Player Matchup

Arachne
Arachne
Free_ryanrockss
Arachne
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 58L
1,551 Elo+
Party 1
Set
Set
NerfMadaraPls
Set
Level 68
God Stats
1W - 2L
1,183 SR
Queue Stats
201W - 182L
1,419 Elo+
Party 1
Pele
Pele
Ryouuk
Pele
Level 28
God Stats
25W - 22L
1,664 SR
Queue Stats
156W - 139L
1,627 Elo+
Solo
Zeus
Zeus
SomeKidCalledMiz
Zeus
Level 13
God Stats
20W - 19L
1,479 SR
Queue Stats
44W - 44L
1,512 Elo+
Party 1
Anubis
Anubis
TTVSCAR6811
Anubis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,373 Elo+
Solo
Team Averages
Level 32
1,465 SR
1,496 Elo+

VS

Team Averages
Level 20
1,440 SR
1,528 Elo+
Tiamat
Tiamat
Da5hs
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
King Arthur
King Arthur
EccoMafia
King Arthur
Level 26
God Stats
9W - 13L
1,287 SR
Queue Stats
197W - 176L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Oulala75
Amaterasu
Level 29
God Stats
11W - 13L
1,591 SR
Queue Stats
360W - 332L
1,546 Elo+
Solo
Medusa
Medusa
Rastapainxx
Medusa
Level 8
God Stats
2W - 1L
1,684 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Cthulhu
Cthulhu
bottmanx123
Cthulhu
Level 22
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 4
5,485
609
6,362
8,945
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 8
5,496
611
3,584
7,467
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Ryouuk
Pele
12
5 / 0 / 1
6,660
740
3,829
5,045
1,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 0 / 2
5,842
649
4,861
2,539
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
8
0 / 2 / 0
4,781
531
1,947
3,652
1,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Da5hs
Tiamat
8
0 / 4 / 1
4,393
488
874
6,077
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
EccoMafia
King Arthur
3
0 / 2 / 0
3,620
402
648
2,532
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Oulala75
Amaterasu
10
2 / 1 / 0
5,401
600
2,781
6,279
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
6
2 / 5 / 0
4,436
493
3,165
6,882
1,341
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
bottmanx123
Cthulhu
7
0 / 4 / 1
4,420
491
4,687
6,311
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Da5hs
Tiamat
0
4
1
0.13
L
King Arthur
EccoMafia
King Arthur
0
2
0
0
W
5
2
4
3.5
W
2
0
8
6
L
Amaterasu
Oulala75
Amaterasu
2
1
0
2
L
Medusa
2
5
0
0.4
W
Pele
Ryouuk
Pele
5
0
1
5.5
W
4
0
2
5
W
Anubis
0
2
0
0
L
Cthulhu
bottmanx123
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
12,155
27,648
Taken
28,081
9,499
Mitigated
11,189
13,245
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Da5hs
Tiamat
874
178
0
1,056
6,077
2,827
0
3,706
2,371
14,054
0
L
King Arthur
EccoMafia
King Arthur
648
88
0
808
2,532
721
0
0
2,532
0
6,806
W
6,362
4,435
0
5,663
8,945
2,755
465
2,294
6,651
0
19,953
W
3,584
1,664
0
2,758
7,467
3,210
392
2,393
5,074
0
18,120
L
Amaterasu
Oulala75
Amaterasu
2,781
845
0
2,391
6,279
3,099
0
2,420
3,859
0
25,382
L
Medusa
3,165
1,719
0
1,818
6,882
1,341
0
682
6,200
0
10,320
W
Pele
Ryouuk
Pele
3,829
933
0
2,494
5,045
1,529
229
289
4,706
0
45,455
W
4,861
821
0
1,495
2,539
705
814
518
2,021
26,476
0
W
Anubis
1,947
457
0
835
3,652
1,300
531
67
3,410
18,866
0
L
Cthulhu
bottmanx123
Cthulhu
4,687
955
81
425
6,311
3,201
0
0
6,311
15,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
22,270
249
Minions Killed
152
0
Camps Cleared
0
872,462
Distance Traveled
724,116
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,393
488
32
4
0
159,869
1
L
King Arthur
3,620
402
13
1
0
54,465
0
W
Arachne
5,485
609
36
4
0
180,205
3
W
Set
5,496
611
21
2
0
170,224
1
L
Amaterasu
5,401
600
61
7
0
180,629
0
L
Medusa
4,436
493
25
3
0
164,593
1
W
Pele
6,660
740
103
11
0
198,284
1
W
Zeus
5,842
649
48
5
0
165,726
2
W
Anubis
4,781
531
41
5
0
158,023
1
L
Cthulhu
4,420
491
21
2
0
164,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role