Player Matchup

Hades
Hades
Awiita
Hades
Level 16
God Stats
15W - 14L
1,507 SR
Queue Stats
27W - 29L
1,412 Elo+
Party 2
Bakasura
Bakasura
adymhz
Bakasura
Level 8
God Stats
7W - 5L
1,648 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
joaquin10042001
Cthulhu
Level 128
God Stats
2W - 1L
1,278 SR
Queue Stats
39W - 45L
1,455 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,446 Elo+

VS

Team Averages
Level 65
1,478 SR
1,335 Elo+
Baron Samedi
Baron Samedi
Fenoids
Baron Samedi
Level 69
God Stats
53W - 77L
1,435 SR
Queue Stats
117W - 176L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
Slater-zZ-
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,193 Elo+
Party 1
Cerberus
Cerberus
errorzzxx
Cerberus
Level 62
God Stats
4W - 7L
1,500 SR
Queue Stats
63W - 83L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Awiita
Hades
18
12 / 1 / 5
14,182
709
24,844
19,781
11,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
adymhz
Bakasura
16
2 / 2 / 12
12,666
633
7,909
17,504
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 4 / 13
13,627
681
18,057
23,349
23,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fenoids
Baron Samedi
15
0 / 7 / 6
11,763
588
15,505
16,359
6,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Slater-zZ-
Heimdallr
14
0 / 8 / 4
11,151
558
5,943
17,532
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
errorzzxx
Cerberus
17
7 / 5 / 0
13,810
691
16,851
28,011
21,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
20
Kills
7
7
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
Awiita
Hades
12
1
5
14.5
L
Baron Samedi
Fenoids
Baron Samedi
0
7
6
0.43
L
Heimdallr
Slater-zZ-
Heimdallr
0
8
4
0.25
W
Bakasura
adymhz
Bakasura
2
2
12
4
L
Cerberus
errorzzxx
Cerberus
7
5
0
1.4
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,810
Damage
38,299
60,634
Taken
61,902
41,046
Mitigated
34,766
21,138
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Awiita
Hades
24,844
3,097
1,314
10,306
19,781
11,376
832
12,392
7,108
63,420
0
L
Baron Samedi
Fenoids
Baron Samedi
15,505
729
2,144
3,442
16,359
6,723
225
13,974
2,177
71,729
0
L
Heimdallr
Slater-zZ-
Heimdallr
5,943
1,012
0
1,598
17,532
6,666
0
13,742
3,255
0
37,897
W
Bakasura
adymhz
Bakasura
7,909
6,182
0
3,337
17,504
6,094
2,194
10,022
6,311
0
48,856
L
Cerberus
errorzzxx
Cerberus
16,851
3,031
1,123
10,137
28,011
21,377
494
14,466
12,095
67,376
0
W
18,057
1,885
932
5,249
23,349
23,576
78
9,614
13,364
73,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
36,724
241
Minions Killed
279
0
Camps Cleared
0
1,241,071
Distance Traveled
908,726
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,182
709
80
4
0
391,705
3
L
Baron Samedi
11,763
588
109
5
0
302,266
3
L
Heimdallr
11,151
558
53
3
0
294,697
1
W
Bakasura
12,666
633
76
4
0
442,913
0
L
Cerberus
13,810
691
117
6
0
311,763
3
W
Cthulhu
13,627
681
85
4
0
406,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role