Player Matchup

Ganesha
Ganesha
AllMightyCone
Ganesha
Level 76
God Stats
6W - 8L
1,419 SR
Queue Stats
597W - 530L
1,514 Elo+
Party 2
Set
Set
ProjectHail
Set
Level 64
God Stats
4W - 1L
1,495 SR
Queue Stats
92W - 93L
1,469 Elo+
Party 2
Nemesis
Nemesis
lilhightower262
Nemesis
Level 25
God Stats
29W - 23L
1,624 SR
Queue Stats
246W - 188L
1,473 Elo+
Party 2
Team Averages
Level 55
1,513 SR
1,485 Elo+

VS

Team Averages
Level 32
1,410 SR
1,418 Elo+
Hades
Hades
Minorfam22
Hades
Level 6
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
WHISKEY SN0RTER
Sun Wukong
Level 63
God Stats
16W - 15L
1,522 SR
Queue Stats
44W - 44L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
XxAGARCIAxX
Danzaburou
Level 28
God Stats
26W - 29L
1,489 SR
Queue Stats
59W - 58L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 1 / 8
4,943
989
2,692
4,725
2,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 4
4,810
962
2,077
4,259
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
7 / 0 / 1
5,684
1,137
3,809
2,246
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
4
0 / 1 / 0
3,743
749
686
1,647
405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WHISKEY SN0RTER
Sun Wukong
7
1 / 3 / 1
4,657
931
2,995
4,445
1,514
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
XxAGARCIAxX
Danzaburou
6
1 / 4 / 1
4,505
901
4,261
4,636
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
8
4
L
Hades
0
1
0
0
W
1
1
4
3
L
Sun Wukong
WHISKEY SN0RTER
Sun Wukong
1
3
1
0.5
L
Danzaburou
XxAGARCIAxX
Danzaburou
1
4
1
0.38
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,578
Damage
7,942
11,230
Taken
10,728
4,574
Mitigated
3,130
2,705
Healing
1,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,692
478
258
888
4,725
2,105
191
597
4,128
6,852
0
L
Hades
686
353
81
101
1,647
405
0
469
1,178
1,676
0
W
2,077
759
123
906
4,259
1,375
0
111
4,148
0
12,987
L
Sun Wukong
WHISKEY SN0RTER
Sun Wukong
2,995
693
0
406
4,445
1,514
0
1,343
3,102
0
10,451
L
Danzaburou
XxAGARCIAxX
Danzaburou
4,261
2,764
95
340
4,636
1,211
0
936
3,700
0
12,950
W
3,809
2,029
270
260
2,246
1,094
273
58
2,188
0
11,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,437
Gold Earned
12,905
52
Minions Killed
39
0
Camps Cleared
0
292,500
Distance Traveled
240,696
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,943
989
3
1
0
86,489
0
L
Hades
3,743
749
4
1
0
51,967
0
W
Set
4,810
962
23
5
0
91,527
1
L
Sun Wukong
4,657
931
16
3
0
99,632
2
L
Danzaburou
4,505
901
19
4
0
89,097
1
W
Nemesis
5,684
1,137
26
5
0
114,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role