Player Matchup

Nu Wa
Nu Wa
Bizzareweed
Nu Wa
Level 108
God Stats
1W - 4L
1,491 SR
Queue Stats
26W - 41L
1,410 Elo+
Solo
Ra
Ra
LobodeWayne23
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Freya
Freya
PoisonInsane
Freya
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
133W - 157L
1,483 Elo+
Party 1
Nike
Nike
SonyObrien
Nike
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,317 Elo+
Party 1
Cerberus
Cerberus
bezith
Cerberus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
346W - 366L
1,314 Elo+
Solo
Team Averages
Level 66
1,498 SR
1,374 Elo+

VS

Team Averages
Level 81
1,535 SR
1,487 Elo+
Apollo
Apollo
Guivimar
Apollo
Level 128
God Stats
4W - 0L
1,871 SR
Queue Stats
122W - 99L
1,557 Elo+
Solo
Nemesis
Nemesis
Haizakii
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,433 Elo+
Solo
Ravana
Ravana
Saotome0
Ravana
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 112L
1,407 Elo+
Solo
Sobek
Sobek
javiibrii
Sobek
Level 69
God Stats
1W - 1L
1,305 SR
Queue Stats
46W - 56L
1,439 Elo+
Solo
Ra
Ra
toja123
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 9
12,187
717
28,207
12,119
5,510
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
7 / 6 / 7
11,306
665
18,871
13,391
6,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 6 / 12
10,208
600
14,643
18,484
7,731
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 5 / 10
9,361
551
8,007
17,883
12,741
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
bezith
Cerberus
18
1 / 6 / 13
10,345
609
13,314
23,484
29,088
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Guivimar
Apollo
20
9 / 4 / 14
12,987
764
23,447
19,340
7,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Haizakii
Nemesis
19
7 / 4 / 11
12,422
731
10,528
17,849
17,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Saotome0
Ravana
19
6 / 4 / 13
11,550
679
17,396
18,221
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Sobek
javiibrii
Sobek
18
0 / 5 / 16
11,494
676
8,527
31,081
36,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 18
12,131
714
18,089
13,819
6,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
17
Kills
27
27
Deaths
18
51
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
4
9
2.88
W
Apollo
Guivimar
Apollo
9
4
14
4
W
Nemesis
Haizakii
Nemesis
7
4
11
3.13
L
7
6
7
1.75
L
1
6
12
1.17
W
Ravana
Saotome0
Ravana
6
4
13
3.13
L
1
5
10
1.2
L
Cerberus
bezith
Cerberus
1
6
13
1.25
W
Sobek
javiibrii
Sobek
0
5
16
1.6
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,042
Damage
77,987
85,361
Taken
100,310
61,466
Mitigated
77,905
34,193
Healing
53,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,207
8,747
1,620
670
12,119
5,510
0
3,854
8,265
56,127
0
W
Apollo
Guivimar
Apollo
23,447
14,157
2,195
5,297
19,340
7,808
2,668
14,644
4,390
0
65,817
W
Nemesis
Haizakii
Nemesis
10,528
4,326
1,703
4,835
17,849
17,665
339
11,855
5,782
0
18,663
L
18,871
2,919
8,289
2,228
13,391
6,396
0
3,337
10,054
36,864
0
L
14,643
4,911
1,585
5,969
18,484
7,731
74
5,360
13,124
29,878
0
W
Ravana
Saotome0
Ravana
17,396
4,221
2,270
4,284
18,221
9,376
1,353
13,702
4,447
0
33,970
L
8,007
252
1,932
1,400
17,883
12,741
0
4,345
13,538
0
16,161
L
Cerberus
bezith
Cerberus
13,314
748
2,511
7,989
23,484
29,088
0
9,720
13,764
25,045
0
W
Sobek
javiibrii
Sobek
8,527
308
1,638
8,017
31,081
36,570
0
23,161
7,340
29,788
0
W
18,089
910
16,049
7,589
13,819
6,486
747
10,247
3,316
59,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,407
Gold Earned
60,584
179
Minions Killed
241
0
Camps Cleared
0
1,349,847
Distance Traveled
1,491,706
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,187
717
59
3
0
256,860
0
W
Apollo
12,987
764
81
5
0
255,276
0
W
Nemesis
12,422
731
20
1
0
313,851
0
L
Ra
11,306
665
40
2
0
265,602
1
L
Freya
10,208
600
30
2
0
245,426
3
W
Ravana
11,550
679
27
2
0
307,263
4
L
Nike
9,361
551
14
1
0
325,426
0
L
Cerberus
10,345
609
36
2
0
256,533
3
W
Sobek
11,494
676
30
2
0
290,213
1
W
Ra
12,131
714
83
5
0
325,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role