Player Matchup

Apollo
Apollo
Batiato1
Apollo
Level 16
God Stats
4W - 4L
1,541 SR
Queue Stats
113W - 151L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
KillsHealty
Zhong Kui
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 180L
1,442 Elo+
Party 1
King Arthur
King Arthur
LaBoUMS
King Arthur
Level 27
God Stats
9W - 9L
1,453 SR
Queue Stats
31W - 25L
1,444 Elo+
Party 3
Mercury
Mercury
parejo162
Mercury
Level 47
God Stats
2W - 4L
1,243 SR
Queue Stats
67W - 81L
1,434 Elo+
Party 1
Anubis
Anubis
poogcaa
Anubis
Level 8
God Stats
8W - 2L
1,919 SR
Queue Stats
28W - 25L
1,423 Elo+
Party 3
Team Averages
Level 23
1,531 SR
1,430 Elo+

VS

Team Averages
Level 10
1,485 SR
1,454 Elo+
Nu Wa
Nu Wa
MagicFoxBox
Nu Wa
Level 16
God Stats
0W - 4L
1,475 SR
Queue Stats
32W - 45L
1,266 Elo+
Solo
Neith
Neith
Niksataaa
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,647 Elo+
Party 2
Fenrir
Fenrir
Vvlade
Fenrir
Level 11
God Stats
7W - 8L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
k1k0ooo
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
nesh1
Danzaburou
Level 16
God Stats
0W - 2L
1,449 SR
Queue Stats
8W - 15L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Batiato1
Apollo
19
7 / 2 / 5
12,586
547
10,980
19,058
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
KillsHealty
Zhong Kui
20
19 / 4 / 9
15,037
654
32,832
23,985
16,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
LaBoUMS
King Arthur
20
6 / 1 / 10
13,295
578
10,247
10,891
12,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
parejo162
Mercury
20
7 / 2 / 9
13,999
609
12,990
23,679
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
poogcaa
Anubis
18
10 / 4 / 7
12,269
533
20,561
17,782
9,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 13 / 6
10,054
437
13,931
17,736
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Niksataaa
Neith
14
2 / 6 / 5
9,509
413
9,375
17,088
4,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Vvlade
Fenrir
18
6 / 8 / 3
12,491
543
14,858
23,473
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
k1k0ooo
Guan Yu
15
2 / 12 / 7
10,082
438
8,511
23,858
20,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
nesh1
Danzaburou
15
1 / 12 / 3
9,497
413
6,122
22,531
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
49
Kills
13
13
Deaths
51
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
Batiato1
Apollo
7
2
5
4.75
W
Zhong Kui
KillsHealty
Zhong Kui
19
4
9
5.88
W
King Arthur
LaBoUMS
King Arthur
6
1
10
11
L
2
13
6
0.38
L
Neith
Niksataaa
Neith
2
6
5
0.75
L
Fenrir
Vvlade
Fenrir
6
8
3
0.94
L
Guan Yu
k1k0ooo
Guan Yu
2
12
7
0.46
L
Danzaburou
nesh1
Danzaburou
1
12
3
0.21
W
Mercury
parejo162
Mercury
7
2
9
5.75
W
Anubis
poogcaa
Anubis
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,610
Damage
52,797
95,395
Taken
104,686
56,428
Mitigated
47,165
41,256
Healing
17,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Batiato1
Apollo
10,980
6,486
0
6,989
19,058
8,461
3,889
2,090
16,868
0
74,463
W
Zhong Kui
KillsHealty
Zhong Kui
32,832
2,807
0
12,487
23,985
16,975
3,545
4,673
19,162
112,862
0
W
King Arthur
LaBoUMS
King Arthur
10,247
1,200
0
896
10,891
12,971
1,057
1,493
9,277
0
89,375
L
13,931
3,545
0
0
17,736
5,902
26
12,413
5,323
40,191
0
L
Neith
Niksataaa
Neith
9,375
3,967
0
2,746
17,088
4,604
80
9,132
7,956
0
40,269
L
Fenrir
Vvlade
Fenrir
14,858
6,666
0
7,270
23,473
9,772
345
6,881
16,592
0
65,751
L
Guan Yu
k1k0ooo
Guan Yu
8,511
1,478
757
3,429
23,858
20,218
0
12,418
11,440
0
27,193
L
Danzaburou
nesh1
Danzaburou
6,122
2,853
0
3,513
22,531
6,669
108
12,549
9,982
0
36,912
W
Mercury
parejo162
Mercury
12,990
7,211
0
11,248
23,679
8,927
3,105
2,119
21,211
0
150,333
W
Anubis
poogcaa
Anubis
20,561
726
0
9,636
17,782
9,094
1,265
3,556
14,101
70,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,186
Gold Earned
51,633
708
Minions Killed
308
0
Camps Cleared
0
2,169,459
Distance Traveled
1,803,420
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,586
547
120
5
0
419,883
0
W
Zhong Kui
15,037
654
162
7
0
424,782
0
W
King Arthur
13,295
578
132
6
0
461,877
1
L
Nu Wa
10,054
437
32
1
0
327,401
1
L
Neith
9,509
413
69
3
0
352,633
3
L
Fenrir
12,491
543
97
4
0
398,565
4
L
Guan Yu
10,082
438
39
2
0
406,873
0
L
Danzaburou
9,497
413
71
3
0
317,948
0
W
Mercury
13,999
609
199
9
0
498,771
1
W
Anubis
12,269
533
95
4
0
364,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role