Player Matchup

Neith
Neith
Dreec
Neith
Level 39
God Stats
38W - 25L
1,586 SR
Queue Stats
79W - 63L
1,593 Elo+
Party 1
Ra
Ra
Lohrion
Ra
Level 56
God Stats
5W - 7L
1,657 SR
Queue Stats
86W - 100L
1,510 Elo+
Party 1
Pele
Pele
Merinon
Pele
Level 108
God Stats
2W - 1L
1,460 SR
Queue Stats
156W - 167L
1,506 Elo+
Party 1
Team Averages
Level 68
1,568 SR
1,537 Elo+

VS

Team Averages
Level 28
1,571 SR
1,219 Elo+
Horus
Horus
ArkkAzel
Horus
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 21L
1,068 Elo+
Party 2
Fenrir
Fenrir
Astelfo
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,088 Elo+
Party 2
Neith
Neith
kanterostone
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dreec
Neith
15
11 / 1 / 12
11,392
876
15,103
12,053
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 16
9,262
712
5,533
7,242
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
Merinon
Pele
15
12 / 1 / 8
11,484
883
8,720
14,097
7,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArkkAzel
Horus
7
0 / 8 / 5
7,387
568
2,044
11,586
10,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Astelfo
Fenrir
12
3 / 10 / 2
8,694
669
6,456
13,847
6,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 2
8,978
691
18,054
13,992
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
5
5
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
ArkkAzel
Horus
0
8
5
0.31
L
Fenrir
Astelfo
Fenrir
3
10
2
0.4
W
Neith
Dreec
Neith
11
1
12
17
W
1
3
16
3
W
Pele
Merinon
Pele
12
1
8
16
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
26,554
33,392
Taken
39,425
13,746
Mitigated
22,152
13,102
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ArkkAzel
Horus
2,044
1,064
263
385
11,586
10,700
0
1,656
9,780
0
3,659
L
Fenrir
Astelfo
Fenrir
6,456
654
0
847
13,847
6,049
0
2,589
11,058
0
32,043
W
Neith
Dreec
Neith
15,103
9,202
0
5,304
12,053
4,735
1,144
0
12,053
0
51,065
W
5,533
1,059
534
1,970
7,242
1,992
375
12
7,230
29,332
0
W
Pele
Merinon
Pele
8,720
2,773
0
5,294
14,097
7,019
1,417
97
14,000
0
48,687
L
18,054
7,444
0
2,937
13,992
5,403
542
1,388
12,504
0
65,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
25,059
163
Minions Killed
146
0
Camps Cleared
0
744,697
Distance Traveled
530,423
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,387
568
3
0
0
110,307
0
L
Fenrir
8,694
669
39
3
0
217,774
4
W
Neith
11,392
876
69
5
0
229,136
3
W
Ra
9,262
712
44
3
0
226,161
2
W
Pele
11,484
883
50
4
0
289,400
2
L
Neith
8,978
691
104
8
0
202,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role