yemoja
JohnnyAxis
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Bellona
Bellona
KwestBandedUp
Bellona
Level 29
God Stats
52W - 51L
1,546 SR
Queue Stats
82W - 84L
1,458 Elo+
Solo
Neith
Neith
croosman62
Neith
Level 28
God Stats
15W - 25L
1,462 SR
Queue Stats
154W - 192L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
noodah
Tsukuyomi
Level 25
God Stats
4W - 1L
1,786 SR
Queue Stats
373W - 351L
1,481 Elo+
Solo
Hades
Hades
onallah
Hades
Level 22
God Stats
84W - 66L
1,564 SR
Queue Stats
204W - 224L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fracerr
Amaterasu
16
1 / 5 / 11
10,357
450
4,636
14,303
11,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Majunor
Ymir
16
7 / 2 / 20
12,036
523
14,414
16,569
21,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Yewk
Chiron
20
16 / 3 / 6
13,269
577
21,536
18,199
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
owen11
Mercury
17
7 / 5 / 10
10,964
477
9,813
19,293
10,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
xPlunkster13
Cu Chulainn
17
3 / 1 / 13
10,507
457
9,997
20,519
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JohnnyAxis
Yemoja
12
1 / 10 / 4
9,358
407
3,834
18,242
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
17
5 / 4 / 9
10,998
478
15,862
15,853
15,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
0 / 4 / 4
9,655
420
9,292
9,953
4,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
noodah
Tsukuyomi
18
7 / 8 / 4
11,792
513
17,579
18,235
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
onallah
Hades
13
2 / 8 / 3
9,224
401
8,178
15,474
7,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
34
Kills
15
16
Deaths
34
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Fracerr
Amaterasu
1
5
11
1.3
L
Yemoja
JohnnyAxis
Yemoja
1
10
4
0.3
L
Bellona
5
4
9
2.38
W
Ymir
Majunor
Ymir
7
2
20
8.5
W
Chiron
Yewk
Chiron
16
3
6
6.33
L
Neith
0
4
4
0.5
L
Tsukuyomi
noodah
Tsukuyomi
7
8
4
1.13
L
Hades
onallah
Hades
2
8
3
0.44
W
Mercury
owen11
Mercury
7
5
10
2.4
W
Cu Chulainn
xPlunkster13
Cu Chulainn
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,396
Damage
54,745
88,883
Taken
77,757
67,606
Mitigated
52,650
19,417
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Fracerr
Amaterasu
4,636
2,081
0
1,398
14,303
11,658
1,196
2,602
11,701
63
41,570
L
Yemoja
JohnnyAxis
Yemoja
3,834
1,924
2,803
359
18,242
16,845
570
2,972
14,967
16,878
0
L
Bellona
15,862
6,285
0
3,049
15,853
15,532
716
3,404
12,270
221
61,339
W
Ymir
Majunor
Ymir
14,414
3,177
0
1,341
16,569
21,671
382
3,851
12,718
49,737
0
W
Chiron
Yewk
Chiron
21,536
12,041
947
6,342
18,199
10,097
1,037
2,534
15,664
0
98,512
L
Neith
9,292
3,176
0
1,419
9,953
4,363
988
1,486
8,292
0
49,242
L
Tsukuyomi
noodah
Tsukuyomi
17,579
4,702
0
3,941
18,235
8,342
990
3,098
15,035
0
89,640
L
Hades
onallah
Hades
8,178
719
708
3,045
15,474
7,568
1,558
3,509
11,742
36,029
0
W
Mercury
owen11
Mercury
9,813
5,052
0
3,612
19,293
10,093
1,781
2,853
16,440
0
57,421
W
Cu Chulainn
xPlunkster13
Cu Chulainn
9,997
2,073
0
5,777
20,519
14,087
425
5,610
14,909
0
64,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,133
Gold Earned
51,027
448
Minions Killed
427
0
Camps Cleared
0
2,170,667
Distance Traveled
1,863,972
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,357
450
83
4
0
428,323
0
L
Yemoja
9,358
407
20
1
0
331,019
9
L
Bellona
10,998
478
94
4
0
431,554
0
W
Ymir
12,036
523
53
2
0
400,575
2
W
Chiron
13,269
577
130
6
0
432,140
1
L
Neith
9,655
420
103
4
0
336,378
6
L
Tsukuyomi
11,792
513
136
6
0
444,258
0
L
Hades
9,224
401
74
3
0
320,763
0
W
Mercury
10,964
477
80
3
0
469,439
2
W
Cu Chulainn
10,507
457
102
4
0
440,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role