Player Matchup

Geb
Geb
Platinum IV
Alcene
Geb
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
ArT1X
Thoth
Platinum I
Level 160
God Stats
20W - 17L
1,703 SR
Queue Stats
253W - 251L
1,823 MMR
Solo
Cernunnos
Cernunnos
Gold II
Arbuury
Cernunnos
Gold II
Level 108
God Stats
11W - 5L
1,791 SR
Queue Stats
49W - 45L
1,856 MMR
Party 1
Tyr
Tyr
Platinum I
DaveSkater
Tyr
Platinum I
Level 155
God Stats
20W - 6L
1,591 SR
Queue Stats
304W - 283L
1,491 MMR
Party 1
Apollo
Apollo
Diamond V
Sttarix
Apollo
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,617 SR
1,634 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,673 SR
1,848 MMR
Izanami
Izanami
Platinum I
Heimdallarr
Izanami
Platinum I
Level 149
God Stats
8W - 3L
1,893 SR
Queue Stats
187W - 169L
1,893 MMR
Solo
Danzaburou
Danzaburou
Platinum II
M0en
Danzaburou
Platinum II
Level 157
God Stats
36W - 32L
1,643 SR
Queue Stats
1,000W - 993L
1,880 MMR
Solo
King Arthur
King Arthur
Silver I
Winatu
King Arthur
Silver I
Level 39
God Stats
1W - 2L
1,557 SR
Queue Stats
10W - 11L
1,726 MMR
Party 2
Ymir
Ymir
Platinum II
ZuLu149
Ymir
Platinum II
Level 158
God Stats
9W - 12L
1,664 SR
Queue Stats
117W - 111L
1,835 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
Üruk
Ao Kuang
Platinum II
Level 160
God Stats
5W - 10L
1,607 SR
Queue Stats
96W - 84L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Alcene
Geb
17
2 / 6 / 12
11,516
548
11,480
16,666
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
ArT1X
Thoth
19
7 / 2 / 10
12,338
588
20,404
9,669
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Arbuury
Cernunnos
19
4 / 4 / 7
12,412
591
10,488
13,620
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 6
13,195
628
17,655
22,627
19,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Sttarix
Apollo
20
10 / 5 / 12
13,610
648
20,660
17,791
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetPersephoneChang'eScyllaYemoja

VS

Bans
TsukuyomiNemesisRaFenrirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heimdallarr
Izanami
18
2 / 4 / 4
10,873
518
9,351
16,075
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
M0en
Danzaburou
19
9 / 4 / 1
11,885
566
13,390
20,294
9,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Winatu
King Arthur
17
1 / 7 / 2
10,434
497
13,592
29,079
19,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
ZuLu149
Ymir
14
3 / 6 / 6
9,458
450
3,653
21,011
18,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Üruk
Ao Kuang
18
4 / 7 / 9
11,053
526
12,152
23,629
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
28
Kills
19
19
Deaths
28
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
Alcene
Geb
2
6
12
1.33
W
Thoth
ArT1X
Thoth
7
2
10
6
W
Cernunnos
Arbuury
Cernunnos
4
4
7
1.88
W
5
2
6
4
L
Izanami
Heimdallarr
Izanami
2
4
4
1
L
Danzaburou
M0en
Danzaburou
9
4
1
2.38
W
Apollo
Sttarix
Apollo
10
5
12
3.2
L
King Arthur
Winatu
King Arthur
1
7
2
0.29
L
Ymir
ZuLu149
Ymir
3
6
6
1
L
Ao Kuang
Üruk
Ao Kuang
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,687
Damage
52,138
80,373
Taken
110,088
56,197
Mitigated
61,987
24,905
Healing
37,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Alcene
Geb
11,480
1,628
0
2,482
16,666
17,405
118
4,713
11,953
50,043
0
W
Thoth
ArT1X
Thoth
20,404
819
0
2,417
9,669
3,931
554
2,017
7,652
93,701
0
W
Cernunnos
Arbuury
Cernunnos
10,488
5,778
0
5,958
13,620
7,193
4,712
2,315
11,305
0
83,771
W
17,655
3,532
0
9,969
22,627
19,803
0
4,070
18,287
0
85,376
L
Izanami
Heimdallarr
Izanami
9,351
6,457
0
5,193
16,075
6,308
1,473
8,932
7,143
0
95,455
L
Danzaburou
M0en
Danzaburou
13,390
6,878
0
10,189
20,294
9,213
3,031
3,754
16,540
0
88,227
W
Apollo
Sttarix
Apollo
20,660
14,046
0
4,079
17,791
7,865
1,822
6,254
11,537
0
102,137
L
King Arthur
Winatu
King Arthur
13,592
840
0
9,561
29,079
19,503
0
4,069
25,010
2,920
61,849
L
Ymir
ZuLu149
Ymir
3,653
712
0
2,275
21,011
18,079
0
11,040
9,971
22,005
0
L
Ao Kuang
Üruk
Ao Kuang
12,152
2,425
0
10,374
23,629
8,884
0
8,156
15,473
78,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,071
Gold Earned
53,703
630
Minions Killed
578
0
Camps Cleared
0
2,091,188
Distance Traveled
1,883,005
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,516
548
49
2
0
423,208
4
W
Thoth
12,338
588
163
8
0
421,348
6
W
Cernunnos
12,412
591
144
7
0
349,775
1
W
Tyr
13,195
628
157
7
0
474,008
3
L
Izanami
10,873
518
168
8
0
390,407
8
L
Danzaburou
11,885
566
119
6
0
356,690
10
W
Apollo
13,610
648
117
6
0
422,849
5
L
King Arthur
10,434
497
137
7
0
383,640
5
L
Ymir
9,458
450
41
2
0
360,230
5
L
Ao Kuang
11,053
526
113
5
0
392,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role