Player Matchup

Kali
Kali
Bronze III
Cloudious
Kali
Bronze III
Level 48
God Stats
3W - 1L
1,843 SR
Queue Stats
45W - 31L
1,423 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Hazyyyy
Aphrodite
Gold V
Level 129
God Stats
3W - 0L
1,934 SR
Queue Stats
73W - 69L
1,434 MMR
Party 1
Fenrir
Fenrir
Gold IV
LoloRey
Fenrir
Gold IV
Level 122
God Stats
13W - 8L
1,323 SR
Queue Stats
367W - 356L
1,417 MMR
Solo
Hercules
Hercules
Gold IV
MrRichardo
Hercules
Gold IV
Level 144
God Stats
4W - 1L
1,572 SR
Queue Stats
58W - 63L
1,387 MMR
Solo
Anhur
Anhur
Bronze III
RompusRuffler
Anhur
Bronze III
Level 107
God Stats
1W - 1L
1,383 SR
Queue Stats
1W - 4L
1,375 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,611 SR
1,407 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,588 SR
1,407 MMR
Sun Wukong
Sun Wukong
Gold III
JesusOfficial
Sun Wukong
Gold III
Level 159
God Stats
4W - 3L
1,686 SR
Queue Stats
536W - 532L
1,401 MMR
Solo
Sylvanus
Sylvanus
Gold V
KGON
Sylvanus
Gold V
Level 143
God Stats
2W - 1L
1,418 SR
Queue Stats
123W - 125L
1,377 MMR
Party 2
Thoth
Thoth
Gold IV
KRVD7
Thoth
Gold IV
Level 117
God Stats
0W - 1L
1,764 SR
Queue Stats
319W - 341L
1,373 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Valgic
Tsukuyomi
Gold IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 53L
1,458 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
owlking010067
Cernunnos
Gold IV
Level 160
God Stats
93W - 75L
1,574 SR
Queue Stats
871W - 882L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
12 / 3 / 6
15,771
607
23,705
30,907
16,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Hazyyyy
Aphrodite
20
6 / 4 / 14
14,477
557
18,834
23,872
14,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
LoloRey
Fenrir
19
5 / 2 / 16
13,822
532
12,557
31,281
34,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
MrRichardo
Hercules
20
2 / 2 / 8
15,071
580
14,623
30,715
35,406
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 4 / 9
14,649
563
21,017
19,900
8,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
ScyllaSetDanzaburouJanusApollo

VS

Bans
Cu ChulainnSobekGuan YuCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JesusOfficial
Sun Wukong
20
3 / 4 / 2
13,732
528
18,998
29,490
32,970
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
KGON
Sylvanus
17
1 / 5 / 11
10,402
400
14,107
28,052
36,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
KRVD7
Thoth
20
6 / 7 / 1
12,638
486
16,995
15,072
6,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Valgic
Tsukuyomi
19
4 / 8 / 6
12,198
469
15,847
23,540
16,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
owlking010067
Cernunnos
18
1 / 8 / 4
11,427
440
16,816
21,567
8,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
32
Kills
15
15
Deaths
32
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
12
3
6
5
W
Aphrodite
Hazyyyy
Aphrodite
6
4
14
3.25
L
Sun Wukong
JesusOfficial
Sun Wukong
3
4
2
1
L
Sylvanus
KGON
Sylvanus
1
5
11
1.3
L
Thoth
KRVD7
Thoth
6
7
1
0.93
W
Fenrir
LoloRey
Fenrir
5
2
16
6.5
W
Hercules
MrRichardo
Hercules
2
2
8
3
W
7
4
9
2.88
L
Tsukuyomi
Valgic
Tsukuyomi
4
8
6
0.88
L
Cernunnos
owlking010067
Cernunnos
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,736
Damage
82,763
136,675
Taken
117,721
109,449
Mitigated
101,227
73,410
Healing
36,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
23,705
11,248
0
8,861
30,907
16,224
819
4,912
25,595
0
140,560
W
Aphrodite
Hazyyyy
Aphrodite
18,834
1,548
14,678
16,540
23,872
14,539
1,134
9,884
13,424
109,642
0
L
Sun Wukong
JesusOfficial
Sun Wukong
18,998
4,136
0
12,246
29,490
32,970
940
3,128
26,362
0
103,055
L
Sylvanus
KGON
Sylvanus
14,107
3,791
2,600
9,455
28,052
36,232
338
6,129
21,670
43,117
0
L
Thoth
KRVD7
Thoth
16,995
342
176
999
15,072
6,756
0
2,393
12,679
84,276
0
W
Fenrir
LoloRey
Fenrir
12,557
1,698
0
11,228
31,281
34,806
388
7,507
23,190
1,784
46,747
W
Hercules
MrRichardo
Hercules
14,623
4,458
0
15,645
30,715
35,406
438
4,991
24,853
0
107,900
W
21,017
10,172
0
6,458
19,900
8,474
4,106
5,061
14,760
0
108,730
L
Tsukuyomi
Valgic
Tsukuyomi
15,847
3,420
0
4,696
23,540
16,678
0
4,675
18,673
0
76,490
L
Cernunnos
owlking010067
Cernunnos
16,816
10,173
0
6,484
21,567
8,591
660
3,242
18,325
0
112,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,790
Gold Earned
60,397
738
Minions Killed
650
0
Camps Cleared
0
2,634,178
Distance Traveled
2,288,254
30
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,771
607
149
6
0
568,024
3
W
Aphrodite
14,477
557
176
7
0
492,710
8
L
Sun Wukong
13,732
528
182
7
0
464,553
1
L
Sylvanus
10,402
400
44
2
0
419,136
5
L
Thoth
12,638
486
152
6
0
456,413
6
W
Fenrir
13,822
532
48
2
0
573,971
12
W
Hercules
15,071
580
206
8
0
528,502
4
W
Anhur
14,649
563
159
6
0
470,971
3
L
Tsukuyomi
12,198
469
119
5
0
519,795
6
L
Cernunnos
11,427
440
153
6
0
428,357
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role