Player Matchup

Rama
Rama
KPN22
Rama
Level 147
God Stats
6W - 10L
1,442 SR
Queue Stats
459W - 419L
1,643 Elo+
Solo
Osiris
Osiris
X-UNIT296
Osiris
Level 111
God Stats
1W - 1L
1,771 SR
Queue Stats
398W - 396L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
Xehn8643
Ao Kuang
Level 146
God Stats
0W - 1L
1,611 SR
Queue Stats
86W - 89L
1,654 Elo+
Party 1
Ganesha
Ganesha
x Benik x
Ganesha
Level 153
God Stats
7W - 6L
1,816 SR
Queue Stats
222W - 224L
1,646 Elo+
Party 1
Vulcan
Vulcan
x DaVontee x
Vulcan
Level 153
God Stats
10W - 13L
1,500 SR
Queue Stats
302W - 291L
1,595 Elo+
Solo
Team Averages
Level 142
1,628 SR
1,628 Elo+

VS

Team Averages
Level 142
1,629 SR
1,610 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AngryBlueDog
Tiamat
Level 140
God Stats
30W - 19L
1,725 SR
Queue Stats
255W - 269L
1,589 Elo+
Party 2
Osiris
Osiris
Iuv myron
Osiris
Level 155
God Stats
6W - 3L
1,820 SR
Queue Stats
334W - 357L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lalo75319l
Ah Muzen Cab
Level 106
God Stats
6W - 9L
1,412 SR
Queue Stats
205W - 179L
1,665 Elo+
Solo
Mercury
Mercury
plank-or-tin
Mercury
Level 160
God Stats
2W - 1L
1,691 SR
Queue Stats
83W - 44L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KPN22
Rama
13
0 / 1 / 0
6,985
537
4,020
7,749
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
X-UNIT296
Osiris
12
3 / 5 / 1
7,368
567
11,668
15,414
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Xehn8643
Ao Kuang
12
2 / 1 / 0
6,846
527
4,919
10,146
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
x Benik x
Ganesha
10
0 / 4 / 1
6,078
468
2,220
9,464
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
12
0 / 2 / 0
6,887
530
5,525
5,275
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 1 / 6
6,990
538
5,305
11,045
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
4 / 0 / 1
7,356
566
6,502
5,223
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Iuv myron
Osiris
12
3 / 4 / 2
7,593
584
11,378
14,421
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
lalo75319l
Ah Muzen Cab
14
2 / 0 / 1
7,805
600
6,039
8,406
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
plank-or-tin
Mercury
14
3 / 0 / 4
7,717
594
4,307
9,237
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
6
4
W
Tiamat
4
0
1
4.5
W
Osiris
Iuv myron
Osiris
3
4
2
1
L
Rama
KPN22
Rama
0
1
0
0
L
Osiris
X-UNIT296
Osiris
3
5
1
0.7
L
Ao Kuang
Xehn8643
Ao Kuang
2
1
0
2
W
Ah Muzen Cab
lalo75319l
Ah Muzen Cab
2
0
1
2.5
W
Mercury
plank-or-tin
Mercury
3
0
4
5
L
Ganesha
x Benik x
Ganesha
0
4
1
0.13
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,352
Damage
33,531
48,048
Taken
48,332
25,923
Mitigated
25,293
19,995
Healing
23,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,305
316
0
4,645
11,045
6,108
0
5,938
5,107
21,582
0
W
Tiamat
6,502
976
0
3,290
5,223
4,124
0
2,497
2,726
44,793
0
W
Osiris
Iuv myron
Osiris
11,378
6,363
0
6,971
14,421
8,730
395
2,472
11,949
0
43,099
L
Rama
KPN22
Rama
4,020
3,778
0
3,819
7,749
2,006
0
813
6,936
0
51,532
L
Osiris
X-UNIT296
Osiris
11,668
4,962
0
6,615
15,414
11,296
584
0
15,414
4,122
39,503
L
Ao Kuang
Xehn8643
Ao Kuang
4,919
936
0
6,962
10,146
3,716
0
1,492
8,578
38,739
0
W
Ah Muzen Cab
lalo75319l
Ah Muzen Cab
6,039
2,996
0
7,019
8,406
3,074
0
644
7,762
0
67,196
W
Mercury
plank-or-tin
Mercury
4,307
2,012
0
1,502
9,237
3,257
0
2,647
6,590
0
54,605
L
Ganesha
x Benik x
Ganesha
2,220
262
0
1,440
9,464
7,284
0
5,240
3,994
15,913
0
L
Vulcan
5,525
4,076
0
1,159
5,275
1,621
0
3,606
1,319
52,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
37,461
490
Minions Killed
444
0
Camps Cleared
0
1,251,906
Distance Traveled
1,291,363
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,990
538
56
4
0
267,756
2
W
Tiamat
7,356
566
92
7
0
241,218
0
W
Osiris
7,593
584
75
6
0
228,473
0
L
Rama
6,985
537
149
11
0
226,795
3
L
Osiris
7,368
567
85
7
0
241,519
0
L
Ao Kuang
6,846
527
90
7
0
290,281
6
W
Ah Muzen Cab
7,805
600
123
9
0
236,513
3
W
Mercury
7,717
594
98
8
0
317,403
5
L
Ganesha
6,078
468
8
1
0
244,317
3
L
Vulcan
6,887
530
158
12
0
248,994
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role