Player Matchup

Anubis
Anubis
KevinIsHere895
Anubis
Level 6
God Stats
2W - 2L
1,338 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Tiamat
Tiamat
SIRI Nitrous
Tiamat
Level 28
God Stats
19W - 18L
1,518 SR
Queue Stats
27W - 28L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
SundaeD
Cabrakan
Level 25
God Stats
2W - 0L
1,695 SR
Queue Stats
146W - 152L
1,431 Elo+
Party 1
Serqet
Serqet
Xiran01
Serqet
Level 29
God Stats
6W - 9L
1,499 SR
Queue Stats
60W - 52L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
tiltedbitties
Danzaburou
Level 28
God Stats
55W - 54L
1,546 SR
Queue Stats
164W - 185L
1,414 Elo+
Party 1
Team Averages
Level 23
1,519 SR
1,409 Elo+

VS

Team Averages
Level 25
1,573 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
MrKovaaks
Tsukuyomi
Level 15
God Stats
8W - 6L
1,561 SR
Queue Stats
26W - 26L
1,533 Elo+
Solo
Cupid
Cupid
NotChelow
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,455 Elo+
Solo
Athena
Athena
bisny
Athena
Level 29
God Stats
11W - 9L
1,565 SR
Queue Stats
93W - 80L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
nifty02
Sun Wukong
Level 28
God Stats
33W - 19L
1,707 SR
Queue Stats
52W - 35L
1,571 Elo+
Party 3
Set
Set
sETOSKY3579
Set
Level 25
God Stats
4W - 3L
1,534 SR
Queue Stats
31W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
11,171
447
5,255
13,845
6,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
18
4 / 7 / 2
12,447
498
15,704
15,954
22,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SundaeD
Cabrakan
19
4 / 6 / 14
12,820
513
14,127
19,148
21,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Xiran01
Serqet
19
7 / 7 / 4
12,543
502
12,933
18,267
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
tiltedbitties
Danzaburou
20
13 / 5 / 8
15,228
609
25,378
23,755
12,357
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MrKovaaks
Tsukuyomi
20
5 / 3 / 4
14,255
570
11,148
18,317
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
NotChelow
Cupid
17
5 / 7 / 4
11,569
463
9,993
18,213
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
bisny
Athena
15
2 / 7 / 6
9,931
397
8,975
18,059
20,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
nifty02
Sun Wukong
20
8 / 4 / 5
13,151
526
17,474
26,683
23,267
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 10 / 7
13,258
530
17,231
20,906
11,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
31
Kills
31
31
Deaths
31
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
6
1
0.58
L
Tsukuyomi
MrKovaaks
Tsukuyomi
5
3
4
2.33
L
Cupid
NotChelow
Cupid
5
7
4
1
W
Tiamat
4
7
2
0.71
W
Cabrakan
SundaeD
Cabrakan
4
6
14
1.83
W
Serqet
Xiran01
Serqet
7
7
4
1.29
L
Athena
bisny
Athena
2
7
6
0.71
L
Sun Wukong
nifty02
Sun Wukong
8
4
5
2.63
L
11
10
7
1.45
W
Danzaburou
tiltedbitties
Danzaburou
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,397
Damage
64,821
90,969
Taken
102,178
69,440
Mitigated
70,269
30,416
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,255
710
0
3,799
13,845
6,594
652
0
13,545
50,333
0
L
Tsukuyomi
MrKovaaks
Tsukuyomi
11,148
2,545
0
8,490
18,317
8,808
0
2,777
15,030
0
127,831
L
Cupid
NotChelow
Cupid
9,993
4,987
63
5,300
18,213
6,473
1,810
3,454
13,717
0
62,026
W
Tiamat
15,704
3,738
0
4,368
15,954
22,108
3,842
214
15,263
72,810
0
W
Cabrakan
SundaeD
Cabrakan
14,127
2,013
0
4,778
19,148
21,548
41
3,461
15,495
49,549
0
W
Serqet
Xiran01
Serqet
12,933
3,464
0
5,070
18,267
6,833
0
265
17,743
0
70,438
L
Athena
bisny
Athena
8,975
2,594
856
1,635
18,059
20,330
307
6,161
11,717
28,514
2,248
L
Sun Wukong
nifty02
Sun Wukong
17,474
5,159
0
12,095
26,683
23,267
672
12,180
12,382
0
72,244
L
17,231
7,259
0
3,641
20,906
11,391
2,328
9,562
10,813
0
52,628
W
Danzaburou
tiltedbitties
Danzaburou
25,378
10,613
0
12,401
23,755
12,357
673
4,652
19,006
0
112,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
62,164
550
Minions Killed
598
0
Camps Cleared
0
2,065,219
Distance Traveled
2,239,049
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,171
447
90
4
0
349,204
0
L
Tsukuyomi
14,255
570
195
8
0
498,308
0
L
Cupid
11,569
463
110
4
0
430,590
0
W
Tiamat
12,447
498
159
6
0
377,341
4
W
Cabrakan
12,820
513
54
2
0
433,022
3
W
Serqet
12,543
502
106
4
0
494,478
1
L
Athena
9,931
397
22
1
0
436,509
0
L
Sun Wukong
13,151
526
176
7
0
430,425
0
L
Set
13,258
530
95
4
0
443,217
1
W
Danzaburou
15,228
609
141
6
0
411,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role