Player Matchup

Kali
Kali
Godinei
Kali
Level 25
God Stats
5W - 1L
1,625 SR
Queue Stats
70W - 42L
1,613 Elo+
Party 1
Achilles
Achilles
MrDedinho
Achilles
Level 28
God Stats
15W - 8L
1,593 SR
Queue Stats
186W - 139L
1,615 Elo+
Solo
Cthulhu
Cthulhu
Negrutz
Cthulhu
Level 5
God Stats
1W - 1L
1,323 SR
Queue Stats
19W - 22L
1,683 Elo+
Party 1
Heimdallr
Heimdallr
miguelrios31
Heimdallr
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
35W - 49L
1,462 Elo+
Solo
Vulcan
Vulcan
victoreduar1
Vulcan
Level 16
God Stats
10W - 4L
1,693 SR
Queue Stats
22W - 14L
1,498 Elo+
Party 1
Team Averages
Level 21
1,547 SR
1,574 Elo+

VS

Team Averages
Level 15
1,565 SR
1,536 Elo+
Erlang Shen
Erlang Shen
Dinpper
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 59L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
Fernadrian
Hou Yi
Level 11
God Stats
26W - 23L
1,600 SR
Queue Stats
59W - 46L
1,496 Elo+
Party 2
Tiamat
Tiamat
Teneco
Tiamat
Level 16
God Stats
3W - 8L
1,656 SR
Queue Stats
77W - 54L
1,535 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Weslãozera
Kumbhakarna
Level 15
God Stats
2W - 6L
1,452 SR
Queue Stats
76W - 49L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
biggestDG
Tsukuyomi
Level 4
God Stats
2W - 3L
1,619 SR
Queue Stats
4W - 6L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Godinei
Kali
19
6 / 6 / 10
13,103
1,092
14,338
15,050
7,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MrDedinho
Achilles
20
7 / 2 / 20
13,770
1,148
20,705
14,125
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Negrutz
Cthulhu
19
5 / 5 / 18
13,060
1,088
14,643
17,796
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
miguelrios31
Heimdallr
19
8 / 3 / 15
13,295
1,108
20,863
11,626
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
19
5 / 5 / 19
12,704
1,059
21,794
10,062
4,723
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dinpper
Erlang Shen
19
6 / 7 / 11
13,082
1,090
17,069
26,718
25,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
Fernadrian
Hou Yi
18
2 / 7 / 10
11,532
961
11,019
16,673
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Teneco
Tiamat
18
9 / 5 / 7
13,337
1,111
17,872
17,638
13,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Weslãozera
Kumbhakarna
19
2 / 8 / 17
12,330
1,028
8,382
24,931
32,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
biggestDG
Tsukuyomi
16
2 / 4 / 5
10,761
897
6,482
13,206
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
31
Kills
21
21
Deaths
31
82
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Dinpper
Erlang Shen
6
7
11
1.64
L
Hou Yi
Fernadrian
Hou Yi
2
7
10
1
W
Kali
Godinei
Kali
6
6
10
1.83
W
Achilles
MrDedinho
Achilles
7
2
20
8.5
W
Cthulhu
Negrutz
Cthulhu
5
5
18
2.8
L
Tiamat
Teneco
Tiamat
9
5
7
2.5
L
Kumbhakarna
Weslãozera
Kumbhakarna
2
8
17
1.31
L
Tsukuyomi
biggestDG
Tsukuyomi
2
4
5
1.13
W
Heimdallr
miguelrios31
Heimdallr
8
3
15
5.17
W
Vulcan
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,343
Damage
60,824
68,659
Taken
99,166
52,138
Mitigated
83,090
7,003
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Dinpper
Erlang Shen
17,069
9,254
0
3,089
26,718
25,907
0
8,948
17,272
596
39,226
L
Hou Yi
Fernadrian
Hou Yi
11,019
5,213
0
2,394
16,673
7,000
0
5,028
11,520
0
29,832
W
Kali
Godinei
Kali
14,338
6,507
0
2,151
15,050
7,147
0
7,001
7,874
0
37,996
W
Achilles
MrDedinho
Achilles
20,705
8,231
0
1,610
14,125
13,524
0
4,816
9,128
0
35,532
W
Cthulhu
Negrutz
Cthulhu
14,643
967
550
688
17,796
20,732
0
6,141
11,535
34,051
0
L
Tiamat
Teneco
Tiamat
17,872
3,064
0
2,968
17,638
13,161
0
7,439
9,944
45,206
0
L
Kumbhakarna
Weslãozera
Kumbhakarna
8,382
658
847
1,416
24,931
32,194
0
9,944
14,587
13,335
0
L
Tsukuyomi
biggestDG
Tsukuyomi
6,482
2,049
0
1,366
13,206
4,828
0
4,336
8,670
0
17,849
W
Heimdallr
miguelrios31
Heimdallr
20,863
11,802
0
0
11,626
6,012
0
4,190
7,336
0
41,380
W
Vulcan
21,794
7,039
1,103
901
10,062
4,723
0
4,499
5,363
41,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,932
Gold Earned
61,042
235
Minions Killed
174
10
Camps Cleared
4
1,119,172
Distance Traveled
1,193,342
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,082
1,090
37
3
2
294,607
0
L
Hou Yi
11,532
961
45
4
2
233,901
0
W
Kali
13,103
1,092
50
4
3
226,295
2
W
Achilles
13,770
1,148
40
3
4
261,896
1
W
Cthulhu
13,060
1,088
55
5
1
204,962
1
L
Tiamat
13,337
1,111
58
5
0
250,994
0
L
Kumbhakarna
12,330
1,028
9
1
0
223,503
0
L
Tsukuyomi
10,761
897
25
2
0
190,337
2
W
Heimdallr
13,295
1,108
52
4
0
180,565
0
W
Vulcan
12,704
1,059
38
3
2
245,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role